Emptiness: Difference between revisions

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| name2=Ciel
| name2=Ciel
|color={{ColorSel|Character|Lu/Ciel}}
|color={{ColorSel|Character|Lu/Ciel}}
|image=[[File:Portrait - Emptiness Combination.png|450px]]
|image=[[File:Portrait - Emptiness Combination.png|420px]]
|class=[[File:Mini Icon - Emptiness.png]] Emptiness
|class=[[File:Mini Icon - Emptiness.png]] Emptiness
| classesset=2
| classesset=2
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| classes2=[[File:Mini Icon - Luciel.png]] Ciel
| classes2=[[File:Mini Icon - Luciel.png]] Ciel
| weaponset=2
| weaponset=2
| weapon1=Magic Gauntlets, Power of ID
| weapon1=Magic Gauntlets
| weapon2=Gun Blades
| weapon2=Gun Blades
<!--
| ability=Power of ID
| ageset=2
| age1=Unknown
| age1=Unknown
| age2=26
| age2=26
-->
| raceset=2
| race1=Demon
| race1=Demon
| race2=Half-Demon
| race2={{tt|Half-Demon|Formerly Human}}
|ESP=Adaptability  
|ESP=Adaptability  
<!--
| Weightset=2  |Weight1=Unknown      |Weight2=75 kg (165 lb)
| Weightset=2  |Weight1=Unknown      |Weight2=75 kg (165 lb)
| Heightset=2  |Height1=142 cm (4 ft 8 in)      |Height2=188 cm (6 ft 2 in)
| Heightset=2  |Height1=142 cm (4 ft 8 in)      |Height2=188 cm (6 ft 2 in)
-->
|tree=<dfn>{{</dfn>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
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}}
}}
<dfn>}}</dfn>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 28 April 2022<br>[[File:American Flag.png|20px]] 25 May 2022
|RD=[[File:Korean Flag.png|20px]] 28 April 2022<br>[[File:Japanese Flag.png|20px]] 26 May 2022<br>[[File:Chinese_Flag.png|20px]] 26 May 2022<br>[[File:Thailand_Flag.png|20px]] 26 May 2022<br>[[File:Taiwanese Flag.png|20px]] 26 May 2022<br>[[File:American Flag.png|20px]] 25 May 2022<br>[[File:European Union Flag.png|20px]] 9 November 2022
|stat=
|stat=
{{CharStats
{{CharStats
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= [[File:Icon - Emptiness.png]][[File:Icon - Ciel.png]] Emptiness/Ciel =
= [[File:Icon - Emptiness.png]][[File:Icon - Ciel.png]] Emptiness/Ciel =
{{ADSquare}}
 
'''[The Lord trapped in futility after the second soul contract]'''
'''[The Lord trapped in futility after the second soul contract]'''
=== Background ===
=== Background ===
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== First Class Advancement ==
== First Class Advancement ==
Completing the following advancement quest or using the Item Mall item: '''Emptiness's ??''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
Completing the following advancement quest or using the Item Mall item: '''Emptiness's Futility''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|1st|Lu/Ciel|
{{JobChange|1st|Lu/Ciel|
| <!-- [Quest 1 Description] -->
| <!-- [Quest 1 Description] -->
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Emptiness}}
{{:Skill Tree: Emptiness}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{{Tabber
|$divclass=tabber-border
|Lu=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" rowspan=2 | Image  
! width="43%" |Image  
! width="35%" rowspan=2 | Description
! width="40%" |Description
! width="40%" colspan= 2 | Damage
! width="40%" |Damage
|-
! width="20%" | Lu
! width="20%" | Ciel
|-
|-
| [[File:Combo - Emptiness 1.png|520px]]
| [[File:Combo - Emptiness 1.png|520px]]
| After doing the standard {{CDR}}{{CZ}} combo, quickly rush forward a large distance before performing a final stab.
| After doing the standard {{CDR}}{{CZ}} combo, quickly rush forward a large distance before performing a final punch. {{CDR}}{{CZ}} still launches, so it should be used from further away.
*As Lu, the {{CDR}}{{CZ}} still launches, so it should be used from further away.
| {{CDR}}<br>{{CZ}} 273% Phy. Damage<br>{{CX}} 360% Mag. Damage x4<br>{{CX}} 289% Mag. Damage
| {{CDR}}<br>{{CZ}} 273% Phy. Damage<br>{{CX}} 360% Mag. Damage x4<br>{{CX}} 289% Mag. Damage
| {{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CX}} 360% Mag. Damage x4<br>{{CX}} 144% Mag. Damage
|-
|-
| [[File:Combo - Emptiness 2.png|520px]]
| [[File:Combo - Emptiness 2.png|520px]]
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*The command can be repeated by skipping the final {{CX}} to stay in the air, up to 3 times before landing.
*The command can be repeated by skipping the final {{CX}} to stay in the air, up to 3 times before landing.
*The final {{CX}} can be performed at any point after using {{CDRU}}{{CX}}{{CZ}} in the air at least once, even if interspersed with other skills or if switched to the standby character.
*The final {{CX}} can be performed at any point after using {{CDRU}}{{CX}}{{CZ}} in the air at least once, even if interspersed with other skills or if switched to the standby character.
| {{CDRU}}<br>{{CX}} 278% Mag. Damage<br>{{CX}} 255% Mag. Damage x3 (4 MP)<br>{{CX}} 289% Mag. Damage + 322% Mag. Damage
| {{CDRU}}<br>{{CX}} 278% Mag. Damage<br>{{CZ}} 255% Mag. Damage x3 (4 MP)<br>{{CX}} 289% Mag. Damage + 322% Mag. Damage
|}
<dfn>}}</dfn>
|Ciel=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="30%" |Image
! width="45%" |Description
! width="25%" |Damage
|-
| {{CDR}}{{CZ}}{{CX}}{{CX}}
| After doing the standard {{CDR}}{{CZ}} combo, quickly rush forward a large distance before performing a final stab.
| {{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CX}} 360% Mag. Damage x4<br>{{CX}} 144% Mag. Damage
|-
| {{CDRU}}{{CX}}{{CZ}}{{CX}}
|
After doing the standard {{CDRU}}{{CX}} combo, throw three abyss spheres towards the ground before quickly crashing down while in Super Armor.
*The command can be repeated by skipping the final {{CX}} to stay in the air, up to 3 times before landing.
*The final {{CX}} can be performed at any point after using {{CDRU}}{{CX}}{{CZ}} in the air at least once, even if interspersed with other skills or if switched to the standby character.
| {{CDRU}}<br>{{CX}} 278% Mag. Damage<br>{{CX}} 255% Mag. Damage x3 (4 MP)<br>{{CX}} 289% Mag. Damage + 322% Mag. Damage
| {{CDRU}}<br>{{CX}} 278% Mag. Damage<br>{{CX}} 255% Mag. Damage x3 (4 MP)<br>{{CX}} 289% Mag. Damage + 322% Mag. Damage
|}
|}
<!-- === Updates ===
<dfn>}}</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA
! KR !! NA
|-
|-
| - || - || align="left" |  
| - || - || align="left" |  
*
*
|}-->
|}
<br>
<br>


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*Due to dividing her soul a second time, into just a 4th of what it used to be, to save '''Ciel''' from death again, '''Lu''' starts losing most of her emotions, which can be seen through her appearance as well as many of her voice lines being rather absent-minded.
*Due to dividing her soul a second time, into just a 4th of what it used to be, to save '''Ciel''' from death again, '''Lu''' starts losing most of her emotions, which can be seen through her appearance as well as many of her voice lines being rather absent-minded.
*Her usually bright white star pupils dim on this path, appearing far paler than they usually would.
*Her usually bright white star pupils dim on this path, appearing far paler than they usually would.
*The contract sigil on her back is flipped upside down, appearing like Ciel's half, and has its center hollowed out.
*She grows wings in this advancement as in her other paths (bar [[Diabla]]), though they appear rather pale and flimsy. They grow higher up her back than the initial wings [[Chiliarch]] and [[Noblesse]] gain however, being more in line with where the second set of wings would grow for both those classes' advancements, [[Catastrophe|Timoria]] and [[Innocent|Ishtar]].
*She grows wings in this advancement as in her other paths (bar [[Diabla]]), though they appear rather pale and flimsy. They grow higher up her back than the initial wings [[Chiliarch]] and [[Noblesse]] gain however, being more in line with where the second set of wings would grow for both those classes' advancements, [[Catastrophe|Timoria]] and [[Innocent|Ishtar]].
*Her horns appear to visually be a mix between the "good" smooth blue horns seen on [[Catastrophe|Timoria]] and [[Innocent|Ishtar]], and the "evil" serrated horns seen on [[Diangelion|Iblis]] or other antagonistic demons, as she is neither, being devoid of emotions be they good or bad.
*Her horns appear to visually be a mix between the "good" smooth blue horns seen on [[Catastrophe|Timoria]] and [[Innocent|Ishtar]], and the "evil" serrated horns seen on [[Diangelion|Iblis]] or other antagonistic demons, as she is neither, being devoid of emotions be they good or bad.
*As with the other paths besides [[Chiliarch]], Lu replaces her crown with something closer to a tiara, though it is notably thinner than the fuller crowns on her other paths.
*As with the other paths besides [[Chiliarch]], Lu replaces her crown with something closer to a tiara, though it is notably thinner than the fuller crowns on her other paths.
*Majority of this path skills references the “Abyss” and is conceptually similar to the [[Abyss]] region, which is an area with a large concentration of demonic energy. This is possible due to the second contract unlocking stronger demonic powers for Lu and Ciel.
<br>
<br>


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|KR=앰프티니스    |KRName=Emptiness
|KR=앰프티니스    |KRName=Emptiness
|CN=澄澈影灵 |CNName=Limpid Shadow
|CN=澄澈影灵 |CNName=Limpid Shadow
|DE=Isolatess |DEName=Isolatess
|ES=Vacua |ESName=Vacuous
}}
}}


{{Characters}}
{{Characters}}
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