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(08/01/2019 KR Patch aka Re:Boot vol.4) |
m (→ECP System) |
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|contents1=<span style="display:none">{{</span> | |contents1=<span style="display:none">{{</span> | ||
=== ECP Gauge === | === ECP Gauge === | ||
The ECP gauge will recover 5 points per second. '''ECP''' skills will use ECP points instead of MP. ECP points will also be consumed when switching weapons during combos.<br> Once the gauge is consumed all the way until the red bar, '''Over Strike''' will be activated. You can not use ECP skills while '''Over Strike''' is active, but Weapon Switching is still allowed. Maximum ECP amount is 100 and it is possible to activate '''Over Strike''' instantly by using 3 '''ECP''' skills, assuming | The ECP gauge will recover 5 points per second. '''ECP''' skills will use ECP points instead of MP. ECP points will also be consumed when switching weapons during combos.<br> Once the gauge is consumed all the way until the red bar, '''Over Strike''' will be activated. You can not use ECP skills while '''Over Strike''' is active, but Weapon Switching is still allowed. Maximum ECP amount is 100 and it is possible to activate '''Over Strike''' instantly by using 3 '''ECP''' skills, assuming their ECP cost adds up to 100 ECP and your gauge is full. | ||
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|contents2=<span style="display:none">{{</span> | |contents2=<span style="display:none">{{</span> | ||
=== ECP Gauge === | === ECP Gauge === | ||
The ECP gauge will recover 5 points per second. '''ECP''' skills will use ECP points instead of MP. ECP points will also be consumed when switching weapons during combos.<br> Once the gauge is consumed all the way until the red bar, '''Over Strike''' will be activated. You can not use ECP skills while '''Over Strike''' is active, but Weapon Switching is still allowed. Maximum ECP amount is 70 and it is possible to activate '''Over Strike''' instantly by using 2 '''ECP''' skills, assuming | The ECP gauge will recover 5 points per second. '''ECP''' skills will use ECP points instead of MP. ECP points will also be consumed when switching weapons during combos.<br> Once the gauge is consumed all the way until the red bar, '''Over Strike''' will be activated. You can not use ECP skills while '''Over Strike''' is active, but Weapon Switching is still allowed. Maximum ECP amount is 70 and it is possible to activate '''Over Strike''' instantly by using 2 '''ECP''' skills, assuming their ECP cost adds up to 70 ECP and your gauge is full. | ||
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