Rose: Difference between revisions

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|name=Anna Testarossa (Rose)
|name=Anna Testarossa (Rose)
|color={{ColorSel|Character|Rose}}
|color={{ColorSel|Character|Rose}}
|image=[[File:RoseRender.png|400px]]
|image=[[File:Portrait - Rose.png|270px]]
|class=[[File:RoseTiny.png]] Gunner
|class=[[File:Mini Icon - Rose.png]] Rose
|weapon={{tt|Guns|Revolvers, Muskets, Automatic Pistols, Hand Cannons}}, Heavy Weaponry
|age=19
|age=19
|weapon=Guns (Revolvers, Muskets, Auto-guns, Hand Cannons), Heavy Weaponry
|race=Human
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:HBNEW.png|40px|link=Heavy Barrel]] > [[Image:StTNEW.png|40px|link=Storm Trooper]] > [[Image:StTTransNEW.png|40px|link=Storm Trooper/Transcendence]] > [[Image:TBNEW.png|40px|link=Tempest Burster]]<br> [[Image:RoseNEW.png|40px|link=Rose]] > [[Image:BlNEW.png|40px|link=Bloodia]] > [[Image:CrRNEW.png|40px|link=Crimson Rose]] > [[Image:CrRTransNEW.png|40px|link=Crimson Rose/Transcendence]] > [[Image:BlMNEW.png|40px||link=Black Massacre]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:VKNEW.png|40px|link=Valkyrie]] > [[Image:FYNEW.png|40px|link=Freyja]] > [[Image:FYTransNEW.png|40px|link=Freyja/Transcendence]] > [[Image:Icon - Minerva.png|40px|link=Minerva]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:MHNEW.png|40px|link=Metal Heart]] > [[Image:OptNEW.png|40px|link=Optimus]] > [[Image:OptTransNEW.png|40px|link=Optimus/Transcendence]] > [[Image:Icon - Prime Operator.png|40px|link=Prime Operator]]
|tree=<dfn>{{</dfn>
|VA= [[File:Korean_Flag.png|20px]] 이용신 (Lee Yong-shin)<br>[[File:Japanese_Flag.png|20px]] 小清水 亜美 (Ami Koshimizu)<br>[[File:Flag-us.png|20px]] Erica Lindbeck<br>[[File:German_Flag.png|20px]] Dagmar Bittner<br>[[File:Spanish_Flag.png|20px]] Rose Andra Montero<br>[[File:French_Flag.png|20px]] Bénédicte Bosc<br>[[File:Italian_Flag.png|20px]] Marta Lucini<br>[[File:Polish Flag.png|20px]] Zuzanna Galia<br>[[File:English Flag.png|20px]] Clara Dane
{{Class Tree|
|RD=[[File:Korean Flag.png|20px]] 17 December 2015<br>[[File:Japanese_Flag.png|20px]] 1 June 2016<br>[[File:Flag-us.png|20px]] 1 June 2016<br>[[File:Flag-tw.png|20px]] 2 June 2016<br>[[File:Chinese_Flag.png|20px]] 29 June 2016<br>[[File:Europeanunion.png|20px]] 19 July 2016
| 1-1=[[Image:Icon - Heavy Barrel.png|40px|link=Heavy Barrel]]
| 1-2=[[Image:Icon - Storm Trooper.png|40px|link=Storm Trooper]]
| 1-3=[[Image:Icon - Tempest Burster.png|40px|link=Tempest Burster]]
| 2-0=[[Image:Icon - Rose.png|40px|link=Rose]]
| 2-1=[[Image:Icon - Bloodia.png|40px|link=Bloodia]]
| 2-2=[[Image:Icon - Crimson Rose.png|40px|link=Crimson Rose]]
| 2-3=[[Image:Icon - Black Massacre.png|40px|link=Black Massacre]]
| 3-1=[[Image:Icon - Valkyrie.png|40px|link=Valkyrie]]
| 3-2=[[Image:Icon - Freyja.png|40px|link=Freyja]]
| 3-3=[[Image:Icon - Minerva.png|40px|link=Minerva]]
| 4-1=[[Image:Icon - Metal Heart.png|40px|link=Metal Heart]]
| 4-2=[[Image:Icon - Optimus.png|40px|link=Optimus]]
| 4-3=[[Image:Icon - Prime Operator.png|40px|link=Prime Operator]]
}}
<dfn>}}</dfn>
|groups=<div>
* [[El Search Party]] (Unofficial)
* [[Empyrean Empire]] (Member of '''Majestic Garden''')
</div>
|VA= [[File:Korean_Flag.png|20px]] 이용신 (Lee Yong-shin)<br>[[File:Japanese_Flag.png|20px]] 小清水 亜美 (Ami Koshimizu)<br>[[File:American Flag.png|20px]] Erica Lindbeck<br>[[File:German_Flag.png|20px]] Dagmar Bittner<br>[[File:Spanish_Flag.png|20px]] Ana Valeiras<br>[[File:French_Flag.png|20px]] Bénédicte Bosc<br>[[File:Italian_Flag.png|20px]] Marta Lucini<br>[[File:Polish Flag.png|20px]] Zuzanna Galia<br>[[File:English Flag.png|20px]] Clara Dane
|RD=[[File:Korean Flag.png|20px]] 17 December 2015<br>[[File:Japanese_Flag.png|20px]] 1 June 2016<br>[[File:American Flag.png|20px]] 1 June 2016<br>[[File:Taiwanese Flag.png|20px]] 2 June 2016<br>[[File:Chinese_Flag.png|20px]] 29 June 2016<br>[[File:European Union Flag.png|20px]] 19 July 2016
|Height=180 cm (5 ft 11 in)
|Height=180 cm (5 ft 11 in)
|
|theme=[https://www.youtube.com/watch?v=-9JqgfaN4XA '''''tutorial_rose01''''']
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Rose
| Color={{ColorSel|CharStats|Rose}}
| HP=1
| MATK=2
| MDEF=2
| PDEF=2
| PATK=4
| Speed=3
| Speed=3
| Range=3
| Range=3
| Difficulty=2
| Difficulty=2
| Damage=P
}}
}}
}}
}}
<center>{{quotation|I will obey the imperial princess's command!}}</center>
<center>{{quotation|I will obey the imperial princess's command!}}</center>
<br>


= [[File:RoseNEW.png]] Rose =
= [[File:Icon - Rose.png]] Rose =
{{TooltipColor|D|[A royal guard member that protects the Imperial Princess]}}<br>
Switches between various weapons in battle. Capable of using the Colorless Spirit (ECP) ability that utilizes Over Strike for stronger attacks.
{{Specialty|
|[[File:RoseSkill1.png|link=Backstep]]|Backstep|'''A quick backward move while shooting.'''
|[[File:RoseSkill5.png|link=Spriggan]]|Spriggan|'''Slide forward and fire shots midair. An assault type skill.'''
|[[File:RoseSkill2.png|link=Barbecue!]]|Barbecue!|'''Launch enemies midair and shoot them.'''
|[[File:RoseSkill8.png|link=M-3 Flamethrower]]|M-3 Flamethrower|'''Spray down enemies with fire. Deal a lot of damage in one blow.'''
}}


{{#Widget:AdsenseR}}
'''[A royal guard member that protects the Imperial Princess]'''
=== Special Ability ===
=== Special Ability ===
:''Main Article: [[ECP System]]''<br>
:''Main Article: [[ECP System]]''<br>
The "ECP System" enables her to switch to 4 different weapons and activate '''Over Strike''' .
The "ECP System" enables her to switch to 4 different weapons and activate '''Over Strike'''.
<br>
<br>


=== Background ===
=== Background ===
:''Main Article: [[Outer Atlas Station]]''<br>
:''Main Article: [[Atlas Station Outskirts]]''<br>
Before she was called Rose, she was known as Anna Testarossa. She was sent to military school at a young age following her family's path. She graduated to become a Royal Guard and eventually became part of an elite force called Majestic Garden, a group whose sole purpose was to protect the Princess.
{{Background
|NA=
Name: Anna Testarossa<br>
A member of the [Majestic Garden] that protects the Royal City in Heaven.
 
She was given the code name [Rose], as the most powerful of the Majestic Garden.
 
In order to eliminate the enemies that threaten Heaven, Rose was given the task to investigate a different dimension called Elrios.
|KR=
각종 총기를 자유자재로 다루는, 천계 황도 수비군의 엘리트 전투원.<br>
조신하고 단아한 여성으로 보이지만 내면은 당당하고 자기표현이 확실한 당찬 여성이다.
 
천계 황도 수비군의 엘리트 전투원으로 황녀를 지키는 <황녀의 정원> 멤버이다.<br>
천계를 위협하는 대재앙의 근원을 조사하기 위해, 황녀의 비밀스러운 명에 따라 다른 차원의 세계인 엘리오스로 오게 된다.
|KRT=
An elite fighter of the Heavenly Emperor's Defense Forces, who freely handles all kinds of firearms.


She was sent to Elrios after monsters from that dimension slipped through a dimensional tear and attacked the Princess. Her task is to seek out the source of the catastrophe and put an end to it.
Although she appears to be a modest and elegant woman, she is a woman who is both confident on the inside and outside.
<br>
 
She is an elite fighter of the Heavenly Imperial Guard and is a member of <The Princess' Garden> who protects the princess.


=== Side Story ===
In order to investigate the source of the catastrophe that threatens the heavens, she follows the princess's secret command to come to Elrios, a world of another dimension.
:''Main Article: [[Story/Side Story/Rose|The Soldier's State of Mind]]''<br>
}}
<!--Needs summary of all quest.-->
<br>
<br>


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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{tabs
 
|containerstyle=width: 500px;
{{:Skill Tree: Rose}}
|name=skills
|divclass=forceland
|tab1=NA
|contents1=
{{:Skill Tree: Gunner ST3-1}}
|tab2=KR
|contents2=
{{:Skill Tree: Gunner}}
}}
<br>
<br>


== Combos  ==
{{clearfix}}
== Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
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| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce once and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
| Fires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away. Shots are able to pierce once and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).
|
|
{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 333% + 10% Phy. Damage (4MP)<br>{{CRoX}} 333% + 10% Phy. Damage (4MP)<br>{{CRoX}} 333% + 10% Phy. Damage (4MP)<br>{{CX}} 467% + 12% Phy. Damage (4MP)(10ECP)<br>First {{CX}} deals 100% Phy. Damage  when contact  
{{CRoX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CRoX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 467% Phy. Damage + 12% Phy. Damage (4MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage  when contact  
|-
|-
| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}'''  
| '''{{CMI}}{{CX}}{{CRoX}}{{CX}}'''  
| Fires 2 bullets from the first musket and a final shot from the second musket. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
| Fires 2 bullets from the first musket and a final shot from the second musket that knocks enemies away. Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Can switch weapons during the white commands (consumes ECP).  
|
|
{{CX}} 354 % Phy. Damage + 10% Phy. Damage (7MP)<br>
{{CX}} 354 % + 10% Phy. Damage (7MP)<br>{{CRoX}} 354% + 10% Phy. Damage (7MP)<br>{{CX}} 585% + 12% Phy. Damage (7MP)(10ECP)<br>First {{CX}} deals 100% Phy. Damage on contact
{{CRoX}} 354% Phy. Damage + 10% Phy. Damage (7MP)<br>
{{CX}} 585% Phy. Damage + 12% Phy. Damage (7MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact
|-
|-
| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}'''  
| '''{{CAGI}}{{CX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CRoX}}{{CX}}'''  
| Fires 3 shots from each auto-gun and can fire up to 7 times. Each bullet burns 2 MP off the target. Shots are unable to pierce at all however they do have an explosion radius so all targets within range take damage. Can switch weapons during the white commands (consumes ECP).
| Fires 3 shots from each auto-gun and can fire up to 7 times. The last hit will do hitstun and each bullet burns 2 MP off the target. Shots are unable to pierce at all however they do have an explosion radius so all targets within range take damage. Can switch weapons during the white commands (consumes ECP).


*Currently bugged: if '''Rose''' is interrupted while firing, the unused bullets will fire by themselves, maintaining hitstun/damage.
*Currently bugged: if '''Rose''' is interrupted while firing, the unused bullets will fire by themselves, maintaining hitstun/damage.
|
|
{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CRoX}} 94% + 10% Phy. Damage x3 (2MP)<br>{{CX}} 74% + 12% Phy. Damage x6 (2MP)(10ECP)<br>First {{CX}} deals 100% Phy. Damage on contact  
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CRoX}} 94% Phy. Damage + 10% Phy. Damage x3 (2MP)<br>
{{CX}} 74% Phy. Damage + 12% Phy. Damage x6 (2MP)(10ECP)<br>
First {{CX}} deals 100% Phy. Damage on contact  
|-
|-
| '''{{CHCI}}{{CRoX}}{{CX}}'''  
| '''{{CHCI}}{{CRoX}}{{CX}}'''  
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
| Fire a blast forward, followed by a second blast that knocks enemies back. Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Can switch weapons during the white commands (consumes ECP).  
|
|
{{CRoX}} 679% Phy. Damage + 100% Phy. Damage (2MP)<br>
{{CRoX}} 679% + 100% Phy. Damage (2MP)<br>{{CX}} 1018% Phy. Damage (2MP)(10ECP)<br>+ 100% Phy. Damage x2<br>Physical Damage only applies on contact
{{CX}} 1018% Phy. Damage (2MP)(10ECP)<br>
+ 100% Phy. Damage x2<br>
Physical Damage only applies on contact
|-
|-
| '''{{CDR}}{{CZ}}{{CZ}}'''  
| '''{{CDR}}{{CZ}}{{CZ}}'''  
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{{CDR}}<br>
{{CDR}}<br>
{{CZ}} 146% Phy. Damage<br>
{{CZ}} 146% Phy. Damage<br>
{{CX}} 100% Phy. + 286% Mag. Damage
{{CX}} 100% Phy. Damage + 286% Mag. Damage
|-
|-
| '''{{CDR}}{{CX}}'''  
| '''{{CDR}}{{CX}}'''  
| Dodge behind enemies and fire a shot. Shots differ from weapons.
| Dodge behind enemies and fire a shot. Shots differ from weapons.
|
|
{{CDR}}<br>
{{CDR}}<br>{{CRI}}{{CX}} 295% + 10% Phy. Damage x2 (4MP)<br>{{CMI}}{{CX}} 281% + 10% Phy. Damage (4MP)<br>{{CAGI}}{{CX}} 94% + 10% Phy. Damage x3 (4MP)<br>{{CHCI}}{{CX}} 499% Phy. Damage (4MP)
{{CRI}}{{CX}} 295% Phy. Damage + 10% Phy. Damage x2 (4MP)<br>
{{CMI}}{{CX}} 281% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CAGI}}{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 499% Phy. Damage (4MP)
|-
|-
| '''{{CU}}{{CZ}}'''  
| '''{{CU}}{{CZ}}'''  
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| Single jump with weapon shot without knocking down. Shots differ from weapons.
| Single jump with weapon shot without knocking down. Shots differ from weapons.
|
|
{{CU}}<br>
{{CU}}<br>{{CRI}}{{CX}} 333% + 10% Phy. Damage (4MP)<br>{{CMI}}{{CX}} 354% + 10% Phy. Damage  (4MP)<br>{{CAGI}}{{CX}} 94% + 10% Phy. Damage x3 (4MP)<br>{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
{{CRI}}{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 354% Phy. Damage + 10% Phy. Damage  (4MP)<br>
{{CAGI}}{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
|-
|-
| '''{{CUU}}{{CZ}}'''  
| '''{{CUU}}'''  
| While double jumping, execute a single kick.
| While in the air, perform a double jump.
|
|
{{CUU}}<br>
{{CUU}}
{{CZ}} 133% Phy. Damage
|-
| '''{{CUU}}{{CX}}'''
| While double jumping, fire your weapons. Shots differ from weapons
|
{{CUU}}<br>
{{CRI}}{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CMI}}{{CX}} 354% Phy. Damage + 10% Phy. Damage  (4MP)<br>
{{CAGI}}{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (4MP)<br>
{{CHCI}}{{CX}} 679% Phy. Damage  (4MP)
|-
|-
| '''{{CDRU}}{{CZ}}'''  
| '''{{CDRU}}{{CZ}}'''  
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|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 333% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 333% + 10% Phy. Damage (4MP)<br>
{{CX}} 333% Phy. Damage + 10% Phy. Damage x2 (3MP)<br>
{{CX}} 333% + 10% Phy. Damage x2 (3MP)<br>
|-
|-
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}'''  
| '''{{CMI}}{{CDRU}}{{CX}}{{CX}}'''  
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|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 354% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 354% + 10% Phy. Damage (4MP)<br>
{{CX}} 354% Phy. Damage + 10% Phy. Damage (4MP)<br>
{{CX}} 354% + 10% Phy. Damage (4MP)<br>
|-
|-
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
| '''{{CAGI}}{{CDRU}}{{CX}}{{CX}}{{CX}}'''  
| While in midair, fires 3 shots from each gun.
| While in midair, fires 3 shots from each gun.
*Currently, the final {{CX}} shows the second gun firing bullets as well, with the sound effect playing, but no shots appearing or damage being dealt.
*''Post 03/24/2016 KR patch:''
**Fixed issue where the final shot is not be fired.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 94% + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 94% Phy. Damage + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 94% + 10% Phy. Damage x3 (3MP)<br>
{{CX}} 61% Phy. Damage + 10% Phy. Damage x6 (3MP)
{{CX}} 61% + 10% Phy. Damage x6 (3MP)
|-
|-
| '''{{CHCI}}{{CDRU}}{{CX}}'''  
| '''{{CHCI}}{{CDRU}}{{CX}}'''  
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|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA
! KR !! NA
|-
|-
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== Skills  ==
== Skills  ==
{{:Rose/Skills}}
{{:Rose/Skills}}
<br>
== Theme ==
<center>{{#ev:youtube|0dlbIC7JKmI}}</center>
<br>
<br>


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== Gallery ==
== Gallery ==
:''Full Gallery: [[Rose/Gallery]]
:''Full Gallery: [[Rose/Gallery]]
=== Artwork ===
{{:Rose/Artwork}}
<gallery widths=150px heights=150px>
{{:Rose/Misc}}
File:RoseRender.png|'''Rose''''s Portrait.
File:Rose_Attack_Full.png|Full body skill cut-in.
File:RoseStartingAdventurer.png|Full body Cash Shop cut in.
File:Rose_10th.jpg|'''Rose''''s 10th Anniversary Skill Cut-in.
File:RoseConcept.png|'''Rose's''' Concept Artwork.
File:ZeroConcept.png|'''Zero's''' Concept Artwork.
File:Rose_Poster.png|Promotional poster of '''Rose''' and Zero.
File:Rose Story.png|Pic of '''Rose''' in Story mode.
File:PboLDBP.png|Facial expressions
File:Rose Head Portrait.png|Rose's Head Portrait
File:Rose_Chibi.png|'''Rose's''' Chibi Portrait.
</Gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:RosePoses.png|Idle pose and Promo avatar.
File:RoseWeapons.png|Promo weapons.
File:RoseReady.gif|Ready Animation.
File:RoseIdle.gif|Idle Animation.
File:RoseCashCutin.gif|Animated Item Mall Custom Skill Cut-in.
File:1128DDP.png|Conference's teaser poster depicting '''Rose''''s robot guide Zero.
</Gallery>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Most of her {{CX}} commands have highly inaccurate hitboxes, having much larger range than it should be and some even being big enough to hit behind her.
*Most of her {{CX}} commands have much larger range than the visual implies. Sometimes they are also able to hit behind her.
*Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles.
*If her {{CX}} firing animation gets interrupted, the bullets may be unleashed upon next attack or after some amount of time.
**Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]].
**It was attempted to be fixed in the past and does not happen as frequently as it used to.
**Rose's bullets can also be reflected by Taranvash of [[7-3]] and Bloody Glitter Defenders in [[Velder's Hallucination]].
*Her {{CX}} bullet commands are physical projectiles, thus making them impossible to be reflected or absorbed, unlike normal magical projectiles.
*Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed.
**Some Special Actives can still absorb her projectiles, such as [[Fire Wall]].
*Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range.
**Rose's bullets can also be reflected by Taranvash of [[Ancient Waterway|7-3]] and Bloody Glitter Defenders in [[Velder's Hallucination]].
*After advancing to 3rd job, your weapon will automatically switch to the class' default weapon during the starting and ending animations.
*Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons deal physical damage at close range.
*Upon advancing to 3rd job, your weapon will automatically switch to the class' default weapon during the starting and ending animations.
<br>
<br>


== Trivia ==
== Trivia ==
*Rose's job path in Lore/Story would be the [[Minerva]] path.
*'''Rose''''s job path in Lore/Story would be the [[Minerva]] path.
*She does not join the main cast, but witnesses them for the first time, fighting [[Solace]] in [[10-6|Solace's Fortress]], during the story quest [[Story/Elysion#Chapter 25: The Dark Flame Sun|'''Final Battle''']].
*'''Rose''''s official theme song is ''[[Set Fire]]''.
**'''Rose''' makes her official introduction to the group for the first time in the [[11-4|Debrian Laboratory]] story quest [[Story/Elrianode#Chapter 30: Henir's Passage|'''Debrian Laboratory 1''']].
*Rose's prologue dungeon takes place in [[Atlas]], shortly before she arrived in Elrios. Her [[Story/Side Story/Before Joining (Rose) 1|"Before Joining" Side Story]] reveals that she arrived in [[Ruben]] shortly after [[Elsword]]'s group left for Feita and followed their trail, investigating each location that the group had visited, including [[Altera]]. She witnesses the El Search Party for the first time, fighting [[Solace]] in [[Solace's Fortress]], during the story quest [[Story/Chapter 25|Final Battle]].
*Many of '''Rose''''s kicking combos are similar to the combos [[Rena]] had before she got revamped.
**On her way to [[Sander]], Rose got caught in a powerful sandstorm, but was led to safety by [[Anduran]] via telepathy. Later, after meeting the priestesses in [[Lanox]] and explaining her situation to them, she returned to '''Atlas''' through the prophecy to follow the El Search Party. Because of this, she has unique dungeon clear lines from [[Diceon Mines]] onward.  Prior to this, all dungeons will re-use one of 3 generic dungeon clear lines.
*'''Rose's''' robot navigator, '''Zero''', was originally planned to have the ability to become Rose's weapons, but this idea was scrapped because it was "too difficult to implement".
**'''Rose''' has a different story summary for the story quest [[Story/Chapter 27|Together, Once More]] up till [[Story/Chapter 30|Henir's Passage]]. She makes her official introduction to the group for the first time during the story quest [[Story/Chapter 30|Debrian Laboratory 1]].
*'''Rose''' is the first collaboration character in Elsword. She is originally from the MMO [http://www.dfoneople.com/ Dungeon Fighter Online], where she's known as "female Gunner".
*'''Anna Testarossa's (Rose)''' design is based of the "female Gunner" from the MMO [http://www.dfoneople.com/ Dungeon Fighter Online], making her the first collaboration character in Elsword. Although they come from the same universe, Rose and the "female gunner" have different backstories, making Rose's backstory an Elsword-original.
**However, she is not the first ''crossover'' character. [[Elesis]] was originally from Grand Chase, KoG's previous MMO, which, while not a collaboration (as it's the same company), is still a crossover.
**Rose's classes and skills up to 2nd job are lifted from DFO in some way, while her 3rd job classes are all Elsword-original, and were created long before the similar "Neo-Awakening" classes in DFO. No skills are shared between the two, and their designs are very different between the two games.
*Being from DFO, various commands are based on attacks and skills from said game.  
**'''Rose's''' robot navigator, [[Zero]], is an Elsword-original character and was originally planned to have the ability to become Rose's weapons, but this idea was scrapped because it was "too difficult to implement".
***Along with being a navigator, '''Zero''' was installed with the "Elrios Class Change System", using El Shards to help Rose enhance her weapons for her class advancements.  
**Rose is, however, not the first ''crossover'' character. [[Elesis]] was originally from Grand Chase, KoG's previous MMO, which, while not a collaboration (as it's the same company), is still a crossover.
**'''Rose''' is the first character to have 4 job paths, likely to reflect the 4 subclass lines she has in her original game. The other characters received their 4th paths later on.
*Based of "female gunner" from DFO, various commands are based on attacks and skills from said game.  
**The final attack in {{CZ}}{{CZ}}{{CZ}}{{CZ}} is based on the Female Gunner skill [https://wiki.dfo-world.com/view/Marilyn_Rose Marilyn Rose].
**The final attack in {{CZ}}{{CZ}}{{CZ}}{{CZ}} is based on the Female Gunner skill [https://wiki.dfo-world.com/view/Marilyn_Rose Marilyn Rose].
**The grenade thrown in {{CZ}}{{CZ}}{{CZ}}{{CX}} is based on the Gunner skill [https://wiki.dfo-world.com/view/G-14_Buster G-14 Buster].
**The grenade thrown in {{CZ}}{{CZ}}{{CZ}}{{CX}} is based on the Gunner skill [https://wiki.dfo-world.com/view/G-14_Buster G-14 Buster].
**{{CDR}}{{CZ}}{{CZ}} is based on the Gunner skill [https://wiki.dfo-world.com/view/Steep_Slide Steep Slide].  
**{{CDR}}{{CZ}}{{CZ}} is based on the Gunner skill [https://wiki.dfo-world.com/view/Steep_Slide Steep Slide].  
**Recovery {{CZ}}/{{CX}} is based the Female Gunner skill [https://wiki.dfo-world.com/view/Topspin_Kick Topspin Kick].
**Recovery {{CZ}}/{{CX}} is based on the Female Gunner skill [https://wiki.dfo-world.com/view/Topspin_Kick Topspin Kick].
*Before the removal of the preliminary questline for [[1st Jobs|1st Job]], '''Rose''''s quests referred to her as '''Jamming''', which doesn't indicate a class title like most other characters' preliminary quests.
**In addition to her attacks being based on various skills from Dungeon Fighter Online, Rose's idle pose is also based on that of the Female Gunner.
**On the NA website, '''Rose''''s base job is referred to as '''Royal Guard'''.
*'''Rose''' is the first character to have 4 job paths, likely to reflect the 4 subclass lines she has in her original game.
**However, all of her 3rd class advancements are original designs from Elsword rather than from Dungeon Fighter Online.
*'''Rose''' wields various weapons such as revolvers, muskets, assault rifles, and dual hand cannons to differentiate her playstyle from that of [[Deadly Chaser]] and [[Lu/Ciel|Ciel]].
**Some skills are also transferred from her original game such as ''Spriggan'', ''Gatling Gun'', ''Barbecue!'', and ''Flame Thrower''.
**Some skills are also transferred from her original game such as ''Spriggan'', ''Gatling Gun'', ''Barbecue!'', and ''Flame Thrower''.
**Despite having multiple weapons, she only has one weapon costume slot.  Her weapon costume is applied to all of her weapons.
**Despite having multiple weapons, she only has one weapon costume slot.  Her weapon costume is applied to all of her weapons.
*Elsword is not the first game that '''Rose''' has made an appearance through a collaboration. She is featured as a playable character through crossovers in other MMOs such as [http://cyphers.nexon.com/cyphers/pages/character/j/1 Cyphers Online] and [http://sa.nexon.com/main/index.aspx Sudden Attack].
*Despite her portrait showing her using pistols, her awakening shadow depict her using Hand Cannons even if another weapon is selected. This applies to all job changes too.
**Her ready animation also shows her primarily using Hand Cannons.
*Before the removal of the preliminary questline for [[1st Jobs|1st Job]], '''Rose''''s quests referred to her as '''Jamming''', which doesn't indicate a class title like most other characters' preliminary quests.
*'''Rose''''s Fluttering Heart Skill Cut-in was censored in NA, removing her pistol. This was likely done to distance itself from any implications of school shootings.
*'''Rose''''s Fluttering Heart Skill Cut-in was censored in NA, removing her pistol. This was likely done to distance itself from any implications of school shootings.
*Elsword is not the first game that '''Female Gunner''' has made an appearance through a collaboration. She is featured as a playable character through crossovers in other MMOs such as [http://cyphers.nexon.com/cyphers/pages/character/j/1 Cyphers Online] and [http://sa.nexon.com/main/index.aspx Sudden Attack].
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== {{tt|Generic Clear Lines|Prior to joining the El search Party}} ==
*'''Rose''': ''I won't forgive anyone that gets in my way!''
*'''Rose''': ''That was a battle worth fighting for as a royal guard!''
*'''Rose''': ''Battle finished. Now moving to the next battlefield!''


== Alternative Names ==
== Alternative Names ==
Line 328: Line 291:
|TW=蘿潔<br>安納‧泰特斯蘿莎 |TWName=Rose<br>Anna Testarossa
|TW=蘿潔<br>安納‧泰特斯蘿莎 |TWName=Rose<br>Anna Testarossa
|CN=萝丝<br>安娜 · 特斯塔罗莎 |CNName=Rose<br>Anna Testarossa
|CN=萝丝<br>安娜 · 特斯塔罗莎 |CNName=Rose<br>Anna Testarossa
|PL=Róża<br>Anna Testarosa |PLName=Rose<br>Anna Testarossa
}}
===Zero===
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rose}}
|KR=제로    |KRName=Zero
}}
}}
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{{Characters}}
{{Characters}}
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