Chaos Cannon: Difference between revisions
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| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds | | {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds | ||
|} | |} | ||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=3 | Mode !! colspan=6 | Regular !! colspan=6 | [[Modified Warhead]]/[[Mobile Shelling]] 4 Enhanced Cannonballs | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=3 | Normal !! colspan=3 | Heavy !! colspan=3 | Normal !! colspan=3 | Heavy | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! One Side !! Both Sides !! Unsynced !! One Side !! Both Sides !! Unsynced !! One Side !! Both Sides !! Unsynced !! One Side !! Both Sides !! Unsynced | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: (234 + 1964)*10}}}}% || {{formatnum:{{#expr: (234*2 + 1964)*10}}}}% || {{formatnum:{{#expr: (234 + 1964)*10*2}}}}% | |||
| {{formatnum:{{#expr: (234 + 1964)*10*1.44}}}}% || {{formatnum:{{#expr: (234*2 + 1964)*10*1.44}}}}% || {{formatnum:{{#expr: (234 + 1964)*10*2*1.44}}}}% | |||
| {{formatnum:{{#expr: ((234 + 1964)*8 + (234 + 1964)*2*1.05)*1.2}}}}% || {{formatnum:{{#expr: ((234*2 + 1964)*8 + (234*2 + 1964)*2*1.05)*1.2}}}}% || {{formatnum:{{#expr: ((234 + 1964)*8*2 + (234 + 1964)*2*2*1.05)*1.2}}}}% | |||
| {{formatnum:{{#expr: ((234 + 1964)*8 + (234 + 1964)*2*1.05)*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: ((234*2 + 1964)*8 + (234*2 + 1964)*2*1.05)*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: ((234 + 1964)*8*2 + (234 + 1964)*2*2*1.05)*1.2*1.44 round2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: (67 + 569)*10}}}}% || {{formatnum:{{#expr: (234*2 + 1964)*10}}}}% || {{formatnum:{{#expr: (67 + 569)*10*2}}}}% | |||
| {{formatnum:{{#expr: (67 + 569)*10*1.44}}}}% || {{formatnum:{{#expr: (234*2 + 1964)*10*1.44}}}}% || {{formatnum:{{#expr: (67 + 569)*10*2*1.44}}}}% | |||
| {{formatnum:{{#expr: ((67 + 569)*8 + (67 + 569)*2*1.05)*1.2}}}}% || {{formatnum:{{#expr: ((67*2 + 569)*8 + (67*2 + 569)*2*1.05)*1.2}}}}% || {{formatnum:{{#expr: ((67 + 569)*8*2 + (67 + 569)*2*2*1.05)*1.2}}}}% | |||
| {{formatnum:{{#expr: ((67 + 569)*8 + (67 + 569)*2*1.05)*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: ((67*2 + 569)*8 + (67*2 + 569)*2*1.05)*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: ((67 + 569)*8*2 + (67 + 569)*2*2*1.05)*1.2*1.44 round2}}}}% | |||
|} | |||
*With extra shots. | |||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*Each side of the cannon will fire a missile, and enemies that span across you can be hit by both sides. While both shells will deal damage in this case, unless the enemy moves into one of the hitboxes at a different interval, like [[4-X|Bone Dragon]] as it stretches for its '''Fire Breath''' attack, only one of the two missiles's explosion damage will apply. | *Each side of the cannon will fire a missile, and enemies that span across you can be hit by both sides. While both shells will deal damage in this case, unless the enemy moves into one of the hitboxes at a different interval, like [[4-X|Bone Dragon]] as it stretches for its '''Fire Breath''' attack, only one of the two missiles's explosion damage will apply. | ||
*You can manually fire at a faster rate by repeatedly pressing the {{CX}} key. This reduces Chaos Mode's duration by about 30%. | *You can manually fire at a faster rate by repeatedly pressing the {{CX}} key. This reduces Chaos Mode's duration by about 30%. | ||
*After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; [[Mobile Shelling#Red Cannonball Skill Boost|red cannonballs]] boost the damage of these shots. | *After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; [[Mobile Shelling#Red Cannonball Skill Boost|red cannonballs]] boost the damage of these shots. |