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Hypersonic Stab: Difference between revisions

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== Requirements ==
== Requirements ==
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
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| {{PvP}} || 132% || 83% || 5%
| {{PvP}} || 132% || 83% || 5%
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== Related Skills ==
== Related Skills ==
{{SkillTable|
{{SkillTable|
BladeMasterPassive2.png; Winning Strategy;
RavenTransPassive.png; Awakened Will: Blade Master;
RavenTransPassive.png; Awakened Will: Blade Master;
BladeMasterPassive4.png; Counter Wave Locked-Trans2;
BladeMasterPassive4.png; Counter Wave Locked-Trans2;
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**The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
**The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
**The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
**The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
**If used at point-blank on a human-sized enemy, it may miss several hits as the shockwave travels forwards. Alternatively, due to the shockwave starting a fair distance behind Raven's landing location, targets further away will not take hits till the shockwave catches up.
**If used at point-blank on a human-sized enemy, it may miss several hits as the shockwave travels forwards. Alternatively, due to the shockwave starting a fair distance behind your landing location, targets further away will not take hits till the shockwave catches up.
*You cannot attack after using this skill in midair until you reach solid ground.
*You cannot attack after using this skill in midair until you reach solid ground.
**Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
**Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
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