Dynamo Configuration - Pylon: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill18.png]]
| [[File:AddSkill18.png]]
| '''[Active]''' Create a pylon that has beneficial effects to nearby allies. If there are any other pylons within a range of 1000, they will be connected with a beam. Enemies that touch this beam will receive continuous damage.
| '''[Active]''' Create a persistent stationary energy orb that lasts for 20 seconds that inflicts damage on nearby enemies and increases your allies' MP regeneration and dodge rate.  
If you create further energy orbs within 10 metres, the orbs will bind together with electric rays that inflict continual damage without holding the enemy still.<br>
(Can also be used in mid-air)
(Can also be used in mid-air)
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|<font color="4488FF">'''Continuous Casting'''</font>
|<font color="4488FF">'''Continuous Casting'''</font>
*Up to 3 pylons can be placed within a short timespan
*Up to 3 pylons can be placed within a short timespan.
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