Low Kick: Difference between revisions

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__NOTOC__{{Languages|Low Kick}}
__NOTOC__{{Languages|Low Kick}}
<div style="float: right;">{{#ev:youtube|az6Jk4Ol8kk|300}}</div>
{{#ev:youtube|Awwx1I6mSMU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Low_Kick.PNG]]
| [[File:CombatRangerSkill4.png]]
| '''[Active]''' Perform a kick aimed at the opponent's leg with a chance of disabling their ability to run.
| {{SkillType|SA|S}} With the power of wind, deliver a powerful low kick.<br>Upon successful hit, a great explosion will occur. The more targets are hit, the bigger the explosion.
|-
|-
|
|
| {{SkillText|Nature|1}}
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|1.2}}
|}
<br>
 
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required
|-
| [[Combat Ranger]] || 30
|}
<br>
 
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Kick !! Shockwave
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 2067% || 2072% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 668% || 671%
|-
| colspan="5" | '''[Enhanced]'''
|-
| {{PvE}} || 2480% || 2487% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 801% || 805%
|}
|}
<br>


== [[Skill Traits]] ==
{{Traits|Rena|Low Kick|Heavy, Critical|cd=14|mp=200}}
<br>
<br>
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
==Extra Information==
|- style="background:{{ColorSel|CharLight|Rena}}"
=== Total Damage ===
! Class            !! Master !! Level Required !! SP Cost Per Level !! Alternative
{{Damage|true|Rena
|dmg=2480, 2487
|pvp_dmg=801, 805
|heavy=true
}}
*Does not account for splash damage.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Affected By Action Speed
|-
|-
| [[Combat Ranger]] || Lv. 20 || 30            || 3                || [[Middle Kick]]
| {{Check|Y}}
|}
|}
<br>


== Related Skills ==
{{SkillTable
|
AnemosPassive2.png; Call of the Wind;
}}
<br>
<br>
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
== Tips and Details ==
|- style="background:{{ColorSel|CharLight|Rena}}"
*Even though the skill takes about 3 seconds to execute, the skill's freeze frames last through the entire casting time, preventing enemies from escaping.
! Skill Level !! Required Level !! Damage (Physical) !! Debuff Duration !! Success Rate !! MP Usage !! Cooldown
*This being said, there is a brief moment between the skill freeze and the first hit where your opponent can use their own skills or awaken. This is especially noticeable if you are affected by [[Fog of Death]].
*The '''Kick''' causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in {{se||Super Armor|tt=no}}.
*A shockwave will be caused for every enemy hit by the '''Kick''' at the center of the attack, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required, though the suction's range is still rather lackluster when compared to other skills.
*Even if an enemy was not pulled in by the skill and hit by the '''Kick''', the shockwaves caused by hitting other enemies can still do a vast amount of damage to it, allowing the skill to clear much of the screen in the right situations.
<br>
 
== Gallery ==
<gallery>
File:LowKickBuffed.png|Difference in range after 07/04/2013.
</gallery>
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|<!--{{#ev:youtube|-|300}}-->
|Between its initial release and the 06/20/2019 KR Patch, '''Low Kick''' was an Active skill where you create a gust of wind with a kick, inflicting Broken Leg to targets and disabling their ability to dash.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
|-
| align=left | 1 || rowspan=2 | 30 || 467% || rowspan=21 | 10 Seconds || rowspan=21 | 70% || rowspan=21 | 25 MP || rowspan=21 | 5 seconds
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align=left | 2 || 482%
! KR !! NA !! PvE !! PvP
|-
|-
| align=left | 3 || 31 || 497%
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |  
*'''Low Kick''' added.
|-
|-
| align=left | 4 || 34 || 513%
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
*{{buff|Debuff changed. Broken Leg -> Wound}}
|-
|-
| align=left | 5 || 37 || 528%
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |  
*{{buff|Range increased.}}
*'''Low Kick''''s skill note -> '''[[Middle Kick]]''''s skill note
|-
|-
| align=left | 6 || 40 || 543%
| rowspan=2 | 11/07/2013 || rowspan=2 | - || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{buff|Debuff Duration increased.}}
*{{buff|MP usage decreased by 5.}}
*Debuff duration fixed to certain amount and does not change on level up.
|-
|-
| align=left | 7 || 43 || 558%
| align="left" |  
*None
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align=left | 8 || 46 || 573%
| 04/20/2015 || - || colspan=2 align="left" |  
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Wind blast changes to travel curved paths.}}
*{{nerf|Pushing distance increased.}}
|-
|-
| align=left | 9 || 49 || 588%
| 07/30/2015 || - || colspan=2 align="left" |  
*{{buff|Damage largely increased.}}
*{{buff|Range increased.}}
|-
|-
| align=left | 10 || 52 || 604%
| 01/21/2016 || - || colspan=2 align="left" |  
*'''Killing Blow (2)''' trait changed to '''Critical'''.
|-
|-
| align=left | 11 || 55 || 619%
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
*{{nerf|Debuff duration decreased.}}
|-
|-
| align=left | 12 || 58 || 634%
| 03/10/2016 || - || colspan=2 align="left" |  
*Killing Blow (2) tooltip changed.
|-
|-
| align=left | 13 || 61 || 649%
| 03/24/2016 || - || colspan=2 align="left" |  
*Killing Blow (2) tooltip changed.
|-
|-
| align=left | 14 || 64 || 664%
| 05/19/2016 || - || colspan=2 align="left" |  
*Killing Blow (2) Trait reset.
|-
|-
| align=left | 15 || 67 || 679%
| 09/29/2016 || - || colspan=2 align="left" |  
*Fixed bone cracking sound plays when hit Low Kick.
|-
|-
| align=left | 16 || 70 || 695%
| 10/20/2016 || - || colspan=2 align="left" |  
*Killing Blow (2) Trait reset.
|-
|-
| align=left | 17 || 73 || 710%
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align=left | 18 || 76 || 725%
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align=left | 19 || 79 || 740%
| 07/20/2017 || - || colspan=2 align="left" |  
*Fixed issue where the opponent can still run after hit by the skill.
|-
|-
| align=left | 20 (M) || 82 || 755%
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align=left | 21 || -* || 771%
| 04/05/2018 || 04/18/2018 || align="left" |
|}
*{{nerf|'''Damage''' decreased.}}
<br>
| align="left" |  
 
*{{buff|'''Damage''' increased.}}
== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
|-
|-
| 0.375 || 0 MP || ?? || ?? Seconds
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*Changed from '''Active''' to '''Strength'''.
*Skill features changed.
|}
|}
<br>
== [[Skill Note]] ==
'''Name:''' Thoughts on Pain I / (고통에 대한 고찰 I)
'''Description:''' Wind blast becomes sharper and causes bleeding.
<br>
== Tips and Details ==
*Enemies under the effect of this debuff are marked with small dark spheres on their head or torso.
*Extremely useful for PvP, but generally dropped in favor of [[Middle Kick]] for PvE. The attack speed drop [[Middle Kick]] provides is also a useful asset in PvP, so in the end it comes down to preference.
**In PvE this skill's main use is to slow down strong\fast mobs and bosses.
*[[Low Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
<br>
== Updates ==
[[Image:LowKickBuffed.png|right|200px|thumb|Range '''Before''' / '''After''' |200px]]
*06/27/2013 KR
**Debuff changed. Attack speed -> Leg Wound
*07/04/2013 KR
** '''Low Kick'''`s skill note -> '''[[Middle Kick]]'''`s skill note
** Range Buffed
*11/07/2013 KR
**Damage increased.
**Debuff duration increased.
**Debuff duration fixed to certain amount and does not change on level up.
**MP usage decreased by 5.
**PvP damage adjusted by MP consumption decrease amount.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|FR=Low Kick |FRName=Low Kick
|KR=로우 킥  |KRName=Low Kick
|JP=ローキック |JPName=Low Kick
|CN=下段踢 |CNName=Low Kick
|PL=Niski Kopniak |PLName=Low Kick
|BR=Chute Reverso |BRName=Reverse Kick
|ES=Patada baja |ESName=Low Kick
}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{CRSkills}}
[[Category:First Job Active Skills]]
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