Unfamiliar Dawn: Difference between revisions

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Text replacement - "04/25/2024 || -" to "04/25/2024 || <!-- Approx 05/22/2024-->"
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| [[Image:LiberatorPassive1.png]]<br>
| [[File:LiberatorPassive1.png]]
| {{SkillType|P}} Silver full moon. When calm smile faded away from the memory, the night that shined with moonlight and the dawn you've greeted together were gone.<br>A storming darkness now became a cradle of shadow, and the fading moonlight finally feels clear.<br>The approaching dawn that chases away the darkness was no longer a subject of fear.<br><br>All command attacks have a chance to leave a Dark Mark, and you can obtain Obsidian upon awakening.<br>Upon gaining 3 Dark Mark stacks, consume 2 stacks to deal Shadow Wound to the target and give [[Status Effects/Bleed|Bleeding]] effect.<br>When Shadow Wound is activated during awakening, additional Received Damage Increase debuff effect will be applied.
| {{SkillType|P}} Silver full moon. When the calm smile faded away from the memory, the night that shined with moonlight and the dawn you've greeted together were gone.<br>A storming darkness now became a cradle of shadow, and the fading moonlight finally feels clear.<br>The approaching dawn that chases away the darkness was no longer a subject of fear.
 
All command attacks have a chance to leave a {{se|614|Dark Mark||ed}}, and you can obtain [[Second Breath|Obsidian]] upon [[Awakening Mode|awakening]].<br>Upon gaining 3 {{se|614|Dark Mark||ed}} stacks, consume 2 stacks to deal Shadow Wound to the target and give {{se||Bleed|Bleeding}} effect.<br>When Shadow Wound is activated during awakening, additional Received Damage Increase debuff effect will be applied.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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|- style="background:{{ColorSel|CharLight|Noah}}"
! Class !! Level Required
! Class !! Level Required
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Noah}}"
\\NA=
! rowspan=4 | Skill Level !! rowspan=4 | Level Required !! rowspan=4 | [[Second Breath|Obsidian Point]] Gain<br>(On awakening) !! colspan=7 | Dark Mark Enhancement
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Stack Chance<br>(On hit with commands) !! colspan=6 | Shadow Wound<br>(On reaching 3 stacks)
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Damage (Physical) !! rowspan=2 | Dark Mark Stack Count !! colspan=2 | [[Status Effects/Bleed|Bleed]] !! colspan=2 | When triggered in awakening
|- style="background:{{ColorSel|CharLight|Noah}}"
! Damage Per Second (Average Attack Power) !! Duration !! Enemy Damage Taken Increase !! Duration
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|-
! colspan=10 | {{PvE}}
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! rowspan="3" | [[Second Breath|Obsidian Point]] Gain<br>(Upon [[Awakening Mode|Awakening]]) !! rowspan="3" | {{se|614|Dark Mark||ed}} Chance<br>(On Command Hits) !! colspan="4" | Shadow Wound<br>(Upon Reaching 3 {{se|614|Dark Mark||ed}} Stacks) !! colspan="2" | {{se|620|Unfamiliar Dawn||ed}}<br>(Upon Triggering Shadow Wound during [[Awakening Mode]])
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|-
| align="left" | 1 || 99 || +1 || 50% || 1519% || -2 || 30% / 66% / 102% || 5 Seconds || 20% || 5 Seconds
! rowspan="2" | Damage (Physical) !! colspan="2" | {{se||Bleed}} !! rowspan="2" | {{se|614|Dark Mark||ed}} Usage !! rowspan="2" | Received Damage<br>Increase {{Stat|M|RD}} !! rowspan="2" |Duration
|-
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! colspan=10 | {{PvP}}
! Damage Per Second (Average Attack Power) !! Duration
|-
|-
| align="left" | 1 || 99 || +1 || 50% || 151% || -2 || 30% / 66% / 102% || 5 Seconds || 10% || 5 Seconds
| colspan="10" | {{PvE}}
|-
| align="left" | 1 || 99 || 1 || 50% || 1519% || 30% / 66% / 102% || 5 Seconds || 2 || 20% || 5 Seconds
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| colspan="10" | {{PvP}}
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| align="left" | 1 || 99 || 1 || 50% || 151% || 30% / 66% / 102% || 5 Seconds || 2 || 10% || 5 Seconds
|}
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\\KR (04/25/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
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! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! rowspan="3" | [[Second Breath|Obsidian Point]] Gain<br>(Upon [[Awakening Mode|Awakening]]) !! rowspan="3" | {{se|614|Dark Mark||ed}} Chance<br>(On Command Hits) !! colspan="4" | Shadow Wound<br>(Upon Reaching 3 {{se|614|Dark Mark||ed}} Stacks) !! colspan="3" | {{se|620|Unfamiliar Dawn||ed}}<br>(Upon Special Active Skill Use During [[Obsidian Moon]] During [[Awakening Mode]])
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! rowspan="2" | Damage (Physical) !! colspan="2" | {{se||Bleed}} !! rowspan="2" | {{se|614|Dark Mark||ed}} Usage !! rowspan="2" | Critical Damage Received Increase !! rowspan="2" |Max Stacks!! rowspan="2" |Duration
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! Damage Per Second (Average Attack Power) !! Duration
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| colspan="11" | {{PvE}}
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| align="left" | 1 || 99 || 1 || 50% || 1519% || 30% / 66% / 102% || 5 Seconds || 2 || 5% || 3 || 15 Seconds
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| colspan="11" | {{PvP}}
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| align="left" | 1 || 99 || 1 || 50% || 151% || 30% / 66% / 102% || 5 Seconds || 2 || 2.5% || 3 || 15 Seconds
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</tabber>
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== Tips and Details ==
== Tips and Details ==
*This passives allows all commands to trigger the '''Dark Mark''' at a chance instead of only a select few. Commands that already applied a mark will continue to do so guaranteed, and are as a result, the best ones to use when trying to trigger '''Shadow Wound'''.
*This passives allows all commands to apply {{se|614|Dark Mark||ed}} at a chance instead of only a select few. Commands that already applied a mark will continue to do so guaranteed, and are as a result, the best ones to use when trying to trigger '''Shadow Wound'''.
*Due to 2 stacks being consumed to trigger '''Shadow Wound''', the final {{CX}} in {{CX}}{{CX}}{{CX}}{{CX}} can no longer gain the full damage increase bonus from detonating 3 stacks. The same hit also remains unable to stack a mark.
*Due to 2 stacks being consumed to trigger '''Shadow Wound''', the final {{CDMX}} in {{CX}}{{CX}}{{CX}}{{CDMX}} can no longer gain the full damage increase bonus from detonating 3 stacks. The same hit also remains unable to stack a mark.
*Multi-hit commands such as {{CDR}}{{CX}}{{CX}}'s final {{CX}} and {{CZ}}{{CX}}{{CX}}'s second {{CX}} will consider the 50% chance to apply a '''Dark Mark''' per use rather than per hit. As such, when they apply a mark, they will do so on every hit, allowing them to quickly trigger multiple instances of '''Shadow Wound''' in succession.
*Multi-hit commands such as {{CDR}}{{CX}}{{CIO|X}} and {{CZ}}{{CX}}{{CIO|X}} will consider the 50% chance to apply a {{se|614|Dark Mark||ed}} per input rather than per hit. As such, when they apply a mark, they will do so on every hit, allowing them to quickly trigger multiple instances of '''Shadow Wound''' in succession.
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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|- style="background:{{ColorSel|CharLight|Noah}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
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| 12/17/2020 || 01/13/2021 || colspan=2 align="left" |  
| 12/17/2020 || 01/13/2021 || colspan=2 align="left" |  
*'''Unfamiliar Dawn''' added.
*'''Unfamiliar Dawn''' added.
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| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*{{buff|'''During Obsidian Moon in the awakened state, hitting an enemy with Special Active skills will increase their Critical Damage Received''' effect added.}}
*{{nerf|'''Shadow Wound Received Damage Increase''' removed.}}
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|PL=Zmierzch Księżyca |PLName=Moon Twilight
|PL=Zmierzch Księżyca |PLName=Moon Twilight
}}
}}
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{{LibSkills}}
{{SkillNav - Liberator}}
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