Time Tracer: Difference between revisions

553 bytes added ,  24 September 2015
m (Text replacement - "=== Specialty ===" to "{{#Widget:AdsenseR}} === Specialty ===")
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Add send his Dynamos towards the ground around the target's feet and lifts them up. He then creates a dimension gate and pull them towards him while in Super Armor.  This combo can be used to activate his Nasod Armor combos.
Add send his Dynamos towards the ground around the target's feet and lifts them up. He then creates a dimension gate and pull them towards him while in Super Armor.  This combo can be used to activate his Nasod Armor combos.
*This combo should be used from a distance, because when Add pulls targets with the dimensional gate, they maintain their launched status and may be pulled over Add's head if used at point-blank.
*This combo should be used from a distance, because when Add pulls targets with the dimensional gate, they maintain their launched status and may be pulled over Add's head if used at point-blank.
*''Post KR 07/23/2015 patch:''
**Move to [[Diabolic Esper]].
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{{CZ}} 100% Phy. Damage<br>
{{CZ}} 100% Phy. Damage<br>
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{{CX}} 1<br>
{{CX}} 1<br>
{{CX}} 1
{{CX}} 1
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| [[File:TTrcombo4.png]]
| '''Time Hole'''
After firing 3 electrical blasts from the dynamos, Add creates a time hole and pulls in targets from a distance.
*This combo can be used to activate Nasod Armor combos.
*While in Configuration Mode, the last X changes to Add kicking the energy sphere, causing multiple hits on contact.
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{{CX}} 175% Mag. Damage<br>
{{CX}} 175% Mag. Damage<br>
{{CX}} 225% Mag. Damage<br>
{{CX}} 300% Mag. Damage
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{{CX}} <br>
{{CX}} <br>
{{CX}} <br>
{{CX}}
|}
|}


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