Dread Chase: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:DreadChase.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:DreadChase.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung fires | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung fires a set of continuous homing missiles at his targets. | ||
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|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | |- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | ||
! Skill Level | ! Skill Level | ||
! Shell | ! Shell Damage <br>(Physical) | ||
! Explosion | ! Explosion Damage <br>(Magical) | ||
! Cooldown | ! Cooldown | ||
! MP Usage | ! MP Usage | ||
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| 43% | | 43% | ||
| 401% | | 401% | ||
| rowspan="9" | 10 seconds | | rowspan="9" | 10 seconds | ||
| rowspan="9" | 200 MP | | rowspan="9" | 200 MP | ||
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<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* Cannot be mana broken. | *Cannot be mana broken. | ||
* Requires ammunition to be | *Requires at least 3 ammunition to be activated. | ||
* Basically a fusion between [[Scare Chase]] and [[Sniping Ranger]]'s [[Guide Arrow]] that surpasses both. | **It can only fire a minimum of 3 shots and a maximum of 5 shots. | ||
** Will target the nearest enemy including obstacles and boxes like Scare Chase. | *Basically a fusion between [[Scare Chase]] and [[Sniping Ranger]]'s [[Guide Arrow]] that surpasses both. | ||
* When noted it may sometimes be better to fire it in the opposite than intended direction to give time for the missiles to split. | **Will target the nearest enemy including obstacles and boxes like Scare Chase. | ||
* Cumulative 4,215% damage at level 5 (un-noted). | *When noted it may sometimes be better to fire it in the opposite than intended direction to give time for the missiles to split. | ||
** Damage is further increased by [[Converted Warhead]] passive to 4,847%. | *Cumulative 4,215% damage at level 5 (un-noted). | ||
** Cumulative 5,816% (6,980% with Awakening bonus) damage at level 5 with both skill note and [[Converted Warhead]] passive. | **Damage is further increased by [[Converted Warhead]] passive to 4,847%. | ||
**Cumulative 5,816% (6,980% with Awakening bonus) damage at level 5 with both skill note and [[Converted Warhead]] passive. | |||
<br> | <br> | ||
{{ShgSkills}} | {{ShgSkills}} |