Nasod Armor Mode - Battle Gear: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Nasod Armor Mode - Battle Gear}}
{{Languages|Nasod Armor Mode - Battle Gear}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddPassive4.png]]
| [[File:AddSharedPassive1.png]]
| '''[Passive]''' When Add activates his DP Mode, he will also activate the '''Nasod Armor''' mode. While in this mode, at the end of base combos, Add is able to execute combos extension of [[Psychic Tracer]]. Higher investment of '''Nasod Armor Mode - Battle Gear''' will result in less cost for activating DP mode and increased damage to '''Battle Gear''' combos.
| {{SkillType|P}} Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press {{CZ}} or {{CX}} after designated commands or skills while in Dynamo Configuration Mode (Awakening).<br>- Skills: Check skill description for skills applicable with the Nasod Armor Mode.<br>- Commands: {{CZ}}{{CZ}}{{CZ}}{{CNAZ}}, {{CZ}}{{CZ}}{{CZ}}{{CNAX}}, {{CZ}}{{CZ}}{{CX}}{{CNAX}} (1st Class), {{CX}}{{CX}}{{CNAX}}, {{CX}}{{CX}}{{CZ}}{{CNAConZ}}, {{CDR}}{{CZ}}{{CZ}}{{CNAZ}}, {{CDR}}{{CX}}{{CX}}{{CNAX}}, {{CDR}}{{CZ}}{{CX}}{{CNAX}}, {{CDRU}}{{CX}}{{CNAX}}<br>Ignores damage when attacked during a Nasod Armor combo.
 
Once advancing to 2nd class <nowiki>[</nowiki>[[Lunatic Psyker]]<nowiki>]</nowiki>, activate Nasod Armor when attacked at the last part of the basic ground combo.
 
When in Dynamo Configuration Mode (Awakening), decreases DP use and enhances Nasod Armor Command damage.
|}
|}
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:#9F81F7;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
! Class             !! Master !! Level Required   !! SP Cost Per Level
|-
! Class !! Level Required
|-
|-
| [[Psychic Tracer]] || Lv. 20 || 15               || 3
| [[Psychic Tracer]] || 15
|}
|}
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<br>


== Skill Infomation ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:#9F81F7;"
! Skill Level !! Level Required !! Reduction of DP Usage !! Battle Gear Combos<br>Damage Increase
|-
|-
| align="left" | 1 || rowspan="2" | 15 || 5% || +10%
! Skill Level !! Level Required !! DP Usage Decrease !! Nasod Armor Command Damage Increase
|-
|-
| align="left" | 2 || 5.8% || +13%
| colspan="4" | {{PvE}}
|-
|-
| align="left" | 3 || 16 || 6.5% || +16%
| align="left" | 1 || 15 || 10% || 40%
|-
|-
| align="left" | 4 || 19 || 7.3% || +19%
| align="left" | 2 || 31 || 15% || 55%
|-
|-
| align="left" | 5 || 22 || 8% || +22%
| align="left" | 3 || 39 || 20% || 70%
|-
|-
| align="left" | 6 || 25 || 8.8% || +25%
| align="left" | 4 || 83 || 25% || 100%
|-
|-
| align="left" | 7 || 28 || 9.5% || +28%
| colspan="4" | {{PvP}}
|-
|-
| align="left" | 8 || 31 || 10.3% || +31%
| align="left" | 1 || 15 || 10% || 20%
|-
|-
| align="left" | 9 || 34 || 11% || +34%
| align="left" | 2 || 31 || 15% || 27.5%
|-
|-
| align="left" | 10 || 37 || 11.8% || +37%
| align="left" | 3 || 39 || 20% || 35%
|-
|-
| align="left" | 11 || 40 || 12.5% || +40%
| align="left" | 4 || 83 || 25% || 50%
|}
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== Nasod Armor Mode ==
=== Affected Skills ===
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| align="left" | 12 || 43 || 13.3% || +43%
| width="40" | [[File:AddSkill1.png]]
| align="center" width="150" | [[Void Breaker]]
| width="40" | [[File:AddSkill9.png]]
| align="center" width="150" | [[Neutron Bomb]]
| width="40" | [[File:AddSkill6.png]]
| align="center" width="150" | {{tt|[[Phase Shift]]|Requires [[Fantasy Tracer]]|line=false}}
| width="40" | [[File:AddSkill2.png]]
| align="center" width="150" | {{tt|[[Particle Shot]]|Requires [[Fantasy Tracer]]|line=false}}
|}
{{SkillTable
|
PsychicTracerSkill3.png; Pulse Cannon;
PsychicTracerSkill6.png; Stasis Field;
LunaticPsykerSkill1.png; Conqueror;
LunaticPsykerSkill3.png; Psychic Storm;
LunaticPsykerSkill4.png; EMP Shock;
LunaticPsykerSkill8.png; Psion Rush;
LunaticPsykerSkill10.png; Quicksilver Strike;
LunaticPsykerSkill11.png; Supersonic;
PsychicTracerSkill3.png; Pulse Cannon/Mod;
PsychicTracerSkill6.png; Stasis Field/Mod;
LunaticPsykerSkill1.png; Conqueror/Mod;
LunaticPsykerSkill3.png; Psychic Storm/Mod;
LunaticPsykerSkill4.png; EMP Shock/Mod;
}}
 
=== Nasod Armor Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
| align="left" | 13 || 46 || 14% || +46%
! [[Psychic Tracer]] !! [[Lunatic Psyker]]
|-
|-
| align="left" | 14 || 49 || 14.8% || +49%
| {{CNA}}{{CNAZ}}{{CNAZ}}{{CNAZ}} || {{CNA}}{{CNAZ}}{{CNAZ}}{{CR}}{{CNAConZ}}{{CNAX}}
|-
|-
| align="left" | 15 || 52 || 15.5% || +52%
| {{CNA}}{{CNAZ}}{{CNAZ}}{{CNAX}}{{CNAX}} || {{CNA}}{{CNAX}}{{CR}}{{CNAConX}}{{CNAZ}}
|-
|-
| align="left" | 16 || 55 || 16.3% || +55%
| {{CNA}}{{CNAX}}{{CNAX}}{{CNAX}} ||
|}
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== Related Skills ==
{{SkillTable
|
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
}}
<br>
 
== Tips and Details ==
*Similar to most of [[Add]]'s skills, the Nasod Armor is bugged. If you miss the combo, you can use any special active skill that reactivates Nasod Armor to instantly teleport to the enemy again, even if the skill misses. ([[Energy Boom]] or [[Pulse Cannon]] are recommended, due to their low costs).
*The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease.
**If an enemy is highly resistant to [[Status Effects|Faint]] due to light resistance, they may sometimes escape, as they will be in a neutral state after the heavy hitstun wears off, allowing them to move or use a skill, so slower Nasod Armor commands are not advised in these situations.
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== Trivia ==
*The icon for this and [[Arc Tracer]]'s [[Nasod Armor Mode - Transform]] are identical. This trait is not shared with [[Time Tracer]]'s [[Nasod Armor Mode - Overlimit]] and [[Affect Tracer]]'s [[Nasod Armor Mode - Database]].
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==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/19/2013 || 07/02/2014 || colspan=2 align="left" |  
*'''Nasod Armor Mode - Battle Gear''' added.
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{buff|Reduction of DP Usage increased.}}
*{{nerf|Nasod Armor combos 'damage increase' decreased.}}
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*{{buff|Add 50% chance of gaining additional mutation point upon awakening.}}
|-
| 05/18/2017 || 05/31/2017 || colspan=2 align="left" |
*{{buff|Nasod Armor Command Landing Shockwave Stun Duration increased.}}
|-
|-
| align="left" | 17 || 58 || 17% || +58%
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |  
*{{buff|Nasod Armor Command Landing Shockwave changed to heavy hitstun.}}
|-
|-
| align="left" | 18 || 61 || 17.8% || +61%
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
*{{buff|Additional Mutation Point Gain Chance increased.}}
|-
|-
| align="left" | 19 || 64 || 18.5% || +64%
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*Additional Mutation Point Gain Chance effect removed.
**Due to entering Dynamo Configuration Mode now providing max DMP.
|-
|-
| align="left" | 20 (M) || 67 || 19.3% || +67%
| 02/03/2022 || 03/02/2022 || colspan=2 align="left" |
*{{nerf|Nasod Armor Mode's on-hit comeback attack feature removed.}}
|-
| 06/22/2023 || 07/19/2023 || align="left" |
*None
| align="left" |
*{{nerf|'''Nasod Armor Command Attack Increase''' decreased.}}
|}
|}
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<br>


== Tips and Details ==  
==Alternative Names ==
*To activate '''Psychic Tracer''''s Battle Gear combos, the following will trigger the option for DP Combos:
{{AlternateLanguages
**Combos ([[Add|Tracer]]): ZZZ[Z], ZZX[X], ZZZ[X], XX[X], XXZZ~[Z], >>ZZ[Z], >>XX[X],  >>^X[X]
|Color={{ColorSel|CharLight|Add}}
***Note that the [ ] does need to connect to an opponent to extend your combos.
|KR=너소드 아머 모드 - 배틀 기어 |KRName=Nasod Armor Mode - Battle Gear
**Skills([[Add|Tracer]]): [[Void Breaker]], [[Pulse Bullet]]*, [[Energy Boom]], [[Phase Shift]]*, [[Neutron Bomb]].
|FR=Armure nasod - Combinaison de combat |FRName=Nasod Armor - Battle Gear
***The (*) mark require to learn [[Fantasy Tracer]] to trigger.
|UK=Nasod Armour - Battle Gear
**Skills([[Psychic Tracer]]/[[Lunatic Psyker]]): [[Pulse Cannon]], [[EMP Shock]], [[Stasis Field]], [[Conqueror]], [[Reverse Reactor]], [[Quicksilver Frenzy]] and [[Psychic Storm]].
|BR= Modo Armadura Nasod - Armadura de Batalha |BRName=Nasod Armor Mode - Battle Armor
**'''Warning:''' Add cannot begin Nasod Armor mode against [[Epic NPCs]].
|JP=ナソードアーマーモード - バトルギア |JPName=Nasod Armor Mode - Battle Gear
***[[Lunatic Psyker]] can actually bypass this issue by acquiring [[Fantasy Tracer]] and using [[Pulse Bullet]] or [[Phase Shift]]
|CN=纳斯德护甲模式 - 战斗核心 |CNName=Nasod Armor Mode - Battle Gear
*'''Add''''s Nasod Armor combos give him a variant of [[Chung]]'s Heavy Stance. When hit during the combos's animations, Add will immediately burn 20 DP to completely negate the damage with his dynamos. During that animation, you can press either Z or X to teleport Add so that the original target is in front of him and restart his combo.
|DE=Nasodrüstung - Kampfmontur |DEName=Nasod Armor - Battle Gear
**The teleportation has unlimited range.
|PL=Nazo-Zbroja: Mundur Bojowy |PLName=Nasod Armor : Battle Gear
**Do note that this does not negate stun, flattened, petrify, or power stun.
}}
**Although Add's Nasod Armor combos can resist most attacks, dual hit attacks like [[Eve]]'s electron balls, other Adds' XXX combo, [[Blazing Heart]]'s fireballs, and [[Rena]]'s attacks that activated '''Nature's Force''' will stop him.
**This can be looped indefinitely so long as you have the DP gauge for it, note, however, that Add will only negate ONE hit per combo, so you'll have to pretty much mash Z or X to nullify multi-hitting abilities, which will quickly burn through your DP gauge.
***However, if Add had invested in a large amount of DP Charge and DP Consumption Reduction, he can repeatedly counter you in a battle of attrition.
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{{SkillNav - Psychic Tracer}}
{{tabs
[[Category:Passive Skills]]
|name=The
|tab1=NA
|contents1={{PTSkills}}
|tab2=KR
|contents2={{PTSkillsKR}}
}}
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