Head Shot: Difference between revisions

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<div style="float: right;">{{#ev:youtube|thv-3ajaptU|300}}</div>
:''For the [[Bloodia]] skill by the same name, see [[Head Shot (Rose)]].''
__NOTOC__{{Languages|Head Shot}}
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|jtamAw7Ec0U|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_HEADSHOT.png]]<br>
|-
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Shoots once with the Silver Shooter. Pierces through three monsters.
| [[File:SI_HEADSHOT.png]]
| {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage.
|-
|
| {{SkillText|True|HeadShot}}
|}
<br>
{{clearfix}}
 
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
| [[Shooting Guardian]] || 15
|}
<br>
 
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Mode !! Magic Bullet (Magical) !! Number of Penetrations !! Double Damage Chance !! Additional Bullet Chance !! MP Usage !! Cooldown
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 742% || rowspan="2"| Indefinite || rowspan="2"| 30% || rowspan="2"| N/A || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
|-
| {{PvP}} || 296%
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 742% || rowspan="2"| Indefinite || rowspan="2"| 30% || rowspan="2"| 25% || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
|-
| {{PvP}} || 296%
|}
|}
<br>


== Prerequisites  ==
== [[Skill Traits]] ==
{{Traits|Chung|Head Shot|Powerful, Enhanced|cd=4|cd1=170}}
<br>


{{PreStart}}
== Total Damage ==
{{PreRow|Class=Shooting Guardian|Master=5|SP=40|Skill=N/A|Req=N/A}}
{{Damage|true|Chung
{{PreEnd}}  
|dmg=742
|pvp_dmg=296
|enhanced=true
}}
*Damage calculations exclude double damage, additional bullet, and {{tt|unlisted hit|see [[#Tips and Details]]}}.
<br>


== Related Skills ==
{{SkillTable
|
DCTrans4.png; Awakened Will: Deadly Chaser;
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>
<br>


== Skill Information  ==
== Tips and Details ==
[[File:Headshot.png|thumb|Head Shot Icon]]
*When the double damage effect applies, the '''Head Shot''' icon will appear.
*While drawing his gun, you will inflict an unlisted 50% Physical Damage on enemies close by.
*The skill's bullet(s) have no ricocheting properties.
*The double damage does not stack with the '''Head Shot''' bonus from [[Sharpshooter Syndrome]].
*'''[Enhanced] Head Shot''''s second bullet will follow the same direction as the initial bullet but will fly at a slightly lower altitude.
*The shot might miss certain targets if used point-blank.
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Head Shot''' added.
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| 03/29/2012 || - || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
*{{nerf|Removed the damage increase on knocked down monsters.}}
| style="border-style: solid; border-width: 1px;" | '''Max hit'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
| style="border-style: solid; border-width: 1px;" | '''Damage'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| 02/14/2013 || - || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="5" | 30 MP
*{{buff|Increased animation speed.}}
| style="border-style: solid; border-width: 1px;" rowspan="5" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" | 3s
| style="border-style: solid; border-width: 1px;" rowspan="1" | 197% magical damage per hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
| rowspan="1" | 240% magical damage per hit
*{{buff|Chance of a hit dealing 2x damage.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| rowspan="1" | 267% magical damage per hit
*'''Regenerating (2)''' trait changed to '''Powerful'''.
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| rowspan="1" | 297% magical damage per hit
*{{nerf|'''Damage''' decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| 04/27/2017 || 05/10/2017 || align="left" |
| rowspan="1" | 330% magical damage per hit
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/13/2017 || 07/27/2017 || colspan=2 align="left" |
*'''Awakened''' trait changed to '''Enhanced'''.
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>


==Skill Note==
== Alternative Names ==
Adds a 30% chance of each hit dealing 2x damage.
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=헤드 샷   |KRName=Head Shot
|FR=Tir à la tête |FRName=Head Shot
|JP=ヘッドショット |JPName=Head Shot
|CN=爆头射击 |CNName=Head Shot
|BR=Tiro na Cabeça |BRName=Head Shot
|PL=Strzał W Głowę |PLName=Head Shot
|IT=Colpo alla Testa |ITName=Head Shot
|ES=Impacto en la cabeza |ESName=Head Shot
|DE=Kopfschuss |DEName=Head Shot
}}
<br>
<br>
==Tips & Details==
{{SkillNav - Shooting Guardian}}
* Previously believed to have a chance to deal two hits; however, this is not the case. The second "chance" hit only occurs when a player activates headshot in close proximity to the monster - the actual second hit is an attack dealt by pulling out the gun and is not intended to be part of the actual skill's damage.
{{SGSkills}}  
 
[[Category:Chung_Skills]]
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