Dread Chase: Difference between revisions

313 bytes removed ,  25 August 2013
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:DreadChase.png]]<br>  
| [[Image:DreadChase.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung fires a set of continuous homing missiles at his targets.
| '''[Special Active]''' Chung fires a set of continuous homing missiles at his targets.
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== Requirements  ==
== Requirements  ==
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| <center>50 SP</center>
| <center>50 SP</center>
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KR=
KR=
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|-style="border-style: solid; border-width: 1px; background-color:#99CCFF" align="center"
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| '''Class'''
! Class               !! Master !! Level Required !! SP Used Per Level !! Alternative
| '''Master'''
|-  
| '''Level Required'''
| [[Tactical Trooper]] || Lv. 20 || 55             || 5                 || [[Artillery Strike - Missile Shower]]
| '''SP Used Per Level'''
! style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''[http://elwiki.net/babel/?p=605 Another Choice]'''</center>
|- align="center"
| [[Tactical Trooper]]
| Lv20
| 55
| 5
| [[Artillery Strike - Missile Shower]]
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| align="left" | 7 || 74 || % || %
| align="left" | 7 || 74 || % || %
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== [[Skill Note]] ==
== [[Skill Note]] ==
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'''Description:''' After shooting, each missile will split into 3 mini versions of the shot, each shot containing 40% of a regular missile.
'''Description:''' After shooting, each missile will split into 3 mini versions of the shot, each shot containing 40% of a regular missile.
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**Cumulative 5,816% (6,980% with Awakening bonus) damage at level 5 with both skill note and [[Converted Warhead]] passive.
**Cumulative 5,816% (6,980% with Awakening bonus) damage at level 5 with both skill note and [[Converted Warhead]] passive.
*When noted, it's similar to [[Shooting Guardian]]'s [[Shooting Star]] but with only 200 mp and less damage.  
*When noted, it's similar to [[Shooting Guardian]]'s [[Shooting Star]] but with only 200 mp and less damage.  
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