Shooting Star/ModA: Difference between revisions
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*'''[Mod] Shooting Star''' can deal up to {{formatnum:{{#expr: 319*13 + 1258}}}}% ({{formatnum:{{#expr: 104*13 + 415}}}}% in PvP) Magical Damage. | *'''[Mod] Shooting Star''' can deal up to {{formatnum:{{#expr: 319*13 + 1258}}}}% ({{formatnum:{{#expr: 104*13 + 415}}}}% in PvP) Magical Damage. | ||
**With '''Heavy''', it can deal up to {{formatnum:{{#expr: (319*13 + 1258)*1.4}}}}% ({{formatnum:{{#expr: (104*13 + 415)*1.4}}}}% in PvP) Magical Damage. | **With '''Heavy''', it can deal up to {{formatnum:{{#expr: (319*13 + 1258)*1.4}}}}% ({{formatnum:{{#expr: (104*13 + 415)*1.4}}}}% in PvP) Magical Damage. | ||
*'''[Mod] Shooting Star''' tracking time is maximum of 7 secs and has infinite homing range in PvE. | |||
**Unlike its regular variant, It also has '''active tracking''', meaning it can lock onto targets even after initial casting. | |||
*This version of the skill unfortunately does not benefit from [[Endless Chase]]. | *This version of the skill unfortunately does not benefit from [[Endless Chase]]. | ||
*This skill also has a black hole effect added to it. | *This skill also has a black hole effect added to it. |