Sharpshooter Syndrome/ModA: Difference between revisions

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| align="left" | 99 || 561% || +20% || +20% || 15% || 20 seconds || 7 || 150 MP || 12 seconds
| align="left" | 99 || 561% || +20% || +20% || 15% || 20 seconds || 7 || 150 MP || 12 seconds
|}
=== {{PvE}} (08/01/2019 KR Patch) ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! rowspan="2" | Energy Release<br> (Magical) !! colspan="5" | [[Status Effects/Sharpshooter Syndrome|Sharpshooter Syndrome]] !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Magical Attack !! Critical Rate !! Critical Damage !! Headshot Chance !! Duration
|-
| align="left" | 99 || 561% || +20% || +10% || +10% || 15% || 20 seconds || 7 || 150 MP || 12 seconds
|}
|}


Line 118: Line 128:
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |  
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |  
{{buff|Buff applies to party members.}}
{{buff|Buff applies to party members.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
{{buff|Magical Attack Increase effect added.}}
{{buff|Critical Rate Increase effect added.}}
{{nerf|Critical Damage Increase decreased.}}
{{nerf|Attack Speed Increase effect removed.}}
|}
|}
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