Code: Empress: Difference between revisions

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! Description
! Description
|-
|-
| [[Image:Codemcombo1.jpg]]  
| [[Image:Emp1move.png]]  
| '''Dash Combo'''  
| '''Dash Launcher'''  
A dash combo for Empress that is not available for [[Code Architecture]]. After the base <br>
After Eve does her normal dash, she then follows up with a slash from Oberon and launches out<br>
dash, Oberon does a downward slash, followed by Ophelia's two-way electric burst. Launches <br>
a magical blast from Ophelia, lifting the opponent into the air.
the enemies up in the air.  


|-
|-
| [[Image:Codemcombo2.jpg]]  
| [[Image:Emp2move.png]]  
| '''Dash Jump Combo'''  
| '''Midair Ophelia Blast'''  
A combo to Eve's dash jump combo, extended into two for easy of use. Ophelia shoots a <br>
An upgrade to Eve's normal jump dash combo, she can now summon Ophelia mid-air to shoot a<br>
small burst of electric energy downward. The electric burst can hit through range. Doesn't <br>
small burst of electricity at the opponent while not knocking down the enemy.
knock down the enemy.  


|-
|-
| [[Image:Codemcombo3.jpg]]  
| [[Image:Emp3move.png]]  
| '''Launch Combo'''  
| '''Bomb Blast'''  
A new electronball combo version of Ophelia. After 2 shots of electronball, Ophelia drops <br>
After casting two electronballs, Eve summons Ophelia above her with pink grenades<br>
bombs that launches the enemies up to the air and does multiple hits.  
that explode on impact with the floor. All enemies caught in the area are launched up.


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|}
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