Combat Ranger: Difference between revisions

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{{Infobox_character |name=Rena |color=#00FF00 |image=[[Image:Combat Ranger.png|300px]] |class=Combat Ranger |weapon=Bow |tree=[[Rena]] > [[Combat Ranger]] > [[Wind Sneaker]]}}
{{Languages|Combat Ranger}}
==Combat Ranger==
{{Infobox_character  
|name=Rena Erindel
|color={{ColorSel|Character|Rena}}
|image=[[File:Portrait - Combat Ranger.png|center|225px]]  
|class=[[File:Mini Icon - Combat Ranger.png]] Combat Ranger  
|weapon=Bow
|ability=Wind Control
|age=Unknown
|race=Elf
|ESP=Movement Speed Increase
|tree=<dfn>{{</dfn>
{{Class Tree|
| 1-0=[[File:Icon - Rena.png|40px|link=Rena]]
| 1-1=[[File:Icon - Combat Ranger.png|40px|link=Combat Ranger]]
| 1-2=[[File:Icon - Wind Sneaker.png|40px|link=Wind Sneaker]]
| 1-3=[[File:Icon - Anemos.png|40px|link=Anemos]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 20 March 2008<br>[[File:German Flag.png|20px]] 8 December 2010<br>[[File:American Flag.png|20px]] 4 May 2011
|stat=
{{CharStats
| Speed=2
| Range=1
| Difficulty=2
| Damage=P
}}}}
<center>{{quotation|Shall we get started?}}</center>
<br>


=== Speciality ===
= [[File:Icon - Combat Ranger.png]] Combat Ranger =
The Combat Ranger loves to kick sweet jelly ass! While she still uses her bow, she prefers to move in close and use her awesome melee attacks. Her powerful legs allow her to launch enemies into the air so that she can attack them with a barrage of combos while they're most vulnerable.


=== <br>First Class Advancement ===
'''[A ranger that focuses on close combat and kicks]'''
[[Rena]] is required to be Lv15 to begin her first class advancement.  
=== Background ===
{{Background
|NA=
As a close combat specialist, Combat Ranger focuses more on close-combat skills, using her bow for support.


==== Ranger ====
She blocks enemy movements with long-ranged attacks, then destroys them with elegantly delivered kicks.
|KR=
활과 마법을 잘 쓴다고 알려진 엘프족이지만 엘프 전사의 소양으로써 근접전투 기술을 연마하기도 한다. 그리고 이런 격투 기술을 활보다 힘써 갈고 닦는 전사들이 등장하게 되었다.


#Defeat '''Willam Phoru''' (Boss) 2 times at [[2-4]] on any difficulty.<br>
컴뱃 레인저로 불리는 이들은 원거리 공격으로 상대의 움직임을 봉쇄하고 우아한 움직임으로써 적을 격퇴하는 무술을 구사한다. 활만 사용한다고 만만하게 보았다가는 잠시 후 묵직하게 꽂히는 전사의 발차기를 경험하게 될 것이다.
#
|KRT=
#*Collect 10 drops from the '''Bats''' in [[2-2|Banthus Cave]] on any difficulty.<br>
Although the elves are known to use bows and magic well, they also hone their close-combat skills as an elf warrior. And the warriors who honed these fighting skills harder than bows appeared.
#*Collect 10 drops from the '''Mickys''' in [[2-3]] on any difficulty.<br>
#Speak to [[Elder#Hoffman|Hoffman]] , the mayor of [[Elder]].<br>
#Eliminate 15 '''Wisps''' in [[2-1]] on any difficulty.<br>


<br> After completing the Ranger quest chain, [[Rena]] can decide between advancing as [[Sniping Ranger]] or [[Combat Ranger]].<br>
Called Combat Rangers, they use a martial art that blocks the opponent's movement with a ranged attack and repels the enemy with elegant movements. If you take it easy with only using a bow, you will experience a warrior's kick that sticks heavily after a while.  
}}
<br>


==== Combat Ranger ====
== First Class Advancement ==
Completing the following advancement quest or using the Item Mall item: '''Combat Ranger's Spirit''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|1st|Rena|Combat Ranger
| <!-- [Quest 1 Description] --> As she battled more and more, Rena realizes how useful close-range combat is. Rena thinks back to the techniques she learned just because she thought it was required of her as an Elf. The wind blowing through Bethma Valley felt strangely familiar.


#Talk to [[Elder#Ruichel|Ruichel]] in [[Elder]]
| <!-- [Quest 2 Description] --> It seems Bethma's situation is serious. First they must calm the Lizardman and try to talk. It is much easier to take down enemies without harming them using kicks than arrows. Feel the wind surrounding your body and take down Lizardman warriors.
#*Eliminate 8 '''Big Soldiers''' in [[2-3]] on any difficulty.<br>
#*Defeat the '''Bat King''' (Miniboss) in [[2-2]] on Very Hard mode.<br>
#Clear [[2-5]] on any difficulty within 8 minutes .<br>
#
#*Clear [[2-5]] on Very Hard or above (☆☆+) with at least a B rank.<br>
#*Clear [[2-4]] on Very Hard or above (☆☆+) with at least a B rank.<br>


<br> At Lv35, a [[Combat Ranger]] can advance into a [[Wind Sneaker]].  
| <!-- [Quest 3 Description] --> Feeling the wind surround her body as her hits directly come into contact with her enemies felt fascinating. Though there were warriors back at the village who trained in close-range combat, she always assumed it wasn't a path for her. Is there anyway to hone this technique?<br>Perhaps Stella would know as someone who served for Velder Kingdom.


| <!-- [Quest 4 Description] -->The martial arts she learned from Stella allowed her to use more precise techniques. Every time she extends her legs the wind surrounding her pushes her softly, or sometimes sharply.<br>She is now prepared. It's time to deliver heavy blows to enemies who dodges arrows and closes in.
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can advance into a [[Wind Sneaker]].
<br>
<br>
[[File:cs.png|thumb|'''Combat Ranger''' can also be obtained by using the Cash Shop item: '''Combat Ranger's Spirit''']]


== Additional Combos  ==
{{clearfix}}
== Skill Tree ==
 
{{:Skill Tree: Combat Ranger}}
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{clearfix}}
== Additional Commands ==
{{SkillText|Combo|Power Shot}}
{{SkillText|Combo|1}}
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="30%" |Image
! width="45%" |Description
! width="25%" |Damage
|-
|-
! Image
| [[File:Combo - Combat Ranger 1.png|520px]]
|
After doing the standard {{CUU}}{{CZ}} combo, execute a spin kick that creates a gust of wind with the momentum to damage surrounding enemies.
|
{{CUU}}<br>
{{CZ}} 182% Phy. Damage<br>
{{CZ}} 50% x4 Phy. Damage<br>
|-
|-
| [[Image:Superrena.png]]
| [[File:Combo - Combat Ranger 2.png|520px]]  
 
|
After doing the standard {{CDR}}{{CZ}} combo, slide once more and finish with a upwards kick. The first dash can also be cancelled with an skill.
|
{{CDR}}<br>
{{CZ}} 173% Phy. Damage <br>
{{CZ}} 209% Phy. Damage <br>
{{CZ}} 228% Phy. Damage
|-
|-
| [[Image:Superren.png]]
| [[File:Combo - Combat Ranger 3.png|520px]]  
 
|
After doing the standard {{CX}} or {{CX}}{{CX}} combo, slide towards the enemy, knee them while in Super Armor and finish the combo with a upward kick that launches enemies.
|
{{CX}} 261% Mag. Damage<br>
{{CX}} 295% Mag. Damage<br>
{{CZ}} 290% Phy. Damage<br>
{{CZ}} 296% Phy. Damage<br>
{{CZ}} 393% Phy. Damage
|-
|-
| [[Image:Superre.png]]  
|[[File:Combo - Combat Ranger DRUZZZ.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
 
|
After doing the standard {{CDRU}}{{CZ}} combo, execute a second kick that will launch enemies up and finish with a third kick that inflicts heavy hitstun while in '''Super Armor'''.
|
{{CDRU}} <br>
{{CZ}} 188% Phy. Damage <br>
{{CZ}} 201% Phy. Damage <br>
{{CZ}} 302% Phy. Damage
|}
|}
 
=== Updates ===
<br>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
 
|-
== Skills  ==
! colspan=2 | Date !! rowspan=2 | Changes
 
|-
{| width="100%" class="FCK__ShowTableBorders" style="border: medium none transparent; background: none repeat scroll 0% 0% transparent;"
! KR !! NA
|-
| 02/01/2014 || 08/13/2014 || align="left" |
*{{buff|Modified {{CUU}}{{CZ}}{{CIO|Z}} and {{CUU}}{{CX}}{{CIO|Z}} to create a whirlwind that pulls enemies to you.}}
|-
| 07/23/2015 || 12/16/2015 || align="left" |
*{{buff|Added new {{CX}}{{CX}}{{CZ}}{{CZ}}{{CZ}} combo.}}
|-
|-
| valign="top" |  
| 06/20/2019 || 07/17/2019 || align="left" |
=== Special Active  ===
*{{buff|{{CDRU}}{{CZ}}{{CIO|Z}}{{CZ}} forward movement reduced but launches enemies.}}
 
*{{buff|{{CDRU}}{{CZ}}{{CZ}}{{CIO|Z}} Super Armor added and does not launch.}}
{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
*{{nerf|{{CUU}}{{CX}}{{CZ}} combo removed.}}
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Spinning_Kick.png]]
| align="center" width="150" | [[Spinning Kick]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Crecent Kick.png]]
| align="center" width="150" | [[Crescent Kick]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SHOCK_HO.png]]
| align="center" width="150" | [[Sharp Fall]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:TAI-HO-MING.png]]
| align="center" width="150" | [[Dive Kick Bombing ]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Copy_of_SC_2010_9_17_12_43_54_.PNG]]
| align="center" width="150" | [[Violent Attack]] [[Image:lock.gif|lock.gif]]
|}
|}
<br>


| valign="top" |
== Skills ==
{{:Combat Ranger/Skills}}
<br>


=== Active  ===
== Gallery ==
:''Full Gallery: [[Rena/Gallery]]
{{:Combat Ranger/Artwork}}
{{:Combat Ranger/Misc}}
<br>


{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
== Trivia ==
|- style="background-color: rgb(255, 255, 255);"
*While in Bethma, Rena was trained by [[Stella]] to improve her close-combat skills. While being trained in both fist and kick techniques, Rena focuses more of kicking techniques due to her Elven warrior training which mainly utilize close combat kicking techniques.
| width="40" | [[Image:Reflect_Kick.png‎]]
*Before her model was revamped, '''Combat Ranger''''s hair was tied by two red block beads, the smaller of which can be seen in her portrait. They were later changed to large ribbon and a hair tie.
| align="center" width="150" | [[Reflect Kick]]
<br>
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Low_Kick.PNG]]
| align="center" width="150" | [[Low Kick]] [[Image:lock.gif|lock.gif]]
|}
 
| valign="top" |
 
=== Buff  ===
 
{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]
| align="center" width="150" | [[Magic Adrenaline]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:STactive3.png]]
| align="center" width="150" | [[Power Adrenaline]]
|}
 
| valign="top" |
=== Passive  ===
 
{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Intermediate Magic Training.PNG]]
| align="center" width="150" | [[Intermediate Magic Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:STPassive2.png]]
| align="center" width="150" | [[Intermediate Strength Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Agility.png]]
| align="center" width="150" | [[Agility]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Fighting_Spirit.png]]
| align="center" width="150" | [[Fighting Spirit]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Swift_Kicks.png]]
| align="center" width="150" | [[Swift Kicks]]
|}
 
|}


<br>
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=컴뱃 레인저 |KRName=Combat Ranger
|JP=コンバットレンジャー |JPName=Combat Ranger
|TW=衝鋒者 |TWName=Charger
|CN=冲锋者 |CNName=Charger
|FR=Guerrière archère |FRName=Archer Warrior
|DE=Kriegsschützin |DEName=War Markswoman
|IT=Arciera Guerriera |ITName=Archer Warrior
|PL=Strzelec Bojowy |PLName=Battle Markswoman
|ES=Tiradora de guerra |ESName=War Markswoman
|UK=Battle Markswoman
|BR=Arqueira de Combate |BRName=Combat Archer
}}


{{Characters}}
{{Characters}}
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