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Text replacement - "DESkill10.png" to "DiabolicEsperPassive3.png"
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__NOTOC__{{Languages|ESP}}
__NOTOC__{{Languages|ESP}}
<div style="float: right;">{{#ev:youtube|atYw9DOygp4|300}}</div>
{{#ev:youtube|-|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:DESkill10.png]]
| [[File:DiabolicEsperPassive3.png]]
| {{SkillType|P}} [[Phase Shift]] can also be activated in midair. Damage received when hit will be reduced. The damage will reduce further when there are more enemies nearby.
| {{SkillType|P}} [[Phase Shift]] can also be activated midair. <!--Damage received when hit will be reduced. The damage will reduce further when there are more enemies nearby.--><br>Damage received when attacked will have a chance to be reduced. The damage will reduce further when there are more enemies nearby.<br>Special Active Skill damage will increase. The damage will increase further when there are less enemies nearby.
*Damage received when attacked will have a chance to be reduced. The damage will reduce further when there are more enemies nearby.
*Special Active Skill damage will increase. The damage will increase further when there are less enemies nearby.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Diabolic Esper]] || 60 || {{SkillText|SkillQuest|4}}   
| [[Diabolic Esper]] || 60 || {{SkillText|SkillQuest|4}}   
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=4 | Damage Decrease When Attacked !! colspan="3" | Special Active Damage Increase {{Stat|M}}
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | Damage Reduction !! colspan=3 | Special Active Damage Increase
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Activation Chance !! Base !! Additional Per<br>Enemy Nearby !! Max Stacks !! Base<br>(5 Enemies Nearby) !! Additional Per<br>Fewer Enemy Nearby !! Max Stacks
! rowspan=2 | Activation Chance !! rowspan=2 | Default Amount !! colspan=2 | More Enemies !! rowspan=2 | Default Amount (5+ Enemies) !! colspan=2 | Less Enemies
|-
|- style="background:{{ColorSel|CharLight|Add}}"
| colspan="9" | {{PvE}}
! Amount Per Enemy !! Max !! Amount Per Enemy !! Max
|-
|-
| align="left" | 1 || 60 || 40% || rowspan=4 | 5% || rowspan=4 | +5% || rowspan=4 | +15% || 5% || +-% || +-%
| align="left" | 1 || 60 || 40% || rowspan=4 | 5% || rowspan=4 | 5% || rowspan="4" | 3 || 5% || 0.5% || rowspan="4" | 4
|-
|-
| align="left" | 2 || 67 || 60% || 6% || +-% || +-%
| align="left" | 2 || 67 || 60% || 6% || 1%  
|-
|-
| align="left" | 3 || 69 || 80% || 7% || +2% || +8%
| align="left" | 3 || 69 || 80% || 7% || 2%  
|-
|-
| align="left" | 4 || 99 || 100% || 8% || +3% || +12%
| align="left" | 4 || 99 || 100% || 8% || 3%  
|}
|-
 
| colspan="9" | {{PvP}}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=3 | Special Active Damage Increase
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Default Amount (5+ Enemies) !! colspan=2 | Less Enemies
|- style="background:{{ColorSel|CharLight|Add}}"
! Amount Per Enemy !! Max
|-
|-
| align="left" | 1 || 60 || 2.5% || +-% || +-%
| align="left" | 1 || 60 || 40% || rowspan=4 | 5% || rowspan=4 | 5% || rowspan="4" | 3 || 2.5% || 0.25% || rowspan="4" | 4
|-
|-
| align="left" | 2 || 67 || 3% || +-% || +-%
| align="left" | 2 || 67 || 60% || 3% || 0.5%  
|-
|-
| align="left" | 3 || 69 || 3.5% || +1% || +4%
| align="left" | 3 || 69 || 80% || 3.5% || 1%  
|-
|-
| align="left" | 4 || 99 || 4% || +1.5% || +6%
| align="left" | 4 || 99 || 100% || 4% || 1.5%  
|}
|}
<br>
<br>
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*When switching positions with a [[Phase Shift]] dummy that is in midair, you will be able to perform any aerial movement or skills that can be used in midair.
*When switching positions with a [[Phase Shift]] dummy that is in midair, you will be able to perform any aerial movement or skills that can be used in midair.
*The Damage Reduction Increase amount will cap when surrounded by 3 or more enemies (+20%).
*The Damage Reduction Increase amount will cap when surrounded by 3 or more enemies (+20%).
*The Special Active Damage Increase will be at its weakest if there are 5 or more enemies, and strongest against 1 enemy (+20%).
*The Special Active Damage Increase will be at its weakest if there are 5 or more enemies and strongest against 1 enemy (+20%).
*There is no actual indication that the passive/buff has activated as there is no buff icon present.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA
! KR !! NA
|-
| 09/11/2014 || 03/31/2015 || colspan=2 align="left" |
*'''ESP''' added.
|-
|-
| 12/30/2014 || - || align="left" |  
| 12/30/2014 || - || align="left" |  
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|-
|-
| 02/05/2015 || - || align="left" |  
| 02/05/2015 || - || align="left" |  
{{nerf|Damage Reduction decreased.}}
*{{nerf|Damage Reduction decreased.}}
{{nerf|Chance decreased.}}
*{{nerf|Chance decreased.}}
|-
|-
| 12/01/2016 || - || align="left" |  
| 12/01/2016 || 01/11/2017 || align="left" |  
*Damage reduction rate per level fixed to 50%.
*Damage reduction rate per level fixed to 50%.
|-
|-
| 11/01/2018 || 11/14/2018 || align="left" |  
| 11/01/2018 || 11/14/2018 || align="left" |  
{{buff|Chance removed, always active.}}
*{{buff|Chance removed, always active.}}
{{nerf|Damage Reduction decreased.}}
*{{nerf|Damage Reduction decreased.}}
|-
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
{{buff|Damage Reduction increases when there are more enemies nearby.}}
*{{buff|Damage Reduction increases when there are more enemies nearby.}}
*[[Mind Break]] effect is moved to [[Time Interference]] passive.
*[[Mind Break]] effect is moved to [[Time Interference]] passive.
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
{{buff|Special Active Damage Increase with Less Enemies effect added.}}
*{{buff|Special Active Damage Increase with Less Enemies effect added.}}
|}
|}
<br>
<br>
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|DE=Außersinnliche Wahrnehmung |DEName=ESP
|DE=Außersinnliche Wahrnehmung |DEName=ESP
|BR=Percepção Extrassensorial |BRName=ESP
|BR=Percepção Extrassensorial |BRName=ESP
|PL=Postrzeganie Pozazmysłowe |PLName=ESP
}}
}}
<br>
<br>
 
{{SkillNav - Diabolic Esper}}
{{DESkills}}
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