Dynamo Configuration - Pylon/de: Difference between revisions

m
Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-"
m (Text replacement - "ATSkillsDE" to "SkillNav - Arc Tracer/de")
m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
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== Voraussetzungen  ==
== Voraussetzungen  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Klasse              !! Meisterlevel !! Levelvoraussetzung !! SP-Kosten pro Level  
! Klasse              !! Meisterlevel !! Levelvoraussetzung !! SP-Kosten pro Level  
|-
|-
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== Skillinformation ==
== Skillinformation ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! rowspan="2" | Skill-Level !! rowspan="2" | Levelvoraussetzung !! colspan="2" | Energie-Aktivierung !! colspan="2" | Schaden (Magisch) !! rowspan="2" | Treffer-Häufigkeit (Partikelstrahl) !! rowspan="2" | Dauer !! rowspan="2" | MP-Kosten || rowspan="2" | Cooldown
! rowspan="2" | Skill-Level !! rowspan="2" | Levelvoraussetzung !! colspan="2" | Energie-Aktivierung !! colspan="2" | Schaden (Magisch) !! rowspan="2" | Treffer-Häufigkeit (Partikelstrahl) !! rowspan="2" | Dauer !! rowspan="2" | MP-Kosten || rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"