Evoke: Difference between revisions

m
Text replacement - "{{ADSquareSkill}}" to ""
No edit summary
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(128 intermediate revisions by 13 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Evoke}}
__NOTOC__{{Languages|Evoke}}
<div style="float: right;">{{#ev:youtube|KxYJ2HFk7sk|300}}</div>
{{#ev:youtube|JHMBIOhdM0g|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Evoke.png]]<br>
| [[File:Evoke.png]]
| '''[Active]''' Throw a trap that creates a tornado when attacked by an ally or comes in contact with an enemy. The attacked target will be pulled towards the trap. Trap lasts for 5 seconds.
| {{SkillType|SA|S}} Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen. Smoke screen duration is 3 seconds. Allies that come in contact with the smoke screen will have 40% damage reduction for 6 seconds, and enemies’s Physical Defense will decrease by 40% for 6 seconds. (PvP: The effects will be 20% and last for 3 seconds.)
|-
|
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|MPUsage|20%}}
|}
|}
<br>  
<br>  
== Requirements ==


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class !! Level Required
! Class           !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Trapping Ranger]] || 40 || 46 || 47
| [[Trapping Ranger]] || 40
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=2 | Character Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Seed Strike (Physical) !! colspan=2 | {{se|397|Smoke Screen||pb}} !! colspan=2 | {{se|073|Armor Break||ed}} !! rowspan=2 | Smoke Screen<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Erendil !! Tornado !! Explosion !! Erendil !! Tornado !! Explosion
! Received Damage Decrease {{Stat|M|RD}} !! Duration !! Physical Defense Decrease !! Duration
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 25 Seconds
|-
| {{PvP}} || 929% || 20% || 3 Seconds
|-
| colspan="9" | '''[Enhanced]'''
|-
| {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 160 MP || rowspan=2 | 25 Seconds
|-
|-
| align=left | 40 || 100% || 71% || 740% || 1 || 6 || 1 || 5 Seconds || 30 MP || 6 Seconds
| {{PvP}} || 929% || 20% || 3 Seconds
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Evoke|Heavy, Gigantic|cd=25||130}}
|- style="background:{{ColorSel|CharLight|Rena}}"
<br>
! colspan=6 | Heavy Evoke !! colspan=3 | Powerful Evoke
 
|- style="background:{{ColorSel|CharLight|Rena}}"
== Total Damage ==
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=4 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=3718
! colspan=3 | Damage !! rowspan=2 | Cooldown !! rowspan=2 | Cooldown
|pvp_dmg=929
|- style="background:{{ColorSel|CharLight|Rena}}"
|heavy=true
! Erendil !! Tornado !! Explosion
|passive1=Hunter's Ability
|-
}}
| 46 || {{SkillText|Heavy|140|150}} || 100% || 99.4% || 1036% || 9 Seconds || 47 || {{SkillText|Powerful|150}} || 9 Seconds
<br>
|}
 
== Related Skills ==
{{SkillTable|
Huntersability.png; Hunter's Ability;
Twilight - Passive 1.png; Trap;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*When used while [[Vital Point Piercing]] is in effect, all hits from the sphere will do Critical damage without using up the number of Critical Hits that [[Vital Point Piercing]] can do.
*As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform.
*[[Evoke]] can be activated by attacking it or an enemy touching it.
*'''Smoke Screen''' can prevent enemies from detecting the targets in range, making it very useful in dungeons like [[Savage White-Ghost's Castle]] to prevent '''Head Bomb''' from flying to your party members.
**Party members or enemies may also attack the sphere to trigger the explosion.
*It is possible to protect your allies from Berthe's '''Howling''' in [[Altar of Invocation]] with another source of damage reduction, although this also depends on your allies' Health.
**When someone triggers the explosion, the damage of the explosion will be the summation of the original explosion damage and the damage that triggers the explosion.
*While '''Evoke's''' debuff is named [[Status Effects|Armor Break]], the effect is in fact unique and stacks with everything.
*The first slash damage can be used to activate [[Vital Point Piercing]].
**The sphere of wind can push back anyone in range of its initial path after activation.
*This skill cannot be used if there are no targets.
<br>
<br>


== Updates ==
== Old Version ==
*05/29/2014 (KR) / 09/17/2014 (NA)
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
**Damage increased.
|-
*04/20/2015 KR
! width="300px" | Video
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
! Description
**Pushing distance increased.
|-
*07/23/2015 KR
|{{#ev:youtube|6AqaUDn3iak|300}}
**Special Active → Active.
|Between its initial release and the 06/20/2019 KR Patch, '''Evoke''' floated and traveled straight forward with loose homing properties. If it didn't connect to a target, it would stay in place. It also dealt multiple hits before exploding without leaving a field behind. This incarnation of the skill was originally a Tenacity Special Active and later an Active.
**Enemy will be pulled by the skill.
|-
*07/30/2015 KR
|{{#ev:youtube|Rw8SCg3nNfs|300}}
**Damage Increased.
|Between the 06/20/2019 and the 05/27/2021 KR Patch, '''Evoke''' was an orb which rolled or bounced across the ground if it fell off a platform, until it hit a target, creating a smoke screen which provided brief invincibility to allies inside.
**Fixed bug where it had delay when it's an active
|}
*01/14/2016 KR
<br>
**Fixed Evoke consuming NF.
 
*04/21/2016 (KR) / 05/18/2016 (NA)
==Updates==
**Fixed bug where it sometimes consumed NF.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
*06/30/2016 (KR) / 07/13/2016 (NA)
|-
**'''Useful''' attribute changed to be '''Powerful'''.
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/29/2011 || 02/13/2013 || colspan=2 align="left" |
*'''Evoke''' added.
|-
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
*{{nerf|Pushing distance increased.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Enemy will be pulled by the skill.}}
*Special Active → Active.
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|Damage Increased.}}
*Fixed bug where it had delay when it's an active.
|-
| 01/14/2016 || - || colspan=2 align="left" |
*Fixed Evoke consuming NF.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*Fixed bug where it sometimes consumed NF.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Useful''' trait changed to '''Powerful'''.
|-
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |
*Fixed issue where can proc [[Attributing Equipment|Elements]] and [[Special Effect]].
|-
| 11/16/2016 || - || colspan=2 align="left" |
*Fixed bug where it consumed NF when using the skill after Special Actives was missed.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/09/2017 || - || colspan=2 align="left" |
*Fixed issue where is not affected by Transcendent skillslot.
|-
| 03/16/2017 || - || colspan=2 align="left" |
*Fixed issue where Explosion damage is not affected by [Enhanced] effect.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Changed from '''Active''' to '''Strength''' skill.
*Skill features changed.
|-
| 05/27/2021 || 06/23/2021 || align="left" |
*{{buff|Physical Defense Reduction increased. Will also reduce Magical Defense as well.}}
*{{buff|Allies will receive Received Damage Decrease while standing in Smoke Screen.}}
*{{nerf|Allies will no longer receive inviniciblity while standing in Smoke Screen.}}
*Skill features changed.
|
*{{nerf|Physical Defense Reduction decreased.}}
|-
| - || - || colspan=2 align="left" |
*Fixed [[Evoke]] removing {{se||Freeze}} from hit targets.
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|Buff/Debuff application method improved.}}
**Buff/Debuff now applied with their own duration independently from Smoke Screen.
*{{nerf|'''Received Damage Decrease''' decreased.}}
* {{Nerf|'''Physical/Magical Defense Decrease''' changed to '''Physical Defense Decrease'''.}}
*{{nerf|'''Physical Defense Decrease''' decreased.}}
|}
<br>
<br>


Line 82: Line 177:
|JP=イヴォーク |JPName=Evoke
|JP=イヴォーク |JPName=Evoke
|CN=召魂曲 |CNName=Evocation Song
|CN=召魂曲 |CNName=Evocation Song
|DE=Windsphäre |DEName=Wind Sphere
|ES=Esfera del viento |ESName=Wind Sphere
|BR=Evocar |BRName=Evoke
|PL=Sfera Wiatru |PLName=Wind Sphere
}}
}}
<br>
<br>
 
{{SkillNav - Trapping Ranger}}
{{TRSkills}}
[[Category: Active Skills]]
25,204

edits