Weapon Taker: Difference between revisions
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*Though not mentioned in his backstory, '''Weapon Taker''' improves his arm not by letting it evolve like [[Over Taker]], but instead by taking parts from enemies and integrating them with his arm, improving it without increasing its influence on him. Thus this is why he is named "Weapon" Taker. | *Though not mentioned in his backstory, '''Weapon Taker''' improves his arm not by letting it evolve like [[Over Taker]], but instead by taking parts from enemies and integrating them with his arm, improving it without increasing its influence on him. Thus this is why he is named "Weapon" Taker. | ||
**This may well imply that '''Weapon Taker''' is resisting the Nasod Arm's influence, like the case of [[Sword Taker]]. However, unlike the latter, '''Weapon Taker''' still relies on the Nasod Arm close to [[Over Taker]]'s extent. | **This may well imply that '''Weapon Taker''' is resisting the Nasod Arm's influence, like the case of [[Sword Taker]]. However, unlike the latter, '''Weapon Taker''' still relies on the Nasod Arm close to [[Over Taker]]'s extent. | ||
*'''Weapon Taker''''s promotional blade is designed to resemble a gunblade and includes both a trigger and stock. This however serves no | *'''Weapon Taker''''s promotional blade is designed to resemble a gunblade and includes both a trigger and stock. This, however, serves no gameplay purpose. | ||
*His necklace appears to be black feathers, which may be a reference to his [[Raven|name]], or to the Crow Mercenaries. | *His necklace appears to be black feathers, which may be a reference to his [[Raven|name]], or to the Crow Mercenaries. | ||
*His in-game model loses one of his characteristic scars on his face while his skill image and HUD portrait still shows it. | *His in-game model loses one of his characteristic scars on his face while his skill image and HUD portrait still shows it. |