Hypersonic Stab: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Raven
|Character=Raven
|Skill=Hypersonic Stab
}}
}}
<div style="float: right;">{{#ev:youtube|Ra8owiH7z_A|400}}</div>
{{#ev:youtube|WX4ZBm0Y4Gk|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:STSactive5.png]]
| [[File:SwordTakerSkill6.png]]
| {{SkillType|SA|B}} Dash forward and unleash a fury of piercing slashes.  
| {{SkillType|SA|B}} Dash forward and unleash a fury of piercing slashes. (Can also be activated midair)<br>The piercing slashes will ignore a set amount of enemies’ defense.
|-
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{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Sword Taker]] || 35
| [[Sword Taker]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Mode !! colspan=2 | Slash (Physical) !! rowspan=2 | Defense Ignore !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Slash (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Raven}}"
! Normal !! Awakening !! Normal !! Awakening  
! Normal !! Awakening !! Normal !! Awakening  
|-
|-
| align=left | 35 || 4360% || 872% || rowspan=2 | 2 || rowspan=2 | 10 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| colspan="8" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 5232% || 1047%
| {{PvE}} || 306% || 191% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|}
|-
 
| {{PvP}} || 111% || 68% || 5%
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan="8" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Level Required !! colspan=2 | Slash (Physical)
|- style="background:{{ColorSel|CharLight|Raven}}"
! Normal !! Awakening
|-
|-
| align=left | 35 || 1573% || 314%
| {{PvE}} || 367% || 230% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| align="left" | [Enhanced] || 1888% || 377%
| {{PvP}} || 132% || 83% || 5%
|}
|}
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<br>


== [[Skill Traits]] ==  
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Raven|Hypersonic Stab|Light, Heavy|mp=300|cd=21}}
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=2 | Light Hypersonic Stab !! colspan=2 | Heavy Hypersonic Stab
|- style="background:{{ColorSel|CharLight|Raven}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds
|}
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Raven
|- style="background:{{ColorSel|CharLight|Raven}}"
|dmg=367
! rowspan=3 | Mode !! colspan=4 | Regular
|pvp_dmg=132
|- style="background:{{ColorSel|CharLight|Raven}}"
|hits=36
! colspan=2 | Normal !! colspan=2 | Awakened
|awk_dmg=230
|- style="background:{{ColorSel|CharLight|Raven}}"
|pvp_awk_dmg=83
! Normal !! Heavy !! Normal !! Heavy
|awk_hits=63
|-
|heavy=true
! {{PvE}}
|passive1=Awakened Will: Blade Master
| {{formatnum:{{#expr: 5232*2}}}}% || {{formatnum:{{#expr: (5232*2)*1.44}}}}% || {{formatnum:{{#expr: 1047*10}}}}% || {{formatnum:{{#expr: (1047*10)*1.44}}}}%
}}
|-
*Does not account for multiple targets.
! {{PvP}}  
| {{formatnum:{{#expr: 1888*2}}}}% || {{formatnum:{{#expr: (1888*2)*1.44}}}}% || {{formatnum:{{#expr: 377*10}}}}% || {{formatnum:{{#expr: (377*10)*1.44}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
BladeMasterPassive2.png; Winning Strategy;
| width="40" | [[File:FBPassive2.png]]
RavenTransPassive.png; Awakened Will: Blade Master;
| align="center" width="150" |  [[Blade Acceleration]]
BladeMasterPassive4.png; Counter Wave Locked-Trans2;
|}
FuriousBladePassive2.png; Blade Acceleration;
}}
<br>
 
== Tips and Details ==
*The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
**The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
**The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
**If used at point-blank on a human-sized enemy, it may miss several hits as the shockwave travels forwards. Alternatively, due to the shockwave starting a fair distance behind your landing location, targets further away will not take hits till the shockwave catches up.
*You cannot attack after using this skill in midair until you reach solid ground.
**Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
*This skill can be transferred to the next stage by using it just before a stage transition. It can also be stored multiple times when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
*It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in [[PvP]].
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<br>


==Trivia ==
==Trivia ==
*The miniboss [[Hope Bridge|Stealthy Morfos]] uses a weaker variant of Hypersonic Stab.
*The miniboss [[Hope Bridge|Stealthy Morfos]] uses a weaker variant of '''Hypersonic Stab''''s original pre-09/30/2021 incarnation.
*'''Hypersonic Stab''' was originated from KOG's previous game Grand Chase. Lass (Dark Assassin) had 2nd skill called Hypersonic Stab.
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== Old Version ==
== Old Version ==
*Before the 8/06/2015 Korean patch, this skill used to do splash damage, allowing it to do extremely high damage on groups of enemies. The concept of dealing higher damage on higher quantities of targets was somewhat repurposed in its [[Hypersonic Stab/ModA|[Mod] variant]].
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|fhd8lebCRF8|300}}
|Between its initial release and the 09/30/2021 KR Patch, '''Hypersonic Stab''' used to comprise of a single dashing slash that generated up to 2 hits (10 in awakening) and visually appeared much like the current [[Hypersonic Stab/ModA|'''[Mod]''']] version instead of generating a slow shockwave that causes multiple slashes.
|}
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<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|-|- style="background:{{ColorSel|CharLight|Raven}}"
|-|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 08/07/2008 || 08/03/2011 || colspan=2 align="left" |
*'''Hypersonic Stab''' added.
|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
{{buff|Increased Awakening damage.}}
*{{buff|Increased Awakening damage.}}
|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
{{buff|Awakening Damage increased.}}<br>
*{{buff|Awakening Damage increased.}}<br>
{{nerf|Normal Damage decreased.}}
*{{nerf|Normal Damage decreased.}}
|-
|-
| 01/17/2013 || - || colspan=2 align="left" |  
| 01/17/2013 || - || colspan=2 align="left" |  
{{buff|Increased both Normal and Awakening damage output.}}
*{{buff|Increased both Normal and Awakening damage output.}}
|-
|-
| 08/06/2015 || - || colspan=2 align="left" |
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
{{nerf|No longer affected by the number of targets.}}
*{{nerf|No longer affected by the number of targets.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*'''"Enhanced"''' attribute changed to '''"Light"'''.
*'''"Enhanced"''' trait changed to '''"Light"'''.
*'''"Absorbing"''' attribute changed to '''"Heavy"'''.
*'''"Absorbing"''' trait changed to '''"Heavy"'''.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |
| 04/27/2017 || 05/10/2017 || align="left" |
{{buff|Damage increased.}}  
*{{buff|'''Damage''' increased.}}  
| align="left" |
| align="left" |
*None.
*None.
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
{{buff|Invincible until the skill is finished.}}
*{{buff|Invincible until the skill is finished.}}
{{nerf|Freeze Frames decreased.}}
*{{nerf|Freeze Frames decreased.}}
*Skill hitbox is adjusted.
*Skill hitbox is adjusted.
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
{{buff|Skill changed to do hitstun.}}
*{{buff|Skill changed to do hitstun.}}
|-
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |
*{{buff|Damage in Awakening increased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*Skill features changed.
*{{buff|Can also be activated midair.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|}
|}
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{{SkillNav - Sword Taker}}
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