Dread Chase: Difference between revisions

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__NOTOC__{{Languages|Dread Chase}}
__NOTOC__{{Languages|Dread Chase}}
<div style="float: right;">
{{#ev:youtube|dlamTGc9W3I|400|right}}
{{#ev:youtube|dlamTGc9W3I|400}}
</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:DreadChase.png]]<br>
| [[File:DreadChase.png]]
| {{SkillType|SA|S}} Shoot consecutive homing missiles.
| {{SkillType|SA|S}} Shoot consecutive homing missiles.
|-
|-
|
|
| {{SkillText|Cannonball|3 to 5}}
| {{SkillText|Cannonball|3 to 5}}
{{SkillText|True|ExplosionRange}}
|-
|
| {{SkillText|True|ExplosionRange}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! rowspan="3" | Mode !! colspan="4" | Damage (Magical) !! colspan=2 | Max Hits Per Missile !! rowspan=3 | Missile Count !! rowspan="3" | Cannonball Consumption !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits Per Missile !! rowspan=3 | Missile Count !! rowspan=3 | Cannonball Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! colspan="2" | Default !! colspan="2" | Divided !! rowspan="2" | Default !! rowspan="2" | Divided
! colspan=2 | Default !! colspan=2 | Divided !! colspan=2 | Default !! colspan=2 | Divided
|-
|-
! Bullet Attack !! Blast Attack !! Bullet Attack !! Blast Attack
! Bullet Attack !! Blast Attack !! Bullet Attack !! Blast Attack !! Bullet Attack !! Blast Attack !! Bullet Attack !! Blast Attack
|-  
|-  
| '''{{PvE}}''' || 309% || 897% || 115% || 334% || rowspan="2" | 1 || rowspan="2" | 3 || rowspan="2" | 1 x [Cannonballs Consumed] || rowspan="2" | 3 ~ 5 || rowspan="2" | 200 MP || rowspan="2" | 15 Seconds
| {{PvE}} || 309% || 897% || 115% || 334% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 3 ~ 5 || rowspan=2 | 3 ~ 5 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 89% || 261% || 34% || 97%
| {{PvP}} || 89% || 261% || 34% || 97%
|}
|}
*'''Default''' and '''Divided''' are mutually exclusive.
*'''Default''' and '''Divided''' are mutually exclusive.
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Traits|Chung|Dread Chase|Critical, Heavy|mp=200|cd=15}}
|-
! colspan=2 | Critical Dread Chase !! colspan=2 | Heavy Dread Chase
|-
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Critical|120}} || 240 MP || {{SkillText|Heavy|144|120}} || 18 Seconds
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{:Modified Warhead}}
{{Damage|true|Chung
{{:Mobile Shelling}}
|dmg=309, 897
|pvp_dmg=89, 261
|hits=3, 3
|hits_max=5, 5
|awk_dmg=115, 334
|pvp_awk_dmg=34, 97
|awk_hits=3*3, 3*3
|awk_hits_max=5*3, 5*3
|awk_alias=Dread Chase, Divided
|passive1=Modified Warhead
|passive_define2=1.05, 1.05, Mobile Shelling
|suffix2=<br>With Enhanced Cannonballs
|combine=1, 2
|heavy=true
}}
*Damage ranges from 3~5 cannonballs consumed.


=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
|-
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|-
! Default !! Divided !! Default !! Divided !! Default !! Divided !! Default !! Divided
|-
| {{PvE}}
| {{formatnum:{{#expr: (309 + 897)*3}}}} ~ {{formatnum:{{#expr: (309 + 897)*5}}}}%
| {{formatnum:{{#expr: (115 + 334)*3*3}}}} ~ {{formatnum:{{#expr: (115 + 334)*3*5}}}}%
| {{formatnum:{{#expr: (309 + 897)*3*1.44}}}} ~ {{formatnum:{{#expr: (309 + 897)*5*1.44}}}}%
| {{formatnum:{{#expr: (115 + 334)*3*3*1.44}}}} ~ {{formatnum:{{#expr: (115 + 334)*3*5*1.44}}}}%
| {{formatnum:{{#expr: (309 + 897)*3*{{#arrayindex:Modified Warhead|0}}}}}} ~ {{formatnum:{{#expr: ((309 + 897)*(1+{{#arrayindex:Mobile Shelling|1}}))*5*{{#arrayindex:Modified Warhead|0}} round2}}}}%
| {{formatnum:{{#expr: (115 + 334)*3*3*{{#arrayindex:Modified Warhead|0}}}}}} ~ {{formatnum:{{#expr: ((115 + 334)*(1+{{#arrayindex:Mobile Shelling|1}}))*3*5*{{#arrayindex:Modified Warhead|0}} round2}}}}%
| {{formatnum:{{#expr: (309 + 897)*3*{{#arrayindex:Modified Warhead|0}}*1.44 round2}}}} ~ {{formatnum:{{#expr: ((309 + 897)*(1+{{#arrayindex:Mobile Shelling|1}}))*5*{{#arrayindex:Modified Warhead|0}}*1.44 round2}}}}%
| {{formatnum:{{#expr: (115 + 334)*3*3*{{#arrayindex:Modified Warhead|0}}*1.44 round2}}}} ~ {{formatnum:{{#expr: ((115 + 334)*(1+{{#arrayindex:Mobile Shelling|1}}))*3*5*{{#arrayindex:Modified Warhead|0}}*1.44 round2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: (89 + 261)*3}}}} ~ {{formatnum:{{#expr: (89 + 261)*5}}}}%
| {{formatnum:{{#expr: (34 + 97)*3*3}}}} ~ {{formatnum:{{#expr: (34 + 97)*3*5}}}}%
| {{formatnum:{{#expr: (89 + 261)*3*1.44}}}} ~ {{formatnum:{{#expr: (89 + 261)*5*1.44}}}}%
| {{formatnum:{{#expr: (34 + 97)*3*3*1.44}}}} ~ {{formatnum:{{#expr: (34 + 97)*3*5*1.44}}}}%
| {{formatnum:{{#expr: (89 + 261)*3*{{#arrayindex:Modified Warhead|1}}}}}} ~ {{formatnum:{{#expr: ((89 + 261)*(1+{{#arrayindex:Mobile Shelling|1}}))*5*{{#arrayindex:Modified Warhead|1}} round2}}}}%
| {{formatnum:{{#expr: (34 + 97)*3*3*{{#arrayindex:Modified Warhead|1}}}}}} ~ {{formatnum:{{#expr: ((34 + 97)*(1+{{#arrayindex:Mobile Shelling|1}}))*3*5*{{#arrayindex:Modified Warhead|1}} round2}}}}%
| {{formatnum:{{#expr: (89 + 261)*3*{{#arrayindex:Modified Warhead|1}}*1.44}}}} ~ {{formatnum:{{#expr: ((89 + 261)*(1+{{#arrayindex:Mobile Shelling|1}}))*5*{{#arrayindex:Modified Warhead|1}}*1.44}}}}%
| {{formatnum:{{#expr: (34 + 97)*3*3*{{#arrayindex:Modified Warhead|1}}*1.44 round2}}}} ~ {{formatnum:{{#expr: ((34 + 97)*(1+{{#arrayindex:Mobile Shelling|1}}))*3*5*{{#arrayindex:Modified Warhead|1}}*1.44 round2}}}}%
|}
*Base damage ranges from 3 to 5 normal cannonballs used.
*Modified damage ranges from 3 normal cannonballs to 5 enhanced cannonballs used.
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! Affected By Action Speed
! Affected By Action Speed
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
ConvertedWarhead.png; Modified Warhead;
| width="40" | [[File:ConvertedWarhead.png]]
Reload.png; Reload Mastery;
| align="center" width="150" | [[Modified Warhead]]
MAM.png; Mobile Shelling;
| width="40" | [[File:Reload.png]]
}}
| align="center" width="150" | [[Reload Mastery]]
| width="40" | [[File:MAM.png]]
| align="center" width="150" | [[Mobile Shelling]]
|}
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
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