Explosion Impact: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Each of the two whip hits will also cause an explosion on hit enemies. These explosions deal splash damage as well, allowing the initial two swings to deal a significant amount of damage on close-by enemies.
*Each of the two whip hits will also cause an explosion on hit enemies. These explosions deal splash damage as well, allowing the initial two swings to deal a significant amount of damage on enemies near each other.
*Enemies will be pulled along by the explosions towards you, dealing around 25 hits on flat ground.
*Enemies will be pulled along by the explosions towards you, dealing around 25 hits on flat ground.
**An enemy in super armor or otherwise immovable will take on average 12 hits from the final explosions. Naturally, wider enemies will take more hits, up to 36 on extremely wide enemies such as [[Labyrinth of Ruin|Chaos Leviathan]].
**An enemy in super armor or otherwise immovable will take on average 12 hits from the final explosions. Naturally, wider enemies will take more hits, up to 36 on extremely wide enemies such as [[Labyrinth of Ruin|Chaos Leviathan]].
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