Description
File:STSactive5.png |
[Special Active] Dash forward and unleash a fury of slashes faster then the eye can see, cutting all that you cross to ribbons. The amount of slices are multiplied depending on how many targets are caught in the skill. In Awakening Mode, it will deal more hits, at a cost of lower damage. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Sword Taker | Lv5 | 65SP |
- | One Flash |
Skill Information
Skill Level | Damage | Awakened Damage | MP Usage | Cool Down |
---|---|---|---|---|
1 | 1260% per mob |
168% per hit |
300 MP |
30 Seconds |
2 | 1512% per mob |
202% per hit | ||
3 | 1764% per mob |
235% per hit | ||
4 | 2016% per mob |
269% per hit | ||
5 | 2394% per mob |
319% per hit | ||
6 | ||||
7 | 3150% per mob |
420% per hit |
Example of Damage Calculation (Lv 5)
Without Awaken:
- 1 mob = 1 hit each x 2394% (2394%)
- 2 mob = 2 hit each x 2394% (4788%)
- 3 mob = 3 hit each x 2394% (7182%)
- 4 mob = 4 hit each x 2394% (9576%)
- 5 mob = 5 hit each x 2394% (11970%)
- 6 mob = 6 hit each x 2394% (14364%)
With Awaken:
- 1 mob = 10 hit each x 319% (3190%)
- 2 mob = 20 hit each x 319% (6380%)
- 3 mob = 20 hit each x 319% (6380%)
- 4 mob = 20 hit each x 319% (6380%)
- 5 mob = 20 hit each x 319% (6380%)
- 6 mob = 20 hit each x 319% (6380%)
Tips and Details
- Potentially one of the strongest 300 MPs in the game, being capable of doing well over 11000%. It also chews through large mobs with ease.
- The skill is plagued by several bugs, sometimes having the skill missing the opponents all together. There is also a possibility of Raven 'sliding' during the animation.
- According to the Damage Calculation Chart, Non-Awakened Hypersonic Stab deals more damage as the mob count goes higher. With Awakening, two or more mobs caps the hit count and the damage. In other words, Non-Awakened Hypersonic Stab is more powerful than Awakened if hitting more than three enemies.
Trivia
- The miniboss of 5-2, Stealthy Morfos, uses a weaker variant of Hypersonic Stab.