Force Field/ModA: Difference between revisions

m (Text replacement - "<tabs>\n<tab name="NA">([\s\S]*)<\/tab>\n<tab name="KR \(03\/17\/2022\)">([\s\S]*)<\/tab>\n<\/tabs>" to "$2")
 
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Force Field
}}
}}
<div style="float: right;">{{#ev:youtube|1NJDwrvinjg|400}}</div>
{{#ev:youtube|1NJDwrvinjg|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| {{Force|MMTrans3.png}}
| {{Force|MastermindSkill10.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Generate a special magnetic field that temporarily amplifies the potency of Nasod Technology using a copy of Dynamo dummy.
| {{SkillType|SA|S|M}} Generate a special magnetic field that temporarily amplifies the potency of Nasod Technology using a copy of Dynamo dummy.<br>While inside the field, apply buffs that increase various stats. Decrease the MP consumption and cooldown of Dynamo Configuration skills and DP cost of [Install] skills.
While inside the field, apply buffs that increase various stats. Decrease the MP consumption and cooldown of Dynamo Configuration skills and DP cost of [Install] skills.
|-
|-
|
|
| {{SkillText|DP Recovery Skill|40}}
| {{SkillText|DP Recovery|40}}
|-
|-
|
|
| <font color="00FF24">'''Dynamo Mutation Point'''</font>
| {{SkillText|DMP Usage|1|Force Field}}
*Use 1 Dynamo Point to increase the field duration by 100%
(Skill can still be used without Mutation Points)
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class !! Level Required !! Base Skill
|-
|-
| [[Dominator]] || 99 || [[Force Field]]
! Class !! Level Required !! Skill Requirement
|-
| [[Dominator]] || 99 || {{mr|Force Field}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{Tabber
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|NA=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Mode !! rowspan=2 | Damage (Physical) !! colspan=5 | {{se|193|Force Field||pb}} !! colspan=2 | Magnetic Field Duration !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
! Physical Attack !! Awk. Charge !! Critical, Critical Damage, Maximize !! Dynamo Configuration<br>MP Usage/Cooldown !! DP Cost when activating<br>factory mode !! Normal !! DMP
|-
|-
| '''{{PvE}}''' || 3021% || rowspan=2 | +15% || rowspan=2 | +30% || rowspan=2 | +10% || rowspan=2 | -50% || rowspan=2 | -50% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 seconds
! rowspan=2 | Mode !! rowspan=2 | Damage (Physical) !! colspan="5" | {{se|193|Force Field||pb}} !! colspan=2 | Force Field Duration !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery !! rowspan=2 | Cooldown
|-
|-
| '''{{PvP}}''' || 718%
! Physical Attack Increase {{Stat|M}} !! Awakening Charge Speed Increase {{Stat|A}} !! Critical Damage Increase {{Stat|A}} !! Dynamo Configuration<br>MP Usage / Cooldown Decrease<br>(Caster Only) !! Factory Mode Activation DP Usage Decrease<br>(Caster Only) !! Normal !! {{DCM}}<br>(1 DMP)
|}
<dfn>}}</dfn>
|KR (03/17/2022)=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Mode !! rowspan=2 | Damage (Physical) !! colspan=5 | {{se|193|Force Field||pb}} !! colspan=2 | Magnetic Field Duration !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
! Physical Attack !! Awk. Charge !! Critical, Critical Damage, Maximize !! Dynamo Configuration<br>MP Usage/Cooldown !! DP Cost when activating<br>factory mode !! Normal !! DMP
|-
|-
| '''{{PvE}}''' || 3021% || rowspan=2 | +10% || rowspan=2 | +30% || rowspan=2 | +10% || rowspan=2 | -50% || rowspan=2 | -50% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 seconds
| {{PvE}} || 3021% || rowspan=2 | 10% || rowspan=2 | 30% || rowspan=2 | 10% || rowspan=2 | 50% || rowspan=2 | 50% || rowspan="2" | 10 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 seconds
|-
|-
| '''{{PvP}}''' || 718%
| {{PvP}} || 718%
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Gigantic Force Field !! colspan=6 | Killing Blow (2) Force Field
! Gigantic Force Field !! colspan=6 | Killing Blow (2) Force Field
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! colspan=5 | {{se|193|Force Field||pb}}
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! colspan=5 | {{se|193|Force Field||pb}}
|- style="background:{{ColorSel|CharLight|Add}}"
! Physical Attack !! Awk. Charge !! Critical, Critical Damage, Maximize !! Dynamo Configuration<br>MP Usage/Cooldown !! DP Cost when activating<br>Factory Mode
|-
|-
| {{SkillText|Gigantic|120}} || {{SkillText|Killing Blow (2)|115}} || +11.5% || +34.5% || +11.5% || -57.5% || -57.5%
! Physical Attack Increase !! Awk. Charge Increase !! Critical Damage !! Dynamo Configuration<br>MP Usage / Cooldown Decrease !! Factory Mode Activation DP Usage Decrease
|-
| {{SkillText|Gigantic|120}} || {{SkillText|Killing Blow (2)|115}} || 11.5% || 34.5% || 11.5% || 57.5% || 57.5%
|}
|}
<br>
==Related Skills==
===Dynamo Configuration Skills===
{{SkillTable|
ArcTracerSkill1.png; Dynamo Configuration - Rushing Drones;
ArcTracerSkill5.png; Dynamo Configuration - Fission Shot Locked-Intermediate;
AddSharedSkill1.png; Dynamo Configuration - Pylon;
MastermindSkill5.png; Dynamo Configuration - Delayed Explosion;
MastermindSkill9.png; Dynamo Configuration - Flick Disc;
ArcTracerSkill5.png; Dynamo Configuration - Fission Shot/Mod;
}}


===Dynamo Factory/Install Skills===
{{SkillTable|
ArcTracerSkill3.png; Install - Drone Activator;
MastermindSkill3.png; Install - Starfall;
MastermindSkill4.png; Install - Ultimate Fury Locked-Advanced;
MastermindSkill6.png; Install - Zero Kelvin Generator;
MastermindSkill7.png; Install - Shooting Chaser;
MastermindSkill8.png; Install - Charged Impulser;
MastermindSkill3.png; Install - Starfall/Mod;
MastermindSkill4.png; Install - Ultimate Fury/Mod;
MastermindSkill8.png; Install - Charged Impulser/Mod;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Critical, Maximize, Critical Damage Increases are additive, while Awakening Charge and Physical Attack Increases are multiplicative.
*While unlisted, you can retain the buff for 1.2 seconds after exiting the field.
*Unlike the non-mod version, the buff will only be applied inside the field, forcing players to be inside the field. However, this version should rather be used when focusing your own performance as opposed to non-mod, as it provides an overall higher damage buff and an effect that affects your system.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
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| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{nerf|Physical Attack Increase decreased.}}
*{{nerf|Physical Attack Increase decreased.}}
|-
| 06/09/2022 || 07/06/2022 || colspan=2 align="left" |
*Tooltip adjusted to match Critical Damage Increase being additive.
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{nerf|{{se|193|Force Field||pb}} '''Critical Increase''' removed.}}
*{{nerf|{{se|193|Force Field||pb}} '''Maximize Increase''' removed.}}
|}
|}
<br>
<br>
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|IT=Campo di forza |ITName=Force Field
|IT=Campo di forza |ITName=Force Field
|PL=Pole Siłowe |PLName=Force Field
|PL=Pole Siłowe |PLName=Force Field
|UK=Power field
|BR=Campo de Força |BRName=Force Field
|UK=Power Field
|JP=フォースフィールド |JPName=Force Field
}}
}}
<br>
<br>
{{SkillNav - Dominator}}
{{SkillNav - Dominator}}
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