Chaos Cannon: Difference between revisions

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*Each side of the cannon will fire a missile, and enemies that span across you can be hit by both sides. While both shells will deal damage in this case, unless the enemy moves into one of the hitboxes at a different interval, like [[4-X|Bone Dragon]] as it stretches for its '''Fire Breath''' attack, only one of the two missiles's explosion damage will apply.
*Each side of the cannon will fire a missile, and enemies that span across you can be hit by both sides. While both shells will deal damage in this case, unless the enemy moves into one of the hitboxes at a different interval, like [[4-X|Bone Dragon]] as it stretches for its '''Fire Breath''' attack, only one of the two missiles's explosion damage will apply.
*You can manually fire at a faster rate by repeatedly pressing the {{CX}} key. This reduces Chaos Mode's duration by about 30%.
*You can manually fire at a faster rate by repeatedly pressing the {{CX}} key. This reduces Chaos Mode's duration by about 30%.
*After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; [[Mobile Shelling#Red Cannonball Skill Boost|red cannonballs]] boost the damage of these shots.
*After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; [[Mobile Shelling#Red Cannonball Skill Boost|Enhanced Cannonballs]] boost the damage of these shots.
*Chaos Mode is a special [[Freiturnier#Heavy Stance|heavy stance]] that reduces damage by 80% instead of the usual 67%.
*Chaos Mode is a special [[Freiturnier#Heavy Stance|heavy stance]] that reduces damage by 80% instead of the usual 67%.
**Incapacitating [[Status Effects|status effects]] such as petrification prevent Chung from firing, but [[Chaos Cannon]]'s duration continues.
**Incapacitating [[Status Effects|status effects]] such as petrification prevent Chung from firing, but [[Chaos Cannon]]'s duration continues.
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