Deep-Sea Passage: Emergency Crisis: Difference between revisions

no edit summary
No edit summary
 
(12 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Development}}
{{Languages|Deep-Sea Passage: Emergency Crisis}}
{{Languages|Deep-Sea Passage: Emergency Crisis}}
{{DungeonPage
{{DungeonPage
Line 8: Line 7:
| BigPic=14-Xnew.png
| BigPic=14-Xnew.png
| DunName=Deep-Sea Passage: Emergency Crisis
| DunName=Deep-Sea Passage: Emergency Crisis
| Quotation=-
| Quotation=The El Search Party follows the noise in to the tunnel and face swarming machines.
| Description=-
| Description=Back at the Deep-Sea Tunnel, there's sound echoing through the tunnels where there should be none.
| LvNeed=99
| LvNeed=99
| LvFit=5000000
| LvFit=5000000
| XEntryReq=<dfn>{{</dfn>
*5 weekly entries permitted. Entry count is shared with other Secret Dungeons.
*Must be Level 99 or higher.
<dfn>}}</dfn>
| Detail=<dfn>{{</dfn>
| Detail=<dfn>{{</dfn>
====Environmental Debuff - Demon Realm====
====Environmental Debuff - Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 70%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 70%.
==== Guide ====
For the first 2 maps, defeat monsters to drop <!--Not sure the name--> unrefined rocks. Touching the rocks will give 1 stack of {{se|1023|Glaciem Ore}}. You can reach a maximum of 30 stacks. Moving to the center of the Energy Conversion Device in the center of the map will refine them. Once the quota of 30 {{se|1023|Glaciem Ores}} is met, you will be prompted to close the gates. Hit the levers located at the gate to close them. Any enemies behind or near the closed gate will receive damage. Tip is to lure remaining enemies to the gate to kill them faster.
<dfn>}}</dfn>
<dfn>}}</dfn>
| DunMap=[[File:14-Xmap.png]]
| Ally=<dfn>{{</dfn>
| Ally=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:14-XDevice.png|60px]]
| '''???''' -  
| '''Energy Conversion Device''' - A device in the center of the map that converts {{se|1023|Glaciem Ores}} into energy. Each device requires 30 {{se|1023|Glaciem Ores}}.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Mob=<dfn>{{</dfn>
| Mob=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:13-4 Mob 4.png|60px]]
| '''???''' -  
| '''A.M.P.S Type - Abyssicola''' - A floating spherical robot containing some type of suspicious liquid.
|
|
*'''???:'''  
*'''Gas Emission:''' It will start to emit gas wherever it moves for a period of time.
<dfn>}}</dfn>
*'''Gas Leak:''' Upon being defeated, they will release their contents, spewing a cloud of pink gas which will inflict {{se||Extreme Coldness}} on players nearby.
| Obstacle=<dfn>{{</dfn>
|-
|[[File:Dunno.png|60px]]
|[[File:13-4 Mob 5.png|60px]]
| '''???''' -  
| '''A.M.P.S Type - Archelon''' - A mechanical robot modeled after a sea turtle with some kind of jet propulsion system attached to its back.
|
*'''Jet Ram:''' Propels itself forwards with its jet, ramming into players in its path. It will leave behind a trail of noxious gas.
*'''Rocket Stomp:''' Shoots itself diagonally upward with its jet boosters. The landing will generate a shockwave.
|-
|[[File:13-4 Mob 6.png|60px]]
| '''A.M.P.S Type - Kaempferi''' - A mechanical robot modeled after a crab with extremely long legs.
|
*'''Claw Swipe:''' Swipes downwards with its two metal claws.
*'''Gas Emission:''' Emits a gas beneath itself which deals damage to players.
'''Note:'''
*Only its main body has a hitbox, and while it is larger than the visual, certain attacks on ground level will be too short to hit the monster.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Boss=<dfn>{{</dfn>
| Boss=<dfn>{{</dfn>
|-
|-
|[[File:Dunno.png|60px]]
|[[File:14-XBoss.png|60px]]
| '''???''' -
| '''Berserk A.M.P.S. Type - Gerstalker'''
|
|
*'''???:'''  
*'''Move:''' While moving, its legs are capable to dealing damage when they lift and land.
*'''Gas Emission:''' Releases a volatile pink gas from its main body as well as any functioning legs. The gas will leave trails behind and continuously damage any players in it.
*'''Charging Laser:''' Charge up a powerful laser. When fully charged, laser will be fired from one side of the screen to the other.
**During the charging phase, one of it's legs can be "destroyed" to stop the charging. The indication for the leg that can be damaged is shown but it having a dark-red aura and a HP bar. The weakness leg can only hit damage by Commands and Actives.
*'''Missiles:''' Its central body will open up, revealing an arsenal of missiles which it will fire off. Missiles will hit certain marked areas and is fairly dodge-able.
'''Note:'''
*Unlike the boss in [[Abandoned Deep-Sea Tunnel]], the hitbox for this boss is in its center and it has no invulnerable status.
<dfn>}}</dfn>
| Reward=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%
|-
! width="5%" | Image
! width="15%" | Item Name
! width="25%" | How to Obtain
! width="55%" | Effect
|-
| [[File:HQ_Shop_Item_154066.png]]
| Barrier's Fragment
| Obtained by playing the dungeon.
| Throw at [[A tree imbued with the El energy]] to gain rewards.
|-
| [[File:HQ_Shop_Item_154065.png]]
| El Reward
| Obtained by playing the dungeon.
| Exchange for rewards at [[Ariel]].
|-
| [[File:Dunno.png]]
| ED
| Obtained by playing the dungeon.
| ED Gain: 21,000,000
|-
| [[File:Dunno.png]]
| EXP
| Obtained by playing the dungeon.
| EXP Gain: 200,000,000
|}
<dfn>}}</dfn>
<dfn>}}</dfn>
| BDrop=
| SBGM=[http://www.youtube.com/watch?v=p9bC0C3pIMQ '''''li_devildom2_tunnel_01''''']
| SBGM=[http://www.youtube.com/watch?v=p9bC0C3pIMQ '''''li_devildom2_tunnel_01''''']


Line 44: Line 94:
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
 
File:RigoSDRock.png|Unrefined rock left behind by monsters.
File:RigoSDBossWeakness.png|Indication of weakness during the boss charging laser attack.
</gallery>
</gallery>
| Dialogue=
| Dialogue=
 
{{tabber
|Trivia=
|$divclass=tabber-vertical
|Dungeon Intro Dialogue=
*{{StoryIcon|Chv}} '''Ciel:''' ''The machines are swarming this place. This can't be normal.
*{{StoryIcon|RH}} '''Raven:''' ''We need to find a way to stop their advance.''
|Boss Intro Dialogue=
*{{StoryIcon|KE}} '''Elsword:''' ''They're moving again...!? Was this the reason for the strange phenomenon in the '' <!--It keeps getting cut off here. _(:3/ -->
*{{StoryIcon|CEs}} '''Eve:''' ''The defense system is stronger than before. We need to find a way to weaken the barrier.''
|Mid Boss Dialogue=
''Upon Casting '''Missiles''':''
*{{StoryIcon|Gerstalker}} '''Gerstalker:''' ''Targeting system error... Indiscriminate fire commencing...
----
''Upon Casting '''Charging Laser''':''
*{{StoryIcon|Gerstalker}} '''Gerstalker:''' ''Complete annihilation system activated.''
----
''Upon Destroying Leg:''
*{{StoryIcon|Gerstalker}} '''Gerstalker:''' ''Energy charge failure. Barrier capacity lowered.''
|Boss Outro Dialogue=
*{{StoryIcon|Gerstalker}} '''Gerstalker:''' ''System damaged...cannot be... repaired....
|Dungeon Victory Quote=
*'''Elsword:''' ''There's a lot of gas leaking from the legs right before the laser attack. You think that's their weakness? Now, we'll stop them for real this time!''
*'''Aisha:''' ''Uugh, it was still broken in places so it was worse than last time. Why couldn't they have managed this better!''
*'''Rena:''' ''I don't think Mr. Winster was directly involved with the machines... Do you think some kind of emergency alert was in place? But an outbreak like this... I'm not sure they'd even recognize the supervisor...''
*'''Raven:''' ''Last time there were homing missiles involved. It seems not all functions have been restored. One thing for sure, these machines will obsessively chase you down.''
*'''Eve:''' ''We suspected because of noise and movement, but to think they were actually reactivated...''
*'''Chung:''' ''We defeated the machine because it might attack the village... But is it ok to handle the security system of the tunnel like this?''
*'''Ara:''' ''It's horrible... Absolutely horrible! I dislike creatures with many legs, but those with many joints? Absolutely! Infinitely more terrible!''
*'''Elesis:''' ''Ugh, that was crazy. It seems some of the functions have been enhanced with the loss of some, like that barrier around the core. I shouldn't have underestimated them despite defeating them once!''
*'''Add:''' ''I acknowledge that for inferior piece of junk, they made an effort to fulfill their directives, kuku.<br>But I bet you won't feel like moving anymore, after that proper beating.''
*'''Lu:''' ''I'm glad we were able to handle this situation. If we let them, the machines might have left the tunnel and caused havoc in Rigomor. Now, then... We'll let Winster handle the rest.''
*'''Ciel:''' ''Phew, it wasn't easy with the missiles, but we managed to take it down. It was eerie seeing it move around leaking freeze gas, almost destroyed. Lu, are you alright?''
*'''Rose:''' ''Releasing toxin with the energy conversion device to defeat the machines was a efficient and good decision. Is everyone alright?''
*'''Ain:''' ''Haha, how persistent. This time we destroyed it for sure, so hopefully Mr. Supervisor repairs them properly this time.''
*'''Laby:''' ''Coming here reminds Laby when first meeting the El Search Party! ......Huh? Uh huh, Laby still remember! Don't breathe the pink gas, right? Hehee!''
}}
|Trivia=<dfn>{{</dfn>
*This secret dungeon is based off of [[Abandoned Deep-Sea Tunnel]], having the same underwater segment level design, monsters and boss design.
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
Line 56: Line 143:
! KR !! NA
! KR !! NA
|-
|-
| 11/09/2023 || - || align="left" |  
| 11/09/2023 || 12/06/2023 || align="left" |  
*'''Deep-Sea Passage: Emergency Crisis''' added.
*'''Deep-Sea Passage: Emergency Crisis''' added.
|-
| 14/03/2024 || 04/24/2024 || align="left" |
*'''A.M.P.S Type - Archelon''' Jet Ram attack changed to push the character instead of launching them.
*'''Berserk A.M.P.S. Type - Gerstalker''' will prioritize performing the Charging Laser pattern.
*{{nerf|'''ED Gain''' decreased.}}
|}
|}
<dfn>}}</dfn>
<dfn>}}</dfn>
Line 64: Line 156:
|Color={{ColorSel|Village|14}}
|Color={{ColorSel|Village|14}}
|KR=심해 통로 : 비상 사태|KRName=Deep-Sea Passage: Emergency Crisis
|KR=심해 통로 : 비상 사태|KRName=Deep-Sea Passage: Emergency Crisis
|JP=深海トンネル:非常状態 |JPName=Deep Sea Tunnel: Emergency Situation
|TW=深海通道 : 緊急事件 |TWName=Deep Sea Passage: Emergency
|CN=深海隧道:紧急事态 |CNName=Deep Sea Passage: Emergency
}}
}}
}}
}}
ElEditors, Administrators
94,533

edits