Flexible Movement: Difference between revisions

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== Tips and Details  ==
== Tips and Details  ==
*Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die.
*Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die.
*'''Supple Movement''' will not save you from [[Elements#Fire (Blaze)|Fire]], [[Elements#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death.
*'''Flexible Movement''' will not save you from [[Elements#Fire (Blaze)|Fire]], [[Elements#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death.
*If you receive a killing blow while being in the air and '''Supple Movement''' triggers, you're still able to die by receiving another hit in the air.
*If you receive a killing blow while being in the air and '''Flexible Movement''' triggers, you're still able to die by receiving another hit in the air.
*You will not be knocked down when '''Supple Movement''' activates from a Stun attack.
*You will not be knocked down when '''Flexible Movement''' activates from a skill that inflict [[Status Effects|Power Stun]].
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
*You can gain a lot of health back if combined with [[Airelinna - Nymph]] which can be useful in PvP.
*You can gain a lot of health back if combined with [[Airelinna - Nymph]] which can be useful in PvP.
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