Dritt · Attentat: Difference between revisions

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__NOTOC__{{Languages|Dritt · Attentat}}
__NOTOC__{{Languages|Dritt · Attentat}}
<div style="float: right;">{{#ev:youtube|sXbLffq3ap4|300}}</div>
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:LESA3.png]]
| [[File:LESA3.png]]
| {{SkillType|SA|T}} Cause an impact at the nearest enemy in a frontal fan-shaped area and throw 3 daggers at the hit target.
| {{SkillType|SA|T}} Give shock to the nearest enemy within the fanwise radius ahead and throw a dagger to the hit enemy. Tracking radius is reduced by 30% in PvP.
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|{{SkillText|Dritt Attentat}}
|<font color="00ffcc">'''Silent Assassination'''</font>
*Penetrates all targets.
*Damage increased by 10% per {{se||Bleed}} stack.
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Ain}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
! Class !! Level Required
|-
|-
| [[Lofty: Executor]] || 30 || 86 || 33 || 41
| [[Lofty: Executor]] || 30
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! Silent Assassination || colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Impact !! Dagger Throw !! Impact !! Dagger Throw
! Impact !! Dagger Throw !! Dagger Throw Damage Increase !! Impact !! Dagger Throw
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 571% || 545% || rowspan=2 | 10% x {{se||Bleed}} Stacks || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
| {{PvP}} || 216% || 208%
|-
| colspan="8" | '''[Enhanced]'''
|-
|-
| align="left" | 30 || rowspan=2 | 775% || rowspan=2 | 478% || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 571% || 545% || rowspan=2 | 15% x {{se||Bleed}} Stacks || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced] 86
| {{PvP}} || 216% || 208%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Dritt · Attentat|Light, Critical|mp=100}}
|- style="background:{{ColorSel|CharLight|Ain}}"
<br>
! colspan=3 | Light Dritt · Attentat !! colspan=3 | Critical Dritt · Attentat
 
|- style="background:{{ColorSel|CharLight|Ain}}"
== Total Damage ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
{{Damage|true|Ain
|- style="background:{{ColorSel|CharLight|Ain}}"
|dmg=571, 545
! MP Useage !! MP Useage
|pvp_dmg=216, 208
|-
|hits=1, 3
| 33 || {{SkillText|Light|80}} || 80 MP || 41 || {{SkillText|Critical|120}} || 120 MP
|dmg_max=i, i*1.45
|}
|pvp_dmg_max=i, i*1.45
}}
*Damage ranges from 0~3 stacks of {{se||Bleed}} on a single target.
<br>
 
== Related Skills ==
{{SkillTable
|LEP1.png; Continuous Projection;
AmTP1.png; Reinforced Projection;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill will consume bleeding stacks on the initial hit enemy, but not on any enemies the spears hit afterwards.
*The daggers consume the bleeding stacks for their damage increase, but only on the initially hit enemy, not on any enemies the daggers hit afterwards.
*The skill will keep increasing in damage as long as it penetrates through bleeding enemies. It will use the damage dealt and then increase that by however many bleeding stacks are on the new target.
*The skill will keep increasing in damage as long as it penetrates through bleeding enemies. It will use the damage dealt and then increase that by however many bleeding stacks are on the new target.
**For example, a spear doing 1000 damage on the first enemy will do 1200 damage on the second if it has 2 bleed stacks, and then 1560 on the third if that one has 3 bleed stacks.
**For example, at '''[Enhanced]''', if there are 5 enemies in a row all with 3 bleeding stacks, the 5th enemy in the row would take {{formatnum:{{#expr: 545*1.45*1.45*1.45*1.45*1.45 round 2}}}}% ({{formatnum:{{#expr: 208*1.45*1.45*1.45*1.45*1.45 round 2}}}}% in PvP) Physical Damage per dagger.
*The "Impact" part of the skill will not target objects such as doors or boxes and the skill will fail to activate if no other suitable targets are nearby.
*The '''Impact''' part of the skill will not target objects such as doors or boxes and the skill will fail to activate if no other suitable targets are nearby.
**The "Dagger Throw" part will still target these objects, even when better targets are around, despite being unable to do damage to them either.
**The '''Dagger Throw''' part will still target these objects, even when better targets are around, despite being unable to do damage to them either.
<br>


== Trivia ==
== Trivia ==
*The skill name is German for '''Third · Assassination'''
*This skill's name is German for '''Third · Assassination'''
*In Europe, Tertius Insidiae is Latin for '''Third Ambush'''.
**Correctly spelled it would be '''Tertiae Insidiae'''.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/15/2016 || 12/21/2016 || colspan=2 align="left" |
*'''Dritt · Attentat''' added.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*Fixed issue where Dagger Throw cannot homing sometimes.
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{buff|Impact damage increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*None
| align="left" |
*{{nerf|Vertical tracking radius decreased by 30%.}}
|}
<br>
<br>


{{LESkills}}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Ain}}
|KR=드릿트 · 어텐타트 |KRName=Dritt · Attentat
|CN=第三秘术 · 暗杀 |CNName=Third Secret Art · Assassination
|DE=Tertius Insidiae |DEName=Tertius Insidiae
|ES=Tertius Insidiae |ESName=Tertius Insidiae
|FR=Tertius Insidiae |FRName=Tertius Insidiae
|IT=Tertius Insidiae |ITName=Tertius Insidiae
|PL=Tertius Insidiae |PLName=Tertius Insidiae
|UK=Tertius Insidiae
|BR=Terceiro Atentado |BRName= Third Outrage
}}
<br>
{{SkillNav - Lofty: Executor}}
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