Blazing Heart: Difference between revisions
→Additional Combos
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| [[File:BHcombo3.png]] | | [[File:BHcombo3.png]] | ||
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After slashing three times, pass through opponents while emitting flames from your palm. | |||
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{{CViZ}} 149% Phy. Damage<br> | {{CViZ}} 149% Phy. Damage<br> | ||
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| [[File:BHcombo2nd.png]] | | [[File:BHcombo2nd.png]] | ||
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Replaces the original {{CDR}}{{CX}} combo. Now shoots flames while running. Even after shooting the flames which explodes on impact, you are able to continue running. In between the shots, pressing {{CZ}} allows you to jump overhead the enemy while throwing out flames in an arc shape and continue running. Shots can be absorbed/reflected. | Replaces the original {{CDR}}{{CX}} combo. Now shoots flames while running. Even after shooting the flames which explodes on impact, you are able to continue running. In between the shots, pressing {{CZ}} allows you to jump overhead the enemy while throwing out flames in an arc shape and continue running. Shots can be absorbed/reflected. | ||
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| [[File:BHcombo4.png]] | | [[File:BHcombo4.png]] | ||
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After dashing into the air, does an uppercut followed by up to three fire-shots. Fire-shots travels slower than a normal fireball, are able to pierce one enemy. Fireballs hit twice, once upon contact and the explosion which does splash damage to targets nearby. Shot can be absorbed/reflected. | After dashing into the air, does an uppercut followed by up to three fire-shots. Fire-shots travels slower than a normal fireball, are able to pierce one enemy. Fireballs hit twice, once upon contact and the explosion which does splash damage to targets nearby. Shot can be absorbed/reflected. | ||
*After the release of [[Blazing Heart]], shots are more in a sphere than wild fire. | *After the release of [[Blazing Heart]], shots are more in a sphere than wild fire. |