The Tongue of Elrios
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2/05 Patch Notes

February 3rd, 2015 | Posted by 2nafishisgood in Patch Notes

Maintenance Time: AM 07 ~ 10 (3hrs)

# Content
1. Added 2 New Lanox dungeons ‘Collapsing Temple of Fire’, ‘Great Canyon: Chasm in the Earth’ and 2 new fields ‘Volcanic Blade Canyon’, ‘Remote Ruins’.
2. Guild information window revamped and feature to notify players about information of other guild members added.
3. Guild cooperation missions added.

# Event
1. Guild coop mission event
– Can gain ‘Guild revamp coin’ that can be exchanged for useful items.
– 2015 02 05 ~ 2015 02 12

2. LuCiel 2nd job pre-event
– Log into get LuCiel timed 2nd job shadows.
– Timed LuCiel 2nd job promo accessories given during event. And you guys already know right? Che.mi.solu.tions
– 2015 02 05 ~ 2015 02 12

3. Two new Lanox dungeons added to ‘Flame level up’ event.
Burning Time Event on: 2015 02 07 (12PM ~ 3PM)
(3x EXP, Drop rate, Unlimited Stamina)

# Cash Shop

[
New]
1. Life Crystal (Alice)
– Can obtain only through Fossil Reader after sales date.
–  2015 02 05 ~ 2015 02 12

2. ‘Profession change ticket
– Can’t keep effects of previous Profession but level, stats and EXP are retained.
– Amounts of tickets consumed changes depending on level of profession
– level 1/2/3 x1, level 4/5/6 x2, level 7/8/9 x3, level 10 x4

(Example) To change from Treasure Hunter Lv.10 to Blacksmith Lv.1, you will need 1 ticket. To go back to Treasure Hunter Lv.10 stats that’s been saved, you will need 4 tickets.

3. Chung, Ara, Elesis, Add’s land’s 2010 adventurer avatar
– Package: 2015 02 05 ~ 2015 02 17

[End]
1. Christmas Bunny Girl Avatar, Custom Cut-in. Custom face: Hearteye
2. Ara Salvatore Solace IB.
3. IB batch sale
4. Alice package

# Change

[
Character]
1. It was determined that some skill levels at 80 cap was causing issues to balance. Primary adjustments will be done. [More details on 02/04(Wed)]

[Dungeon, Field]
1. Fixed issue of elite monsters not appearing in secret dungeons for level 80 characters

[Item]
1. Chemi solution reset
2. Lonely Wolf Avatar sales date changed from 19th to 17th.
3. IB(Ciel Archdevil), (Lu Archangel) sales date changed from 19th to 26th.

[기타]
1. Minor UI bug fix
2. Guild creation now limited to 1 time per day per character.
3. Some NPC exchange using 특정 선택(SELECT) wasn’t working properly and was fixed accordingly.
4. Advanced dismantle changes so it does not dismantle if there is not enough room in inventory.

<Update Item Preview>
Chung, Ara, Elesis, Add 2010 Land’s adventurer avatar  –

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28 Responses

  • MallePanda says:

    so hey are applying the new job to the second job. huh. I reallybwanted my other ciel to be part of the firat job.

  • Nanaya says:

    Finally realized that 8% chance to reduce damage to nil is a bit op?

  • zetgeist says:

    “1. It was determined that some skill levels at 80 cap was causing issues to balance. Primary adjustments will be done. ”
    translation: we realized that we hadn’t made some skills suck at the newly available levels and are moving to ruin them because players must be at a disadvantage at all times.

    c’mon, you all know that’s what they mean, that’s what every MMO dev means when they say something like that.

  • Endgame says:

    I don’t see any mention of a Lanox clear video…..

    Are KOG really so utterly incompetent that they can’t even have a video that won’t even be one minute long ready for the release of the final stage of the area? (Which will remain the endgame content of the game for well over a year because KOG sucks at releasing anything other than reskins of already existing characters and skills in a timely manner.)

    I mean, they can’t even release complete areas all at once although they should have had more than enough time to complete Lanox. Especially with how the stage design couldn’t have had THAT much thought put into it judging from the videos. (I’ve seen 9-4 cleared solo in 5 minutes. People have been waiting over a year….. for 5 minute or less stages?)

    This wouldn’t upset me….. if it weren’t for the fact that Gamenote has Elsword’s weekly rankings at a consistent #19 and #20 these past few months while games that put forth much more effort like Closers are at #99…..

    • DiabolicADD says:

      Where does it say “final”?

      • Endgame says:

        -The level cap isn’t being raised.

        -Six stages per area is the standard. Only Hamel still goes above 6 in modern Elsword.

        -Even for Hamel, they released the last three stages at once despite releasing the first four in groups of two.

        All signs point to Lanox having 6 stages like Sander.

        • ShadowsFortune says:

          Actually Elsword is rank 18#

          I’m suprised considering the lack of good updates they’ve been having.

          Not to mention that they kept the Chemie event going on since November last year…

          Even the prizes they give are just ridiculous.

          30 Chemie bottles for a basic clothing look. (Clothing that your character wears when you take off all your costumes)

          Look at Royal Guard, hes weak compared to Chiliarch, Nether Shredder a BASE job skill does more damage than Royal Guards level 40 CG skills. I hope they buff him, my RG is so shit in PvE.

          • Endgame says:

            http://www.gamenote.com/rank_ongame/?search_mode=weekly&genre=&update_date=2015-01-26

            It just went down from #18 to #19.

            But yes, it is seriously mind boggling how it’s still doing so well even though KOG keeps on getting worse and worse. (And I’m not even counting how they’re shitting all over the Grand Chase playerbase. Just Elsword.) The game was getting as low as the #60s. It seemed like the playerbase was finally catching on, but then they had the Jump Event (On the two weeks of Ara’s job advancements. KOG? Intentionally trying to overshadow Ara?! Naw!) and then the game got up to #11.

            And it hasn’t gotten much lower below #20 yet. They’ve done nothing to fix the game. They’ve only made things worse with the special active delay removal. (Which especially screwed over Ara. Good luck pulling off Secret Arts now.) It doesn’t even make the game harder like they tried to do. (Special actives give iframes. So instead of bosses getting stunlocked, they try to attack but their attacks do nothing.) Yet, the game is not dropping…..

    • zetgeist says:

      so um, why are you still here, endy? we get it. you loathe elsword. kog` ain’t gonna be changing to your liking any time soon, so you may as well move on. go beat off to closers on it’s forums or fansites or something. this masochistic streak of yours is a touch excessive. go find a dominatrix if you want to be degraded, it’d be more satisfying than an MMO company’s lack of giving fucks about what you think they should do.

      also, that “hurr I seen it dun quick!” argument is silly. if you look at say… maplestory (yech), within a week of every class release ever, you see videos of cashed-out no-lifers hitting for the damage cap. do most people achieve that? nnnnnope. do not confuse the capabilities of the kind of people that resulted in korea’s laws about stamina systems with what normal people can/will do.

      • MallePanda says:

        Damb. Why you commenters got to be so hostile. XD Yes Endgame should stop hating but, um, what you said was a….comment, screenshot, share to Facebook moment. GG?

  • Viral says:

    So they’ll give us level 80 and say “Oh, let’s nerf the skill to a point where it would be as effective as level 70 and raise the requirement to 80!” Where the f– is the progression then? I want my skills to become better as I put more points in it. Just my opinion though. I guess I would have to see the severity that the additional levels gave a skill. ~shrug~

    • Endgame says:

      Because the way certain passives increase per level, things would get utterly ridiculous if they were left as is.

      This is something that needs to be done. However, KOG is going to **** it up as usual. Prepare for more unnecessary Aisha nerfs.

    • zetgeist says:

      welcome, viral, to MMO company logic. particularly post-WoW MMO company logic. everything has to be a ton of effort for little to no reward.

      “My teammate is too helpful! nerf him!”

      • L says:

        Not exactly. The issue it seems is making characters too OP which causes the community to isolate those that are not meeting the standard. Those that are really strong, jump onto the hype train and those that use a harder to use character with low rewards, are usually treated like crap by the annoying members of their community. Like for instance, there was this one time on the NA forums that posted about in KR about the kicking system. Part way through henir, the host kicked everyone else, but the GA because they couldn’t be as OP with their low reward characters. Besides, if everything required no effort why can’t we just hack then? That solves a lot of issues for the majority of the Elsword community.

  • Prinny says:

    Finally, Guild creation limit.
    I’m tired of people using Guilds as an alternative Megaphone, to be honest….

  • Endgame says:

    So, is this where we talk about the new stages?

    …..

    Whatever. I’m posting it here.

    *Ahem*

    Lanox: Where KOG’s incompetence goes from sad to just plain hilarious!

    Sure. We’ve seen the recent patch notes and know that there is something legitimately wrong with the game staff. But Lanox….. has just been plain stupid.

    The stage design in general is uninspired and the bosses are in no way a real threat, so let’s just watch a video of 9-6 getting steamrolled….. by a Code Nemesis. (Why did KOG nerf everyone? Because they think the problem with PVE being too easy is that we’re too powerful and not that the enemies are too weak with even their attacks that can deal damage being easily avoided.)

    https://www.youtube.com/watch?v=UIbvUyc1tCM

    Now, here’s the part where things start getting hilarious.

    The boss here is Demon General Scar! You may know him best as the guy Elesis beat as a preteen girl in her into.

    …..And he’s a big enough joke of a boss for that story to be completely believable. He ****ing sucks as a boss. Berthe? Ran? Karis? They answered to that guy. And yet, they all shit all over him in terms of being a threat to the players.

    And despite being the leader of the bad guys and the ritual in the background being to revive their evil god, he does not get his own boss theme. Instead, he shares his boss theme with Wally No. 8. You know, that tin can some old guy had to defend his castle that fires a few missles then dies.

    This is the final boss you have for the next 1.5 years.

    Oh, but things get better! Let’s go over his master plan! (I care more about this than I should. I blame my CYOA topic I have going on the Void forums.)

    So first, demons go around mind controlling locals into fighting the Elgang. (Because that TOTALLY worked when Karis just did it! Much more competently none the less.) Then Ignia turns out to be working with the demons. Nope, she wasn’t even brainwashed into it. She’s the mind controller and not the mind controllee. Turns out she was the Nature Priestess Artea’s guardian, but she brainwashed her into making a big hole in the Earth so the demons can revive the Demon Lord!

    …..

    A big hole in the ground? Sure an empty space like Sander’s vast desert wouldn’t work?

    And in order to stop the heroes, which they know are right there, Scar’s plan involves defending the ritual himself! The glitter army that was successful in conquering Velder with all their cannons and siege tanks and wyverns and all that other stuff that made Velder actually challenging back in the day? Nope! Just some ghost things, a few blue skinned people with horns, Ignia who they already beat, and himself!

    “Mwahahahahaha! Elesis! I may have lost to you before when you were just a little girl! But now that you are older, stronger, faster, and have ten other people with you, I WILL CRUSH YOU MYSELF!”

    How ever could that plan fail?…..

    Oh, but surely the heroes failed and the Demon Lord was revived and starts wrecking shit, as shown in the ending cutscene of Lanox! Oh the humanitiy! Huh? What’s that? KOG couldn’t even finish their low budget animated video that won’t even be 1 minute long in time for the release of this final stage?

    …..

    lol

    • L says:

      People complain when game gets harder, people complain when their characters get weaker. People complain that having everything require effort is bad. So these studios or developers just make things plain dumb. Those that do improve the AI and keep trying to make things harder, but scaled to be fair get attacked by the player community.

      Are people still complaining about succy queen or did they move on to Blood Lord? Didn’t the players look down on Lann players for using an “obsolete” class that at one point, they wouldn’t let them on raids?

    • L says:

      If Elsword was a movie, Cinemasins would tear it apart. They should get Gen Urobutcher to write the scenarios. Maybe he would’ve planned this out better.

  • aasdasdasdad says:

    KOg didnt care about balance anymore they don see which character is op or not they just nerf as they want they nerf elsword,why the nerf him they pretty weak of course they need some good passive ,wind sneaker kicks is just too much and she can heal himself with OP damage and can revive once ,her skill is too cheap and you see this fine? her third job is so broken cause their damage is too insane and stun to strong you can just lay trap and go there charge your mp ,then enemy hit you and the trap is active and she will combo you back with super insane damage and many other char is Op like lunatic Cra IP which is too good in passive combo and damage and they don’t even nerf them which have very easy catch and insane damage(iron howlinf and pulse bullet)

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