Nisha is Pocket: Difference between revisions

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| {{SkillText|Light|80}} || 160 MP || {{SkillText|Critical|120}} || 240 MP
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Critical|120}} || 240 MP
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Laby}}"
! One Side !! Max
|-
! {{PvE}}
| {{formatnum:{{#expr: (1191*9)}}}}% || {{formatnum:{{#expr: (1191*18)}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: (246*9)}}}}% || {{formatnum:{{#expr: (246*18)}}}}%
|}
|}
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*The objects spawned by this skill will fly off in set locations, 9 towards each side. However, because they spawn close to Laby, it is possible to have all 18 objects hit on even small targets that are directly above you.
*The objects spawned by this skill will fly off in set locations, 9 towards each side. However, because they spawn close to Laby, it is possible to have all 18 objects hit on even small targets that are directly above you.
**Much like [[Splashy Splashy]], the hitbox of the objects appears rather late and will likely pass through enemies directly next to you, so some distance is advised when unable to be below the target.
**Much like [[Splashy Splashy]], the hitbox of the objects appears rather late and will likely pass through enemies directly next to you, so some distance is advised when unable to be below the target.
**If all the objects hit, '''[Enhanced] Nisha is Pocket''' can deal up to {{formatnum:{{#expr: (1191*18)}}}}% ({{formatnum:{{#expr: (246*18)}}}}% in PvP) Physical Damage.
*Since the debuff is applied on the first hit, the skill itself will get the full benefit from the damage increase on enemies that can be debuffed.
*Since the debuff is applied on the first hit, the skill itself will get the full benefit from the damage increase on enemies that can be debuffed.
*Each of the objects spawned by this skill has its own individual hitbox, so the larger objects will have an easier time hitting enemies.
*Each of the objects spawned by this skill has its own individual hitbox, so the larger objects will have an easier time hitting enemies.
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