Mecha Drop: Difference between revisions

m
Added Trivia point
No edit summary
m (Added Trivia point)
 
(59 intermediate revisions by 8 users not shown)
Line 3: Line 3:
|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|iXvwZxZP1vg|300}}</div>
{{#ev:youtube|iXvwZxZP1vg|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:MHSActive5.png]]
| [[File:MHSActive5.png]]
| {{SkillType|SA|B}} Request for bomber support.<br>The bomber passes through the sky over a wide area, dropping Land Runner bombs at a fast rate, inflicting great damage on multiple enemies when the Land Runner explodes upon hitting the ground.
| {{SkillType|SA|B}} Call upon a bomber. Bomber will drop land runner bombs at a fast speed over a wide range. The bombs will explode and deal a great amount of damage to enemies.
|-
|-
|
|
Line 18: Line 18:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
Line 28: Line 28:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! rowspan=2 | Drop Explosion (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Drop Explosion (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Number of Clusters !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! {{tt|Per Cluster|Cannot overlap. See Tips and Details.}} !! Cluster Count
! Single Cluster Max Hits !! Extra Cluster
|-
|-
| align="left" | 35 || 359% || rowspan=2 | 7 || rowspan=2 | 3 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| colspan="6" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 431%
| {{PvE}} || 359% || rowspan=2 | 6 || rowspan="2" | 8 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|}
|-
 
| {{PvP}} || 108%
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan="6" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Drop Explosion (Magical)
|-
|-
| align="left" | 35 || 108%
| {{PvE}} || 431% || rowspan=2 | 6 || rowspan="2" | 8 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| align="left" | [Enhanced] || 130%
| {{PvP}} || 130%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Mecha Drop|Heavy, Critical|cd=21|mp=300}}
|- style="background:{{ColorSel|CharLight|Rose}}"
<br>
! colspan=2 | Heavy Mecha Drop !! Absorbing Mecha Drop 
 
|- style="background:{{ColorSel|CharLight|Rose}}"
== Total Damage ==
! Attribute Effect !! Cooldown !! Attribute Effect
{{Damage|true|Rose
|-
| dmg = 431
| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Absorbing|150}}
| pvp_dmg = 130
|}
| avg_hits = 9
| passive1 = ECP System
| no_max = true
| alias1 = Over Strike
| heavy = true
|bug=true
}}
*Average assumes 9 hits.
 
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*While each individual cluster can deal up to 7 hits, enemies hit by more than one cluster at a time will always take a maximum of 10 hits regardless of size, similar to skills such as [[Rain of Chaos]].
*While each individual cluster can deal up to 6 hits, multiple explosions cannot deal damage to the same enemy simultaneously.
**'''[Enhanced] Mecha Drop''' can deal up to {{formatnum:{{#expr: 431*10}}}}% ({{formatnum:{{#expr: 130*10}}}}% in PvP) Magical Damage. With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (431*10)*1.44}}}}% ({{formatnum:{{#expr: (130*10)*1.44}}}}% in PvP) Magical Damage.
**On large, unmoving enemies with one continuous hitbox, this results in each further cluster only dealing 3 additional hits, as the previous 3 hit the same time as the last 3 hits of the cluster preceding it.
**While simultaneous clusters cannot hit more than 10 times, an enemy travelling between clusters (such as [[6-3|Glitter Vanguard]]) can end up being hit by newer clusters as it travels outside a previous one's range, thus exceeding the 10 hit limit, though there are very few enemies capable of doing this.
**If an enemy moves through the drop zone quickly however, or there are a varying amount of platforms below where you cast it from, more (or less) missiles of each cluster can potentially deal damage. Theoretically speaking, the skill can thus hit with every single missile of each wave, though this is not realistically viable.
*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves.
*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves.
*The missiles tend to explode on the first platform they come in contact with, which means targets below platforms tend to survive the skill even if they are on ground level with [[Rose]].
*Enemies on top of platforms will only take damage if they are close enough to where the missiles land, as they will only explode on contact with the ground.
*Using the skill while under the effects of a '''[[Power-ups|Dwarf's Potion]]''' currently causes the skill to pass through floors and platforms instead of exploding on contact.
*The clusters will slightly lift hit targets.
**Due to the strength of their hitstuns, they are capable of skipping certain boss mechanics or keep a boss in place consistently, which can be noted when facing [[Herbaon]] that will not teleport when hit by this skill.
*This skill is affected by the [[Free Training]] hit count error, where it will deal an extra hit per cluster.
<br>
<br>


== Trivia ==
== Trivia ==
*While at first glance the skill has nothing to do with any Land Runners, despite the icon showing a falling Land Runner and the description mentioning them specifically, the robots are actually attached to the side of the missiles that the plane drops.
*While at first glance the skill has nothing to do with Land Runners, despite the icon showing a falling Land Runner and the description mentioning them specifically, the robots are actually attached to the side of the missiles that the plane drops.
*When cast, a shadow of an aerial bomber can be seen passing through.
*When cast, a shadow of an aerial bomber can be seen passing through.
*This skill is based on DFO's shared Mechanic skill [https://wiki.dfo.world/view/Mech_Drop Mech Drop].
<br>
<br>


== Updates ==
==Updates==
*01/12/2017 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
**Damage decreased.
|-
*04/27/2017 KR
! colspan=2 | Date !! colspan=2 | Changes
**PvE damage increased.
|-
*02/22/2018 (KR) / 04/18/2018 (NA)
! KR !! NA !! PvE !! PvP
**Damage decreased.
|-
| 03/24/2016 || 07/27/2016 || colspan=2 align="left" |
*'''Mecha Drop''' added.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/25/2021 || 04/28/2021 || colspan=2 align="left" |
*Land Runners will only explode after reaching the floor at the same height the skill was cast from.
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*'''Absorbing''' trait changed to '''Critical'''.
|-
| 05/28/2022 || 06/08/2022 || colspan=2 align="left" |
*Red overlay effect when casting removed.
*Camera screen shake effect lessened.
|-
| 06/09/2022 || - || colspan=2 align="left" |
*Fixed Cluster explosion point being affected by caster's size.
|}
<br>
<br>


Line 93: Line 128:
}}
}}
<br>
<br>
 
{{SkillNav - Metal Heart}}
{{MHSkills}}
ElEditors
18,463

edits