EMP Shock: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=EMP Shock
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<div style="float: right;">{{#ev:youtube|VRZgiAsHSQE|400}}</div>
{{#ev:youtube|VRZgiAsHSQE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:AddSkill11.png]]
| [[File:LunaticPsykerSkill4.png]]
| {{SkillType|SA|S}} Severely damages surrounding enemies by creating a powerful electric pulse field. The target's MP is reduced, and their remaining skills will enter cooldown. Enemies beyond the attack range of 1200, will also consume MP and trigger cooldown, but will only receive 50% of the full effect. (Can be activated in midair)
| {{SkillType|SA|S}} Severely damages surrounding enemies by creating a powerful electric pulse field. Enemies hit by the electric field will have MP decrease and their remaining skill cooldown, along with receiving increased damage from Critical and have MP decrease. Enemies beyond the attack range of 1200, will also consume MP and trigger cooldown, but will only receive 50% of the full effect. (Can be activated in midair)
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| {{SkillText|DP Recovery Skill|40}}
| {{SkillText|DP Recovery|40}}
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| {{SkillText|Nasod Armor Combo}}
| {{SkillText|Nasod Armor Command}}
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! rowspan="2" | Mode !! rowspan="2" | Electromagnetic Pulse (Magical) !! colspan="2" | EMP Storm !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! rowspan="2" | Electromagnetic Pulse (Magical) !! colspan="2" | EMP Storm !! colspan="2" | {{se|1091|EMP Shock||ed}} !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery<br>(During Dissolution) !! rowspan="2" | Cooldown
|-
|-
! Mana Burn !! Enemy Additional Skill Cooldown
! MP Burn !! Enemy Additional Skill Cooldown !! Critical Damage Received {{stat|m}} !! Duration
|-
|-
| colspan="7" | '''Normal'''
| colspan="9" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 3987% || rowspan=2 | -20 MP || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
| {{PvE}} || 3987% || rowspan=2 | 20 MP || rowspan=2 | 5 Seconds || 15% || rowspan=2 | 10 seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 721%
| {{PvP}} || 721% || 7.5%
|-
|-
| colspan="7" | '''[Enhanced]'''
| colspan="9" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 4784% || rowspan=2 | -20 MP || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
| {{PvE}} || 4784% || rowspan=2 | 20 MP || rowspan=2 | 5 Seconds || 15% || rowspan=2 | 10 seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 865%
| {{PvP}} || 865% || 7.5%
|}
|}
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== [[Skill Traits]] ==
== Extra Information ==
=== Miscellaneous ===
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! Gigantic EMP Shock !! colspan=2 | Light EMP Shock
! Affected By Action Speed
|-
|-
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect  !! Details
| {{Check|Y}}
|-
|}
! MP Usage
<br>
|-
 
| {{SkillText|Gigantic|110}} || {{SkillText|Light|80}} || 160 MP
== [[Skill Traits]] ==
|}  
{{Traits|Add|EMP Shock|Gigantic, Light|110|mp=200}}
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:LPTrans5.png]]
PsychicTracerPassive2.png; Particle Storm;
| align="center" width="150" | [[Amplify Energy]] {{Locked Skill|Trans2}}
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
|}
DoomBringerPassive1.png; Blood Boil;
}}
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== Tips and Details ==
== Tips and Details ==
*Cooldown extension applies to all skills in skill slots.
*Cooldown extension applies to all skills in skill slots.
**If a skill already has cooldown, the cooldown will be extended if hit by '''EMP Shock'''.  
**If a skill is already on cooldown, the cooldown will be extended if hit by '''EMP Shock'''.  
**Cooldown extension can only reach a maximum of 20 seconds.
**Cooldown extension can only reach a maximum of 20 seconds.
*{{se|1091|EMP Shock||ed}} will be applied once to enemies who are in or enter the field.
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== Trivia ==
==Updates==
*[[EMP Shock]] used to be the only [[Nasod Armor Mode - Overlimit|Overlimit Skill]] that is not affected by [[Dynamo Research - Configuration]].
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== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
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*{{nerf|Mana Burn decreased.}}
*{{nerf|Mana Burn decreased.}}
*{{nerf|CD Extension on Skills for Enemies decreased.}}
*{{nerf|CD Extension on Skills for Enemies decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|Skill use animation is changed to be affected by action speed.}}
*{{buff|{{se|1091|EMP Shock||ed}} '''Critical Damage Increase''' debuff added.}}
*{{nerf|'''MP Drain''' decreased.}}
|}
|}
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{{SkillNav - Lunatic Psyker}}
{{SkillNav - Lunatic Psyker}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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