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The formula for the '''Critical Damage''' stat is: | The formula for the '''Critical Damage''' stat is: | ||
Critical Damage = C/B | Critical Damage = C/B | ||
*''C'' = Percentage of Critical Damage | *''C'' = Percentage of a new Critical Damage | ||
*''B'' = Base Critical Damage. If you are trying to count overall damage increase from Critical Damage, not a single one, it is 150%. If you are already 160% and want to count how many times your damage would go up, your current Critical Damage stat value would be your base Critical Damage. | *''B'' = Base Critical Damage. If you are trying to count overall damage increase from Critical Damage, not a single one, it is 150%. If you are already 160% and want to count how many times your damage would go up, your current Critical Damage stat value would be your base Critical Damage. | ||
*The value is a damage multiplier, eg. 1.18. If you want to count damage increase percent, use ''C/B x 100% - 100''. | *The value is a damage multiplier, eg. 1.18. If you want to count damage increase percent, use ''C/B x 100% - 100''. |