Psychic Tracer: Difference between revisions
→Additional Combos
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Shironsaki (talk | contribs) |
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After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by a heavy punch which sends enemies flying. | After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by a heavy punch which sends enemies flying. | ||
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{{CNA}} 335% Phy. Damage<br>{{CNAZ}} 266% Damage<br>{{CNAZ}} 102% Damage x3<br>{{CNAZ}} 196% Damage | |||
{{CNA}} 335% Phy. Damage<br> | |||
{{CNAZ}} 266% Damage<br> | |||
{{CNAZ}} 102% Damage x3<br> | |||
{{CNAZ}} 196% Damage | |||
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| [[Image:Psyc2.png]] | | [[Image:Psyc2.png]] | ||
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After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by blasting enemies upwards. | After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by blasting enemies upwards. | ||
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{{CNA}} 335% Phy. Damage<br>{{CNAZ}} 266% Damage<br>{{CNAZ}} 102% Damage x3<br>{{CNAX}} 418% Damage<br>{{CNAX}} 495% Damage | |||
{{CNA}} 335% Phy. Damage<br> | |||
{{CNAZ}} 266% Damage<br> | |||
{{CNAZ}} 102% Damage x3<br> | |||
{{CNAX}} 418% Damage<br> | |||
{{CNAX}} 495% Damage | |||
|- | |- | ||
| [[Image:Psyc3.png]] | | [[Image:Psyc3.png]] | ||
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After {{CNA}} activates, reinforce your limbs with the Nasod Armor to then kick and punch enemies followed by kicking through them without knocking them down. | After {{CNA}} activates, reinforce your limbs with the Nasod Armor to then kick and punch enemies followed by kicking through them without knocking them down. | ||
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{{CNA}} 335% Phy. Damage<br>{{CNAX}} 249% Damage<br>{{CNAX}} 266% Damage<br>{{CNAX}} 307% Damage | |||
{{CNA}} 335% Phy. Damage<br> | |||
{{CNAX}} 249% Damage<br> | |||
{{CNAX}} 266% Damage<br> | |||
{{CNAX}} 307% Damage | |||
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| [[Image:PTCombo4.png]] | | [[Image:PTCombo4.png]] | ||
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*The last {{CX}} has the same animation as [[Rush Twirl]]'s but slightly launches the enemy at the end. | *The last {{CX}} has the same animation as [[Rush Twirl]]'s but slightly launches the enemy at the end. | ||
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{{CDR}}<br>{{CZ}} 39% Phy. Damage x4<br>{{CX}} 142%Phy. Damage x2<br>{{CNAX}} 39% Mag. Damage x5 + 131% Phy. Damage | |||
{{CDR}}<br> | |||
{{CZ}} 39% Phy. Damage x4<br> | |||
{{CX}} 142%Phy. Damage x2<br> | |||
{{CNAX}} 39% Mag. Damage x5 + 131% Phy. Damage | |||
|- | |- | ||
| [[Image:PTCombo5.png]] | | [[Image:PTCombo5.png]] | ||
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| Same as base, but the 3rd {{CZ}} now has Super Armor status. | | Same as base, but the 3rd {{CZ}} now has Super Armor status. | ||
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{{CX}} Magical Damage 249% (2 MP)<br>{{CX}} Magical Damage 281% (2 MP)<br>{{CZ}} Physical Damage 146% x2<br>{{CNAConZ}} Magical Damage 36% x2~9 (Each hit use 1 MP)<br> | |||
{{CX}} Magical Damage 249% (2 MP)<br> | |||
{{CX}} Magical Damage 281% (2 MP)<br> | |||
{{CZ}} Physical Damage 146% x2<br> | |||
{{CNAConZ}} Magical Damage 36% x2~9 (Each hit use 1 MP)<br> | |||
+ Magical Damage 248% | + Magical Damage 248% | ||
|} | |} | ||
=== Updates === | === Updates === |