Deadly Chaser: Difference between revisions

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==Deadly Chaser==
=Deadly Chaser=
===Specialty===
===Specialty===
After compiling the strengths of both the Silver Shooter and the Destroyer, Chung succeeds in forming two Silver Shooters. This results in Chung able to use his Silver Shooters more conveniently at any time with his new plethora of skills also being able to both disable the opponent while attacking from a suitable distance. Any incoming enemies approaching him can easily be wiped in a blink of an eye, acting as a sniper in any fight. The Deadly Chaser is surely a force to be reckoned with in the battlefield. Those who are fighting one should always be cautious, as they can instantly get shot without even realizing it.
After compiling the strengths of both the Silver Shooter and the Destroyer, Chung succeeds in forming two Silver Shooters. This results in Chung able to use his Silver Shooters more conveniently at any time with his new plethora of skills also being able to both disable the opponent while attacking from a suitable distance. Any incoming enemies approaching him can easily be wiped in a blink of an eye, acting as a sniper in any fight. The Deadly Chaser is surely a force to be reckoned with in the battlefield. Those who are fighting one should always be cautious, as they can instantly get shot without even realizing it.
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== Skills  ==
== Skills  ==
<tabber>
{{tabs
NA=
|name=Skills
{{{!}} style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|tab1=NA
{{!}}-
|contents1={{:Deadly Chaser/Skills-NA}}
{{!}} valign="top" {{!}}
|tab2=KR
 
|contents2={{:Deadly Chaser/Skills-KR}}
=== Special Active  ===
}}
{{{!}} style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[File:SI_BULLETBLITZ.png]]
{{!}} width="150" align="center" {{!}} [[Bullet Blitz]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}}  [[File:SI_ASTRIKE.png]]
{{!}} width="150" align="center" {{!}} [[Artillery Strike]]
{{!}}}
 
<br>
 
 
{{!}} valign="top" {{!}}
 
=== Active  ===
{{{!}} style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[File:SI_LEGSHOT.png]]
{{!}} width="150" align="center" {{!}} [[Leg Shot]]
{{!}}}
 
{{!}} valign="top" {{!}}
 
=== Passive  ===
{{{!}} style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[File:SI_MARKSMAN.png]]
{{!}} width="150" align="center" {{!}} [[Accurate Marksmanship]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[File:SI_INSHOW.png]]
{{!}} width="150" align="center" {{!}} [[Intense Showtime]] [[Image:lock.gif{{!}}lock.gif]]
{{!}}}
 
|-|
KR=
{{{!}} width="100%" style="background: transparent; border: transparent"
{{!}}-
{{!}} valign="top" {{!}}
=== Hyper Actives ===
 
{| border="0" cellpadding="1" cellspacing="1" style="background-color: black"
|- style="background-color: #FFFFFF;"
| width="40" | [[File:Outrageous!.png]]
| align="center" width="150" | [[Outrage Strike]] [[Image:lock.gif|lock.gif]]
|}
 
| valign="top" |
 
=== Special Actives ===
 
{{{!}} border="0" cellpadding="1" cellspacing="1" style="background-color: black"
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[File:SI_BULLETBLITZ.png]]
{{!}} width="150" align="center" {{!}} [[Bullet Blitz]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[File:SI_COMETCRASHER.png]]
{{!}} align="center" width="150" {{!}} [[Comet Crasher]] [[image:lock.gif|lock.gif]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[File:SI_POCALADBOLG.png]]
{{!}} align="center" width="150" {{!}} [[Sharpshooter Syndrome]]
{{!}}}
 
<br>
 
{{!}} valign="top" {{!}}
=== Actives ===
 
{{{!}} border="0" cellpadding="1" cellspacing="1" style="background-color: black"
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[File:SI_RUMBLESHOT.png]]
{{!}} align="center" width="150" {{!}} [[Rumble Shot]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[File:SI_LEGSHOT.png]]
{{!}} align="center" width="150" {{!}} [[Leg Shot]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[File:Rapid_Cannon.png]]
{{!}} align="center" width="150" {{!}} [[Rapid Cannon]]
{{!}}}
 
{{!}} valign="top" {{!}}
 
=== Passive ===
 
{{{!}} border="0" cellpadding="1" cellspacing="1" style="background-color: black"
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[File:Intermediate_Magic_Training.PNG]]
{{!}} width="150" align="center" {{!}} [[Intermediate Magic Training]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[File:SI_MARKSMAN.png]]
{{!}} align="center" width="150" {{!}} [[Accurate Marksmanship]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[File:SI_TUSSLETECH.PNG]]
{{!}} align="center" width="150" {{!}} [[Tussle Technique]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[File:SI_INSHOW.png]]
{{!}} align="center" width="150" {{!}} [[Intense Showtime]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[File:Gas_Piston_System.png]]
{{!}} align="center" width="150" {{!}} [[Gas Piston System]] [[image:lock.gif|lock.gif]]
{{!}}}
</tabber>
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