Elsword: Difference between revisions

855 bytes added ,  1 June 2013
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|-
|-
! width="20%" | Combo
! width="20%" | Combo
! Description  
! width="50%" |Description  
! width="30%" |Damage
|-
|-
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}'''  
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}'''  
| Basic 4 hit combo with his sword.  
| Basic 4 hit combo with his sword.  
|
{{CZ}} Physical Damage 100% <br>
{{CZ}} Physical Damage 120% <br>
{{CZ}} Physical Damage 120% <br>
{{CZ}} Physical Damage 140%
|-
|-
| '''{{CZ}}{{CZ}}{{CZ}}{{CX}}'''  
| '''{{CZ}}{{CZ}}{{CZ}}{{CX}}'''  
| Basic 3 hit combo with his sword, followed by a heavy slash, knocking targets quite a distance.  
| Basic 3 hit combo with his sword, followed by a heavy slash, knocking targets quite a distance.  
|
{{CZ}} Physical Damage 100% <br>
{{CZ}} Physical Damage 120% <br>
{{CZ}} Physical Damage 120% <br>
{{CX}} Physical Damage 140%
|-
|-
| '''{{CX}}{{CX}}{{CX}}'''  
| '''{{CX}}{{CX}}{{CX}}'''  
| Basic 3 heavy hit combo with his sword.  
| Basic 3 heavy hit combo with his sword.  
|
{{CX}} Physical Damage 160% <br>
{{CX}} Physical Damage 210% <br>
{{CX}} Physical Damage 240%
|-
|-
| '''{{CX}}{{CX}}{{CZ}}'''  
| '''{{CX}}{{CX}}{{CZ}}'''  
| Basic 2 heavy hit combo with his sword, followed by a uppercut that sends targets upwards.  
| Basic 2 heavy hit combo with his sword, followed by a uppercut that sends targets upwards.  
|
{{CX}} Physical Damage 160% <br>
{{CX}} Physical Damage 210% <br>
{{CZ}} Physical Damage 180%
|-
|-
| '''{{CU}}{{CZ}}'''  
| '''{{CU}}{{CZ}}'''  
| Single jump slash.
| Single jump slash.
|
{{CU}}{{CZ}}  Physical Damage 100%
|-
|-
| '''{{CU}}{{CX}}'''  
| '''{{CU}}{{CX}}'''  
| Single jump overhead slash, knocking down targets.
| Single jump overhead slash, knocking down targets.
|
{{CU}}{{CZ}}  Physical Damage 180%
|-
|-
| '''{{CDR}}{{CZ}}{{CZ}}'''  
| '''{{CDR}}{{CZ}}{{CZ}}'''  
| 2 slashes after running or dashing.
| 2 slashes after running or dashing.
|
{{CDR}}{{CZ}}  Physical Damage 120% <br>
{{CZ}}  Physical Damage 140%
|-
|-
| '''{{CDR}}{{CX}}'''  
| '''{{CDR}}{{CX}}'''  
| Heavy uppercut after running or dashing, knocking targets up.
| Heavy uppercut after running or dashing, knocking targets up.
|
{{CDR}}{{CX}}  Physical Damage 100%
|-
|-
| '''{{CDR}}{{CU}}{{CZ}}{{CZ}}{{CZ}}'''  
| '''{{CDR}}{{CU}}{{CZ}}{{CZ}}{{CZ}}'''  
| 3 sword slashes after dashing in midair.
| 3 sword slashes after dashing in midair.
|
{{CDR}}{{CU}}{{CZ}} Physical Damage 100% <br>
{{CZ}} Physical Damage 120% <br>
{{CZ}} Physical Damage 160%
|-
|-
| '''{{CDR}}{{CU}}{{CX}}{{CX}}'''  
| '''{{CDR}}{{CU}}{{CX}}{{CX}}'''  
| 1 overhead slash that does not knockdown, followed by another heavy slash that knocks targets down.
| 1 overhead slash that does not knockdown, followed by another heavy slash that knocks targets down.
|
{{CDR}}{{CU}}{{CX}} Physical Damage 200% <br>
{{CX}} Physical Damage 240%
|}
|}


<br>
<br>
== Skills  ==
== Skills  ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
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