Ring of Eternal Rest: Difference between revisions

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__NOTOC__{{Languages|Ring of Eternal Rest}}
__NOTOC__{{Languages|Ring of Eternal Rest}}
<div style="float: right;">{{#ev:youtube|HF6jYml8tMY|400}}</div>
{{#ev:youtube|HF6jYml8tMY|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Traits|Noah|Ring of Eternal Rest|Light, Haste|mp=200|cd=14}}
|-
! colspan=2 | Light Ring of Eternal Rest !! colspan=2 | Haste Ring of Eternal Rest
|-
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Haste|80}} || 11.2 Seconds
|}
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Damage|true|Noah
|-
|dmg=2543
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=968
|-
|hits=9
! Average !! Maximum
|avg_hits=4
|-
}}
| {{PvE}}
*Average assumes 4 hits of '''Ring of Eternal Rest'''.
| {{formatnum:{{#expr: 2543*4}}}}% || {{formatnum:{{#expr: 2543*9}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 968*4}}}}% || {{formatnum:{{#expr: 968*9}}}}%
|}
*Average assumes 4 hits.
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|PalePilgrimPassive1.png; Cold Sea;
| width="40" | [[Image:SeGSkill09.png]]
NyxPietaS02.png; Storming Sea;
| align="center"  width="150" | [[Verdict]]
}}
| width="40" | [[Image:PalePilgrimPassive1.png]]
| align="center"  width="150" | [[Cold Sea]]
| width="40" | [[Image:PalePilgrimPassive2.png]]
| align="center"  width="150" | [[Serene Sea]]
| width="40" | [[Image:NyxPietaS02.png]]
| align="center"  width="150" | [[Storming Sea]]
|}
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== Tips and Details ==
== Tips and Details ==
*Since the Moonstone spins around the relic on the horizontal axis, it goes rather far into the fore- and background, making it hard to hit enemies with it a significant amount of times. On average, enemies on your plane will be hit only 3 to 5 times, though this is largely alleviated by the high damage per hit.
*Since the Moonstone spins around the relic on the horizontal axis, it goes rather far into the foreground and background, making it hard to hit enemies with it a significant amount of times. On average, enemies on your plane will be hit only 3 to 5 times, though this is largely alleviated by the high damage per hit.
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