Install - Zero Kelvin Generator: Difference between revisions

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__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
<div style="float: right;">{{#ev:youtube|uRY6GXS-_U0|400}}</div>
{{#ev:youtube|mpiW3YR8I1k|400|right}}
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| [[Image:ZKGenerator.png]]
| [[File:MastermindSkill6.png]]
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that releases an aura that freezes nearby enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 sec. to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit more than 3 times by the drone will receive more damage for a certain duration.
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.
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| {{SkillText|DP Using Skill}}
| {{SkillText|DP Skill}}
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
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{{!}}- style="background:{{ColorSel|CharLight|Add}}"
! Class !! Level Required
! Class                 !! Level Required
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| [[Mastermind]] || 50
| [[Mastermind]] || 50
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== Skill Information ==
== Skill Information ==
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! rowspan="3" | Mode !! colspan="2" | Damage (Physical) !! rowspan="3" | Duration !! colspan="3" | Damage increase against debuffed targets!! rowspan="3" | Freezing duration !! colspan="2" | Max hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Mode !! colspan="2" | Damage (Physical) !! rowspan="3" | {{se|094|Frostbite||ed}}<br>Duration !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}} !! colspan="2" | Max hits !! rowspan="3" | DP Recovery<br>(Per Shockwave hit)  !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
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! rowspan=2 | Freeze !! rowspan=2 | Shockwave || colspan=2 | Amount || rowspan=2 | Duration || rowspan=2 | Freeze !! rowspan=2 | Shockwave
! rowspan=2 | Freeze !! rowspan=2 | Shockwave !! colspan=2 | Damage Received Increase {{Stat|M|RD}} !! rowspan=2 | Duration !! rowspan=2 | Frostbite !! rowspan=2 | Shockwave
|- style="background:{{ColorSel|CharLight|Add}}"
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! Normal !! DMP
! Normal !! DMP
|-  
|-  
! colspan=12 | Normal
| colspan="12" | '''Normal'''
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| '''{{PvE}}''' || 392% || 610% || rowspan=2 | 10 Seconds || 10% || 11.5% || rowspan=2 | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 392% || 1018% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
|-
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| '''{{PvP}}''' || 119% || 231% || 5% || 5.75% || 3 seconds
| {{PvP}} || 119% || 387% || 3 seconds || 5% || 7.5% || 3 DP (Max 18)
|-  
|-  
! colspan=12 | [Enhanced]
| colspan="12" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 392% || 610% || rowspan=2 | 10 Seconds || 10% || 11.5% || rowspan=2 | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 392% || 610% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
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| '''{{PvP}}''' || 119% || 231% || 5% || 5.75% || 3 seconds
| {{PvP}} || 119% || 231% || 3 seconds || 5% || 7.5% || 3 DP (Max 18)
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|}
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
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! rowspan=3 | Mode !! colspan=4 | Killing Blow (2) Install - Zero Kelvin Generator !! colspan=2 | Haste Install - Zero Kelvin Generator
! rowspan=3 | Mode !! colspan=3 | Killing Blow (2) Install - Zero Kelvin Generator !! colspan=2 | Haste Install - Zero Kelvin Generator
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! rowspan=2 | Attribute Effect !! colspan=2 | Damage increase against debuffed targets !! rowspan=2 | Freezing Duration !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
! rowspan=2 | Attribute Effect !! colspan=2 | Damage Received Increase<br>against debuffed targets !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
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! Normal !! DMP
! Normal !! DMP
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| '''{{PvE}}''' || rowspan=2 | {{SkillText|Killing Blow (2)|30}} || 13% || 14.95% || 6.5 Seconds || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 13.6 Seconds
| {{PvE}} || rowspan=2 | {{SkillText|Killing Blow (2)|30}} || {{#expr:10*1.3}}% || {{#expr:15*1.3}}% || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 13.6 Seconds
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| '''{{PvP}}''' || 6.5% || 7.475% || 3.9 Seconds
| {{PvP}} || {{#expr:5*1.3}}% || {{#expr:7.5*1.3}}%
|}
|}
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== Total Damage ==
== Total Damage ==
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{{Damage|true|Add
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|dmg=392, 610
! Mode !! Regular !! [[Transformation: Offensive Mode]]
|pvp_dmg=119, 231
|-
|hits=3, 6
! {{PvE}}
|passive1=Transformation: Offensive Mode
| {{formatnum:{{#expr: 392*3 + 610*6}}}}% || {{formatnum:{{#expr: (392*3 + 610*6)*1.2}}}}%
}}
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! {{PvP}}
| {{formatnum:{{#expr: 119*3 + 231*6}}}}% || {{formatnum:{{#expr: (119*3 + 231*6)*1.1}}}}%
|}
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation;
| width="40" | [[Image:mm_passive3.jpg]]
MastermindPassive2.png; New Update!;
| align="center"  width="150" | [[Dynamo Factory - Enhanced Transformation]]
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert;
| width="40" | [[Image:mm_passive2.jpg]]
MastermindPassive4.png; Awakened Will: Mastermind;
| width="150" align="center" | [[Transformation: Offensive Mode]] {{Locked Skill|Expert}}
DominatorPassive1.png; Energy Flow;
|}
DominatorPassive2.png; Control Tower;
MastermindSkill10.png; Force Field/Mod;
}}
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== Tips and Details ==
== Tips and Details ==
*Currently bugged, when using 3 Dynamo Mutation Points, received damage increase effect is only increaced by 1.15 times.
*{{se|094|Frostbite||ed}} is only applied during the '''Freeze''' while {{se|528|Zero Kelvin Generator||ed}} is only applied during '''Shockwave'''.
*While performing its initial freezing hits, the skill will follow the user. Once those are complete, the drone will become stationary.
*'''Damage Received Increase''' is additive to the All Damage multiplier.
*Enemies must be hit by the initial '''Freeze''' hits to receive the Damage Increase debuff. Both debuffs ('''Freezing''' and '''Damage Increase''') won't be applied by the '''Shockwave''' hits.
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
***(1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
***(1 + 0.3 + 1.5 * 0.1) / 1.3 = ~1.1105 times (with DMP).
***This is making the actual damage when using DMP rise only by 3.11% (1.1105 / 1.077) instead of 4.54% (1.15 / 1.1).
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== Trivia ==
== Trivia ==
*Zero Kelvin, also known as [https://en.wikipedia.org/wiki/Absolute_zero absolute zero], is the theoretical temperature at which matter stops moving completely.
*Zero Kelvin, also known as '''[[wikipedia:Absolute_zero|absolute zero]]''', is the theoretical temperature at which matter stops moving completely.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
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== Updates ==  
== Updates ==  
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
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| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |  
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |  
*Fixed the error where Shockwave hits don't recover DP.
*Fixed the error where Shockwave hits don't recover DP.
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| 02/29/2024 || rowspan=2 | 03/27/2024 || colspan=2 align="left" |
*{{nerf|{{se||Freeze}} effect removed.}}
*{{buff|{{se|094|Frostbite||ed}} effect added.}}
*{{buff|'''Skill Range''' increased.}}
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| 03/14/2024 || colspan=2 align="left" |
*{{buff|Stacks required to activate '''Damage Received Increase''' effect removed.}}
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