Mega Electron Ball: Justice: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
__NOTOC__{{Languages|Mega Electron Ball: Justice}}
{{#ev:youtube|01NoNjfbjJk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Mega Electronball.PNG]]  
| [[File:CodeArchitectureSkill3.png|54px]]
| style="border-style: solid; border-width: 0px;" colspan="2" | (description)
| {{SkillType|A}} Shoot an Electron Ball. It can be charged and fired by holding the skill key and by releasing it. (Can also be activated midair)
|}


<br>  
Depending on the charge time, the Electron Ball's size and range will increase.<br>(A max charge time of 1 second can be maintained for 5 seconds.)
 
== Prerequisites  ==
 
{{PreStart}} | style="border-style: solid; border-width: 1px;" | [[Code Exotic]] | style="border-style: solid; border-width: 1px;" rowspan="2" | Lv3 | style="border-style: solid; border-width: 1px;" rowspan="2" | 55SP | style="border-style: solid; border-width: 1px;" rowspan="1" | - | style="border-style: solid; border-width: 1px;" rowspan="1" | - |- | style="border-style: solid; border-width: 1px;" | [[Code Architecture]] | style="border-style: solid; border-width: 1px;" rowspan="1" |&nbsp;? | style="border-style: solid; border-width: 1px;" rowspan="1" |&nbsp;? {{PreEnd}}


Upon cast, if an summoned unit is present, they will also cast a Mega Electron Ball.
|-
|
| {{SkillText|CoreActivation}}
|-
|
| {{SkillText|True|MEB}}
|}
<br>  
<br>  


== Skill Information  ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! Class !! Level Required
|-
| [[Code: Architecture]] || 25
|}
<br>


{| cellpadding="5" style="border-collapse: collapse; border: 1px solid rgb(0, 0, 0);"
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
| style="border-style: solid; border-width: 1px;" rowspan="2" | '''Lv'''
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | {{se|194|Electrocution||ed}}<br>Duration !! rowspan=2 | Additional Electron Ball<br>Chance !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
| colspan="4" style="border-style: solid; border-width: 1px;" | '''Charged'''
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''MP'''<br>  
| style="border-style: solid; border-width: 1px;" rowspan="2" | '''CD'''
|-
|-
| '''Charge Time'''
! Shock !! Explosion !! Size !! Range !! Max Charge Time !! Max Hold Duration
| style="border-style: solid; border-width: 1px;" | '''Magic Dmg'''
|-  
| style="border-style: solid; border-width: 1px;" | '''Size/Range'''
| colspan=11 | '''Normal'''
| style="border-style: solid; border-width: 1px;" | '''MP'''<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| {{PvE}} || 342% || 1067% || rowspan=2 | 3 Seconds || rowspan=2 | N/A || rowspan=2 | 150% ~ 225% || rowspan=2 | 125% ~ 156% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds
| style="border-style: solid; border-width: 1px;" | 7s
| style="border-style: solid; border-width: 1px;" | &nbsp; 328%  
| style="border-style: solid; border-width: 1px;" | &nbsp; 150%  
| style="border-style: solid; border-width: 1px;" rowspan="4" | 30
| style="border-style: solid; border-width: 1px;" rowspan="4" | 15
| style="border-style: solid; border-width: 1px;" rowspan="4" | 0s
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| {{PvP}} || 137% || 426%
| style="border-style: solid; border-width: 1px;" | 4.5s
|-  
| style="border-style: solid; border-width: 1px;" | &nbsp; 328%
| colspan=11 | '''[Enhanced]'''
| style="border-style: solid; border-width: 1px;" | &nbsp; 150%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 3 (M)
| {{PvE}} || 342% || 1067% || rowspan=2 | 3 Seconds || rowspan=2 | 25% || rowspan=2 | 150% ~ 225% || rowspan=2 | 125% ~ 156% || rowspan=2 | 1 Second || rowspan=2 | 5 Seconds || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds
| style="border-style: solid; border-width: 1px;" | 3s
| style="border-style: solid; border-width: 1px;" | &nbsp; 328%  
| style="border-style: solid; border-width: 1px;" | &nbsp; 150%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| {{PvP}} || 137% || 426%
| style="border-style: solid; border-width: 1px;" | &nbsp;?s
| style="border-style: solid; border-width: 1px;" | &nbsp; 328%  
| style="border-style: solid; border-width: 1px;" | &nbsp; 150%<br>
|}
|}
<br>


<br>  
== [[Skill Traits]] ==
{{Traits|Eve|Mega Electron Ball: Justice|Empowered, Regenerating (2)|cd=6|cd2=60|chance2=50}}
<br>
 
== Total Damage ==
{{Damage|true|Eve
|dmg=342, 1067
|pvp_dmg=137, 426
|hits=1, 1
|empowered=true
}}
*Does not account for multiple Electron Balls through its own effect or any summoned units.
<br>
 
== Related Skills ==
{{SkillTable
|
CodeArchitecturePassive1.png; Queen's Potential;
CodeArchitecturePassive2.png; Electron Accelerator;
CEUpgradeElectron.png; Electron Upgrade;
}}
<br>


== Additional Notes  ==
== Tips and Details ==
{{#vardefine:max|{{formatnum:{{#expr:{{num|{{#var: total_damage}}}}*8}}}}%}}
{{#vardefine:max_pvp|{{formatnum:{{#expr:({{num|{{#var: total_damage_pvp}}}}*2)+({{num|{{#var: total_damage_pvp}}}}/3*6)}}}}%}}


*Mega Electronball has a [[Skill memo]]. It reduces charge time by 1.5 seconds.  
*[[Dimension Link - Century|Nasod Scout]], [[Surface Cutting|Oberon]], and [[Electronic Field|Ophelia]] are all able to cast an electronball. [[Code: Thunderbolt|Ferdinand]] cannot, however.
*When uncharged, Mega Electronball fires a regular electronball equivalent to that of Eve's regular X attack.  
**A summon will always fire the same amount of electron balls as you do, so if you fire 2 due to '''[Enhanced]''', the summon will as well.
*Just like regular electronballs, Mega Electronball deals two hits; an initial hit that only damages the first enemy it comes in contact with, and a second hit that deals splash damage to any enemy near the explosion.
**With all three summons active, the maximum total of electron balls fire is 4, or 8 with '''[Enhanced]'''.
**In PvP, the electron balls fired by summoned units can only deal 1/3 of their normal damage.
*The skill acts very similarly to normal electron ball commands, but due to being an active skill, it can be thrown out at any point during a normal command combo.
**Like normal electron balls, this skill also deals two hits; an initial hit that only damages the first enemy it comes into contact with and a second hit that deals splash damage to any enemy within range. A delay before casting is also present so if you are hit, the cast will be canceled and the skill will go on cooldown, though no MP will be consumed
**Due to its larger size, the electron ball's explosion hit can hit behind certain enemies it comes into contact with, allowing it to bypass certain shielded enemies.
*You can charge the skill while it is still on cooldown, allowing you to use it fully charged when it comes off cooldown later.
*The charge can be dissipated at no MP cost by releasing the skill key during attack animations where it will fail to deploy. (Ex. >>^Z, ^Z, ^X, >>X, >>^X)
**Additionally, upon reaching [[3rd Jobs|3rd job]], switching to the additional skill slot will also cancel the charge.
*The skill's hitstun is rather low, so enemies may be able to escape a combo sometimes.
*Compared to [[Mega Electron Ball: Overpower]] and [[Mega Electron Ball: Flash]], this skill has the most range when charged, but it has less damage than a charged '''Overpower''' and travels slower than '''Flash'''.
**This is also the only one of the three where the '''Regenerating (2)''' trait only lowers the cooldown to 60% instead of 40%.
**The lack of damage compared to '''Overpower''' is more than made up for by the fact that this is the only path with more than 1 summon. Additionally, with [[Electron Upgrade]], this version also has a faster (instant) charge time compared to '''Flash'''.
*If the '''[Enhanced]''' effect triggers and you have all 3 summons out, the skill can deal a maximum total of {{#var: max}} ({{#var: max_pvp}} in PvP) Physical Damage. With '''Empowered''', it can deal a total of {{formatnum:{{#expr:{{num|{{#var: max}}}}*1.2}}}}% ({{formatnum:{{#expr:{{num|{{#var: max_pvp}}}}*1.2}}}}% in PvP) Physical Damage.
<br>


<br>  
== Gallery ==
<gallery widths=150px heights=150px>
File:Mega Electronball.PNG|Old Icon of '''Mega Electron Ball'''.
</gallery>
<br>


{{CESkills
==Updates==
| type            = collapsible collapsed
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
}} {{CASkills
|-
| type            = collapsible collapsed
! colspan=2 | Date !! colspan=2 | Changes
}}  
|-
! KR !! NA !! PvE !! PvP
|-
| 08/06/2009 || 11/23/2011 || colspan=2 align="left" |
*'''Mega Electron Ball''' added.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*Fixed explosion sound cutting off in the middle.
|-
| 04/30/2015 || - || colspan=2 align="left" |
*Fixed charging sound still remaining even if you turn off the sound when using the skill.
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{buff|Charge feature removed, making this skill always fire a fully charged version.}}
*{{nerf|MP cost increased to 50 MP.}}
*Removed from [[Code: Exotic]] and [[Code: Electra]]'s skill tree.
*Visual effects updated.
|-
| 08/27/2015 || - || colspan=2 align="left" |
*{{buff|Nasod Scout, Oberon, Ophelia and Ferdinand will cast Mega Electron Ball together if they are fighting alongside.}}
|-
| 04/07/2016 || - || colspan=2 align="left" |
*Fixed issue of Code: Empress not being able to use Mega Electron Ball even though having enough MP.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{buff|Charge feature added.}}
**Take 1 second to charge, the skill will be automatically used after 5 seconds.
**Increase size by 50% and range by 25%.
*'''Gigantic''' trait changed to '''Empowered'''.
*Fixed issue where MP Usage increase in [Enhanced] level.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*Moved from [[Code: Architecture]] to [[Eve]].
|-
| 07/14/2016 || - || colspan=2 align="left" |
*Damage error when affected by [[El Crystal Spectrum]] fixed.
|-
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |
*Fixed issue where is not affected by [[Code: Recovery|Code: Recovery - Breaker]].
|-
| 11/16/2016 || - || colspan=2 align="left" |
*Damage error after using [[Energetic Heart]] fixed.
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |
*Fixed issue where is not affected by [[Electron Accelerator]].
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*'''Critical''' changed to '''Regenerating (2)'''.
|-
| 12/28/2017 || - || colspan=2 align="left" |
*Fixed issue where can use the skill in Skill Slot B even when the skill is equipped in Skill Slot A.
|-
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Shock damage increased.}}
*{{nerf|Explosion damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|Changed to be completely physical damage.}}
*{{nerf|Max hold duration added.}}
*Name changed from '''Mega Electron Ball''' to '''Mega Electron Ball: Justice'''.
*Moved from [[Eve]] to [[Code: Architecture]]
**Level Requirement changed from Level 15 to Level 25.
|-
| 09/24/2020 || 10/21/2020 || colspan=2 align="left" |
*Icon changed from [[File:Mega Electronball.PNG|30px]] to [[File:CodeArchitectureSkill3.png|30px]].
|}
<br>


[[Category:Eve_Skills]] [[Category:Code_Exotic_Skills]] [[Category:Code_Architecture_Skills]]
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|KR=메가 일렉트론볼 : 저스티스<br>메가 일렉트론볼        |KRName=Mega Electron Ball: Justice<br>Mega Electronball (prior to the June 20, 2019 update)
|FR=Méga tir d'électrons - Justice |FRName=Mega Electron Shot - Justice
|DE= Mega-Elektronengeschoss - Gerechtigkeit |DEName=Mega Electron Shot - Justice
|JP=メガエレクトロンボール |JPName=Mega Electron Ball
|CN=电磁之核 |CNName=Electromagnetic Core
|ES=Megaproyectil de electrones - Justicia |ESName=Mega Electron Projectile - Justice
|IT=Mega Proiettile di Elettroni - Giustizia |ITName=Mega Electron Projectile - Justice
|PL=Mega-Pocisk Elektronowy - Sprawiedliwość |PLName=Mega Electron Projectile - Justice
|BR=Mega Eletrobola |BRName=Mega Electron Ball
|NA=Mega Electron Ball (prior to the July 17, 2019 update)
|UK=Mega-Electron Missile - Justice
}}
<br>
{{SkillNav - Code: Architecture}}
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