Dread Chase/de: Difference between revisions

m
Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-"
m (Text replacement - "TTSkillsDE" to "SkillNav - Tactical Trooper/de")
m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
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== Voraussetzungen ==
== Voraussetzungen ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Klasse  !! Meister !! Levelvoraussetzung !! SP Kosten pro Level !! Alternative
! Klasse  !! Meister !! Levelvoraussetzung !! SP Kosten pro Level !! Alternative
|-  
|-  
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== Skillinformationen ==
== Skillinformationen ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Skill Level !! rowspan="2" | Levelvoraussetzung !! colspan="2" | Geschoss (physikalisch) !! colspan="2" | Explosion (magisch) !! colspan="2" | maximale Geschossanzahl !! rowspan="2" | Kugelverbrauch !! rowspan="2" | MP Kosten !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Levelvoraussetzung !! colspan="2" | Geschoss (physikalisch) !! colspan="2" | Explosion (magisch) !! colspan="2" | maximale Geschossanzahl !! rowspan="2" | Kugelverbrauch !! rowspan="2" | MP Kosten !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"