Install - Charged Impulser: Difference between revisions
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| [[ | | [[File:MastermindSkill8.png]] | ||
| {{SkillType|SA|T}} Activate Dynamo Factory [Charged Impulser] Mode. | | {{SkillType|SA|T}} Activate Dynamo Factory [Charged Impulser] Mode.<br>When activated, summon a drone that creates a black hole from time to time. The drone explodes after its set duration or when it runs out of HP. Upon exploding, the damage and the radius will depend on the duration the drone stayed alive for. | ||
When activated, summon a drone that creates a black hole from time to time. The drone explodes after its set duration or when it runs out of HP. Upon exploding, the damage and the radius will depend on the duration the drone stayed alive for. | |||
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| {{SkillText|DP | | {{SkillText|DP Skill}} | ||
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== Requirements == | == Requirements == | ||
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|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Mastermind | | [[Mastermind]]: Transcendent || 70 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Explosion (Physical) !! rowspan=2 | Max Duration !! rowspan=2 | MP Usage !! colspan=2 | {{se|202|Dynamo Factory Mode}}<br>Activation DP Usage !! rowspan=2 | Cooldown | |||
! | |- | ||
! Dissolution !! {{DCM}} | |||
|- | |||
| colspan="7" | '''Normal''' | |||
|- | |||
| {{PvE}} || 843% × Duration on Field (Seconds) || rowspan=2 | 8 Seconds || rowspan=2 | 120 MP || rowspan=2 | 30 DP || rowspan=2 | 6 DP || rowspan=2 | 12 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 191% × Duration on Field (Seconds) | ||
|- | |- | ||
| | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 843% × Duration on Field (Seconds) || rowspan=2 | 8 Seconds || rowspan=2 | 110 MP || rowspan=2 | 30 DP || rowspan=2 | 6 DP || rowspan=2 | 11 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 191% × Duration on Field (Seconds) | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Add|Install - Charged Impulser|Haste, Evil|cd=12|cd_enhanced=11||5}} | |||
<br> | |||
| | == Total Damage == | ||
{{Damage|true|Add | |||
|dmg=843 | |||
|pvp_dmg=191 | |||
| | |range_max=7 | ||
| | |passive1=Transformation: Offensive Mode | ||
}} | |||
*Damage ranges from 0~7 seconds on field. | |||
<br> | |||
== Related Skills == | |||
{{SkillTable| | |||
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation; | |||
MastermindPassive2.png; New Update!; | |||
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert; | |||
MastermindPassive4.png; Awakened Will: Mastermind; | |||
DominatorPassive1.png; Energy Flow; | |||
DominatorPassive2.png; Control Tower; | |||
MastermindSkill10.png; Force Field/Mod; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*When installing the skill or switching installs, the act will do 256% (128% in PvP) Physical Damage. | *When installing the skill or switching installs, the act will do 256% (128% in PvP) Physical Damage. | ||
*Unlike most summons, the drone can be destroyed by monsters in dungeons. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
*08/25/2016 | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
* | |- | ||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" | | |||
* | *'''Install - Charged Impulser''' added. | ||
|- | |||
* | | 08/25/2016 || - || colspan=2 align="left" | | ||
*06/15/2017 | *Fixed issue where damage doesn't increase during awakening. | ||
|- | |||
| 11/16/2016 || - || colspan=2 align="left" | | |||
* | *{{nerf|Black hole range decreased.}} | ||
* | |- | ||
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" | | |||
* | *Fixed issue where summoning Dynamo Factory Mode can proc Elements. | ||
|- | |||
**MP Usage increased. | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
* | *{{buff|'''Damage''' increased.}} | ||
|- | |||
| 04/27/2017 || 05/10/2017 || align="left" | | |||
* | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | |||
*None | |||
|- | |||
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" | | |||
*Fixed issue where not affected by "MP Usage Reduce" effect. | |||
|- | |||
| 07/27/2017 || 08/09/2017 || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
*{{nerf|MP Usage increased.}} | |||
*{{nerf|Cooldown increased.}} | |||
|- | |||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | |||
*{{nerf|Freeze frames decreased with [[Energy Flow]].}} | |||
|} | |||
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}} | }} | ||
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{{SkillNav - Mastermind}} | |||
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