Water Dragon's Compass: Difference between revisions

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| '''Master Denif''' - The El Master of Water
| '''Master Denif''' - The El Master of Water
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*'''Mana Shield:''' Denif creates a barrier around himself that must be depleted before damage or hitstun can be dealt to him. The barrier's HP is visible in a special UI below his health bar, and will periodically recover.
*'''Mana Shield:''' Denif creates a barrier around himself that makes him immune to damage, debuffs, and hitstun which must be destroyed before actually dealing damage to him. The barrier's HP is visible in a special UI below his health bar, and will periodically recover.
*'''<font color=red>Tracking Icicles:</font>''' Summons 4 icicles that quickly home in to nearby players. Each hit will inflict 1 stack of '''Chilling Cold'''.
*'''<font color=red>Tracking Icicles:</font>''' Summons 4 icicles that quickly home in to nearby players. Each hit will inflict 1 stack of '''Chilling Cold'''.
**While the attack itself can bypass invincibility frames, it will not actively target you while you are in invincibility frames.
*'''<font color=red>Icicle Burst:</font>''' Throws a certain amount of water bubbles forward that create icicles on impact with the ground. The icicles persist for a significant amount of time. Being hit by one of the icicles will inflict 1 stack of '''Chilling Cold'''.
*'''<font color=red>Icicle Burst:</font>''' Throws a certain amount of water bubbles forward that create icicles on impact with the ground. The icicles persist for a significant amount of time. Being hit by one of the icicles will inflict 1 stack of '''Chilling Cold'''.
*'''<font color=red>Glacier:</font>''' Summons a large chunk of ice below a player, dealing a high amount of damage. The ice persists until it is destroyed, hindering player's movement.
*'''<font color=red>Glacier:</font>''' Summons a large chunk of ice below a player, dealing a high amount of damage. The ice persists until it is destroyed, hindering player's movement.
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