Impact Zone/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Aisha
|Character=Aisha
|Skill=Impact Zone
}}
}}
<div style="float: right;">{{#ev:youtube|cSpGMYEHqFM|400}}</div>
{{#ev:youtube|cSpGMYEHqFM|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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! rowspan=2 | Mode !! rowspan=2 | Space Crash (Physical) !! colspan=2 | {{se|339|Space Distortion||ed}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
! rowspan=2 | Mode !! rowspan=2 | Space Crash (Physical) !! colspan=2 | {{se|339|Space Distortion||ed}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
|-
|-
! Physical Defense Reduction || Duration
! Physical Defense Decrease || Duration
|-
|-
| {{PvE}} || 1849% || 30% || 6 Seconds || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 1849% || 30% || 6 Seconds || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 17 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Traits|Aisha|Impact Zone|Heavy, Critical|cd=17|mp=300}}
|-
! colspan=2 | Heavy Impact Zone !! colspan=2 | Critical Impact Zone
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|-
! Cooldown !! MP Usage
|-
| {{SkillText|Heavy|144|120}} || 20.4 Seconds || {{SkillText|Critical|120}} || 360 MP
|}
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Damage|true|Aisha
|-
|dmg=1849
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=467
|-
|hits=4
! Normal !! Heavy
|heavy=true
|-
}}
| {{PvE}}
| {{formatnum:{{#expr: 1849*4}}}}% || {{formatnum:{{#expr: (1849*4)*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 467*4}}}}% || {{formatnum:{{#expr: (467*4)*1.44}}}}%
|}
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==Tips and Details==
==Tips and Details==
*While its potential damage is a lot lower than the [[Impact Zone|normal version]], this variant is entirely non-situational, dealing its full damage on all enemies. This makes it a bit better than its counterpart versus small enemies, though for bosses that you can ensure a lot of hits on, the regular version is naturally a lot better. Switch between the two forms accordingly.
*While its potential damage is a lot lower than the [[Impact Zone|normal version]], this variant is entirely non-situational, dealing its full damage on all enemies. This makes it a bit better than its counterpart against small enemies, though for bosses that you can ensure a lot of hits on, the regular version is naturally a lot better. Switch between the two forms accordingly.
*Strangely, moving as soon as you possibly can will affect this skill's skill freeze frames, ending them sooner. This also means [[Manaflow Overdrive]] will update if you hadn't yet recovered your MP, reducing the damage dealt.
*Strangely, moving as soon as you possibly can will affect this skill's skill freeze frames, ending them sooner. This also means [[Manaflow Overdrive]] will update if you hadn't yet recovered your MP, reducing the damage dealt.
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