Psychic Tracer: Difference between revisions

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{{Languages|Psychic Tracer}}
{{Languages|Psychic Tracer}}
{{Infobox_character  
{{Infobox_character  
|name=Add  
|name=Edward Grenore (Add)
|color={{ColorSel|Character|Add}}  
|color={{ColorSel|Character|Add}}  
|image=[[File:PRPortrait2.png|500px]]  
|image=[[File:Portrait - Psychic Tracer.png|340px]]  
|class=[[File:PTTiny.png]] Psychic Tracer  
|class=[[File:Mini Icon - Psychic Tracer.png]] Psychic Tracer  
|weapon= Nasod Dynamos, Nasod Armor  
|weapon= Nasod Dynamo, Enhanced Nasod Armor  
|age=18  
|age=18  
|race={{tt|Human|Nasod augmented}}
|ESP=Tenacity Skill Cooldown Decrease
|Weight=58 kg (127 lb)
|Weight=58 kg (127 lb)
|Height=176 cm (5 ft 9 in)
|Height=176 cm (5 ft 9 in)
|tree=[[Add]] > [[Psychic Tracer]] > [[Lunatic Psyker]]
|tree=<dfn>{{</dfn>
|RD=[[File:Korean Flag.png|20px]] 19 December 2013<br>[[File:Flag-us.png|20px]] July 2, 2014<br>[[File:Chinese_Flag.png|20px]] 9 July 2014<br>[[File:Japanese_Flag.png|20px]] 30 July 2014<br>[[File:Europeanunion.png|20px]] 6 August 2014<br>[[File: Bresil Flag.png|20px]] 17 December 2014
{{Class Tree|
| 1-0=[[File:Icon - Add.png|40px|link=Add]]
| 1-1=[[File:Icon - Psychic Tracer.png|40px|link=Psychic Tracer]]
| 1-2=[[File:Icon - Lunatic Psyker.png|40px|link=Lunatic Psyker]]
| 1-3=[[File:Icon - Doom Bringer.png|40px|link=Doom Bringer]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 19 December 2013<br>[[File:American Flag.png|20px]] 2 July 2014<br>[[File:Chinese_Flag.png|20px]] 9 July 2014<br>[[File:Japanese_Flag.png|20px]] 30 July 2014<br>[[File:European Union Flag.png|20px]] 6 August 2014<br>[[File: Brazil Flag.png|20px]] 17 December 2014
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Psychic Tracer
| Color={{ColorSel|CharStats|Add}}
| HP=2
| MATK=5
| MDEF=4
| PDEF=2
| PATK=3
| Speed=2
| Speed=2
| Range=2
| Range=2
| Difficulty=2
| Difficulty=2
| Damage=M
}}
}}
}}
}}
<center>{{quotation|Shall we begin the experiment?}}</center>
<center>{{quotation|Yes, Success! This powerful release of energy ignoring the laws of physics that can't be taken by anyone!}}</center>
<br>
<br>


= Psychic Tracer =
= [[File:Icon - Psychic Tracer.png]] Psychic Tracer =
{{#Widget:AdsenseR}}
=== Specialty ===
'''Psychic Tracer''' focuses on an aggressive beatdown playstyle. He gains immense magical attack power, significant magical defense, and able to execute extensive combos using the combo-extending passive skill: [[Nasod Armor Mode - Battle Gear]]. When Nasod Armor mode is activated in DP mode and Battle Gear combos are used, damage dealt increases according to the level of this passive skill. However, the armor can only be activated in DP mode, making the Psychic Tracer heavily reliant on his DP gauge.
<br>


'''[A mad scientist that has acquired the power of Nasod Armor]'''
=== Background ===
=== Background ===
Add's obsession over Nasod technology drives him to continue his research. One day, he succeeds in assembling a Nasod Armor prototype that conforms to the wearer's physique. He tests it on himself and, despite some inconsistencies, considers his experiment successful. With this achievement, Add's curiosity grows, and he is inspired to keep going on this path to create an even more impressive Nasod Armor.
{{Background
|NA=
A mad scientist who uses Nasod Armor in combat.
 
After continuous research, Add succeeds in developing a 'Nasod Armor' that conforms to the physical body.
 
Fascinated by this new power that defies the laws of physics, Add continues to experiment to create the ultimate form of 'Nasod Armor'.
|KR=
엘에 대한 연구를 거듭한 애드는 ‘나소드 아머’라는 형태의 신체 변환 물질을 만들어내는데 성공한다.
 
약간의 변수는 있었지만 실험은 역시 성공.
 
애드는 물리법칙을 무시하고 상상대로 펼쳐지는 힘에 매료되어 더 완벽하고 강한 ‘나소드 아머’의 완전체를 만들기 위해 실험을 계속한다.
|KRT=
After repeated research on El, Add succeeds in creating a body-transforming substance in the form of 'Nasod Armor'.
 
There were some variables, but the experiment was still successful.
 
Add ignores the laws of physics and is fascinated by the power that unfolds as he imagines, and continues experiments to create a more perfect and stronger 'Nasod Armor'.  
}}
<br>
<br>


== First Class Advancement ==
== First Class Advancement ==
After completing the Tracer quest chain, Add can decide between advancing as a '''Psychic Tracer''', an [[Arc Tracer]], or a [[Time Tracer]].<br>'''Psychic Tracer''' can also be obtained by using the Cash Shop item: '''Psychic Harddisk'''[[File:ptcash.png|50px]].
Completing the following advancement quest or using the Item Mall item: '''Psychic Tracer's Hard Drive''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
===Psychic Tracer ===
{{JobChange|1st|Add|
#Collect 4 '''Cave Melons''' from '''Bats''' in [[2-2]].
| <!-- [Quest 1 Description] --> Add was battling using his Dynamo and the make-shift Nasod armor when he had to stop. Even though this timeline had more resources than the timeline he came from, it wasn't easy to get the required energy in time. It's time to find an answer to this problem for better research.
#Collect a '''Nasod Mechanical Device''' from '''Wally No.8''' on [[2-5]] on any difficulty.
 
#Collect a '''Spanner for repair''' from '''Little Soldier''' on [[2-3]] on any difficulty.
| <!-- [Quest 2 Description] --> Add continued the research as he searched for a way to cover the weakness of the Nasod Armor. He didn't know when he would face troublesome enemies again, so the power of the Nasod Armor itself and the energy release level, and the sub power unit that can be replaced at anytime all needed to be perfect. Now that the preparation is complete, it's time to test them out.
#Complete [[2-5]] on Very Hard Mode with at least A rank.
 
At Lv35, a [[Psychic Tracer]] can advance into a [[Lunatic Psyker]].
| <!-- [Quest 3 Description] --> After the battle, Add realizes there was a fundamental problem. The Nasod Armor was almost taken from him during battle. Of course, there's no way he'll be defeated! Denying that was a close call, Add searches for a way to fix this problem and finds a way to transform his own body in Nasod Armor form.
 
| <!-- [Quest 4 Description] --> There were some variables, but the experiment was a success. A power that ignores the laws of physics and power that cannot be taken away... As long as he has this power, he will not have to experience what happened before. Now, it's time to test the result of this experiment.
 
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Lunatic Psyker]].
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{tabs|name=tree|tab1=NA|contents1={{:Skill Tree: Psychic Tracer}} |tab2=KR|contents2={{:Skill Tree: Psychic Tracer KR}}}}
 
{{:Skill Tree: Psychic Tracer}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
== Additional Commands ==
{{SkillText|Combo|Nasod Armor Combo}}
{{SkillText|Combo|Battle Gear}}
{{SkillText|Combo|1}}
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image
! width="30%" |Image  
! width="40%" |Description<br>NOTE: '''Nasod Armor combos are applicable only when Add is in [[Dynamo Point System#DP_Mode|Dynamo Configuration Mode]]. Nasod Armor combos will be activated after the normal combos. Combos affected can be seen [[Nasod Armor Mode - Battle Gear#Tips and Details|here]].'''
! width="45%" |Description
! width="25%" |Damage<br>NOTE: Damage is calculated without [[Nasod Armor Mode - Battle Gear|Level 1 Nasod Armor Mode - Battle Gear]] nor Awakening and is based on average physical and magical attack.
! width="25%" |Damage
! width="10%" |Dungeon Modifier
|-
|-
| [[Image:Psyc1.png]]  
| [[File:Combo - Psychic Tracer 1.png|520px]]  
| '''Electron Barrage (Nasod Armor Combo)'''
|
 
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, execute 3 quick jabs followed by a heavy punch which sends enemies flying.
After [[Nasod Armor Mode - Battle Gear]] is activated, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by a heavy punch which sends enemies flying.
|  
|  
(After base combo)<br>
{{CNA}} 296% Damage<br>{{CNAZ}} 266% Damage<br>{{CNAZ}} 102% Damage x3<br>{{CNAZ}} 196% Damage
{{CNA}} 100% Phy. Damage<br>
{{CNAZ}} 225% Damage<br>
{{CNAZ}} 150% Damage x3<br>
{{CNAZ}} 300% Damage
|
<br>
{{CNA}} 1.25<br>
{{CNAZ}} 1<br>
{{CNAZ}} 1<br>
{{CNAZ}} 1<br>
|-
|-
| [[Image:Psyc2.png]]
| [[File:Combo - Psychic Tracer 2.png|520px]]
| '''Electron Rocket (Nasod Armor Combo)'''
 
After [[Nasod Armor Mode - Battle Gear]] is activated, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by blasting enemies upwards.
|
|
(After base combo)<br>
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, execute 3 quick jabs followed by blasting enemies upwards.
{{CNA}} 100% Phy. Damage<br>
{{CNAZ}} 225% Damage<br>
{{CNAZ}} 150% Damage x3<br>
{{CNAX}} 225% Damage<br>
{{CNAX}} 300% Damage
|
|
<br>
{{CNA}} 296% Damage<br>{{CNAZ}} 266% Damage<br>{{CNAZ}} 102% Damage x3<br>{{CNAX}} 418% Damage<br>{{CNAX}} 495% Damage
{{CNA}} 1.25<br>
{{CNAZ}} 1<br>
{{CNAZ}} 1 x3<br>
{{CNAX}} 1<br>
{{CNAX}} 1
|-
|-
| [[Image:Psyc3.png]]  
| [[File:Combo - Psychic Tracer 3.png|520px]]
|  
|  
'''Electron Roundhouse Kick (Nasod Armor Combo)'''
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, strike enemies twice before kicking through them without knocking them down.
 
After [[Nasod Armor Mode - Battle Gear]] is activated, reinforce your limbs with the Nasod Armor to then kick and punch enemies followed by kicking through them without knocking them down.
|
|
(After base combo)<br>
{{CNA}} 296% Damage<br>{{CNAX}} 249% Damage<br>{{CNAX}} 266% Damage<br>{{CNAX}} 307% Damage
{{CNA}} 100% Phy. Damage<br>
{{CNAX}} 315% Damage<br>
{{CNAX}} 315% Damage<br>
{{CNAX}} 330% Damage
|
<br>
{{CNA}} 1.25<br>
{{CNAX}} 1<br>
{{CNAX}} 1<br>
{{CNAX}} 1
|-
|-
| align="center" |{{CZ}}{{CZ}}{{CX}}{{CX}}
| [[File:Combo - Psychic Tracer DRUZZX.png|350px]] {{CDR}}{{CZ}}{{CX}}{{CX}}
| '''Forward Smash (KR Only)'''
 
After doing the standard {{CZ}}{{CZ}}{{CX}}, the last {{CX}} is changed to you teleporting to the target and smash it with a blast of energy.
|  
|  
{{CZ}}<br>
After doing the standard {{CDR}}{{CZ}} combo, rushes forward even further with a sphere of electricity while in Super Armor.
{{CZ}}<br>
{{CX}}<br>
{{CX}}
|  
|  
{{CZ}}<br>
{{CDR}}<br>{{CZ}} 39% Phy. Damage x4<br>{{CX}} 142%Phy. Damage x2<br>{{CNAX}} 39% Mag. Damage x5 + 131% Phy. Damage
{{CZ}}<br>
{{CX}}<br>
{{CX}}
|-
|-
| align="center" |{{CDR}}{{CX}}{{CX}}{{CNAX}}
| [[File:Combo - Psychic Tracer DRZXX.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CX}}
| '''Static Geyser (KR Only)'''
 
After doing the standard {{CDR}}{{CX}}{{CX}}, the last {{CX}} is changed to kicking up quick bursts of electrical energy.
|  
|  
{{CDR}}<br>
After doing the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, immediately smash down with a blast of energy.
{{CX}}<br>
*This combo can be used for a quick drop.
{{CX}}<br>
{{CNAX}}
|  
|  
{{CDR}}<br>
{{CDRU}}<br>
{{CX}}<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CX}}<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CNAX}}
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage
|-
|-
| align="center" |
| [[File:Combo - Psychic Tracer XXZZ.png|350px]] {{CX}}{{CX}}{{CIO|Z}}{{CZ}}  
{{CDRU}}{{CZ}}{{CX}}
| {{CX}}{{CX}}{{CIO|Z}}{{CZ}} now has Super Armor.
----
{{CDRU}}{{CZ}}{{CZ}}{{CX}}
| '''Ground Smash (KR Only)'''
 
After firing 1 or 2 particle blasts in midair, smash down vertically with a blast of energy.
|  
|  
{{CDRU}}<br>
Refer to [[Add#Commands|Add Commands]].
{{CZ}}<br>
|}
{{CZ}}<br>
=== Updates ===
{{CX}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|  
|-
{{CDRU}}<br>
! colspan=2 | Date !! rowspan=2 | Changes
{{CZ}}<br>
|-
{{CZ}}<br>
! KR !! NA
{{CX}}
|-
| 09/24/2015 || 03/03/2016 || align="left" |
*{{buff|Added new {{CDR}}{{CZ}}{{CX}}{{CNAX}} combo.}}
*{{buff|Added new {{CDRU}}{{CZ}}{{CZ}}{{CX}} combo.}}
*{{buff|Added new {{CX}}{{CX}}{{CZ}}{{CNAConZ}} combo.}}
|}
|}
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<br>


== Skills ==
== Skills ==
{{tabs|name=skill|tab1=NA|contents1={{:Psychic Tracer/Skills}} |tab2=KR|contents2={{:Psychic Tracer/Skills-KR}}}}
{{:Psychic Tracer/Skills}}
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== Gallery ==
== Gallery ==
=== Artwork ===
:''Full Gallery: [[Add/Gallery]]
<gallery widths=150px heights=150px>
{{:Psychic Tracer/Artwork}}
File:PRPortrait2.png|'''Psychic Tracer's''' portrait.
{{:Psychic Tracer/Misc}}
</Gallery>
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:PRPoses.png|Idle pose and Job Avatar (Current)
File:PRoldPoses.png|Idle pose and Job Avatar (Old)
File:PTready.png|'''Psychic Tracer's''' ready pose.
File:PTModel.png|'''Psychic Tracer's''' 3D model.
File:Psychic Tracer DP Stance.png|While originally the DP mode pose for base '''Add''', it was removed and given to '''Psychic Tracer''' and his advancements.
</Gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*'''Psychic Tracer''' is conceptually similar to [[Code: Exotic]]. This is shown as Add goes from wearing mostly white to wearing darker clothes and the destructive nature of both classes.
*Due to the theme of upgrading the Nasod Armor, this path is the only path to have more than 2 Nasod Armor Commands.
**He will also attack himself rather than let other entities do it for him.
*'''Psychic Tracer''''s promotional costume and artwork features a single tail-like belt hanging behind him, a visual nod at this being the path's '''first''' job, as [[Lunatic Psyker]] and [[Doom Bringer]] have 2 and 3 such belts respectively.
*'''Psychic Tracer''''s earphones have wires that appear in his portrait but not in his in-game model.
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