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9/10 Patch Notes

September 8th, 2015 | Posted by 2nafishisgood in Patch Notes

#Event

1. Moonlight Enhancement Prep Event
1) Get Moonlight support cube
– Get Moon’s dungeon support cube daily by mail
– Moon’s dungeon support cube contains vigor potionx5, resurrection stone x5, William’s small apple crate and [Cobo] Elixir box.
– 2015 09 10 ~ 2015 10 01

2) Moonlight Enhancement Prep event
– Clear Event quest to get Secret Dungeon and Henir items.
– ‘Moonlight equipment exchange ticket’ can be exchanged for +8 timed secret dungeon set and  ‘[EVENT] 달빛 강화 준비 : 장비 맛보기’ event quest and timed secret dungeon set is deleted on 9/17.
– 2015 09 10 ~ 2015 10 01

Quest Name

Condition

Complete Amount

Reward

Amount

[EVENT] 달빛 강화 준비
: 루토의 출입증

Visit Ariel

1

Secret dungeon entrance ticket

10

[EVENT] 달빛 강화 준비
: 장비 맛보기

Visit Ariel

1

Moonlight Equipment exchange ticket

1

[EVENT] 달빛 강화 준비
: 헤니르의 시공

Clear Normal Henir

1

Time&Space element

25

Clear Challenge Henir

1

Time&Space Core

25

[EVENT] 달빛 강화 준비
: 비밀던전

Elder Secret Dungeon

1

Moonlight secret dungeon coin cube.

1

Bethma Secret Dungeon

1

Altera Secret Dungeon

1

Velder Secret Dungeon

1

Hamel Secret Dungeon

1

Sander Secret Dungeon

1

3) Double Secret Dungeon/Henir rewards
– Excludes Power Stone Shard

– 2015 09 10 ~ 2015 10 01

# Cash Shop

[New]
1. Life Crystal Hedgehog
– 2015 09 10 ~ 2015 09 17

2. Avatar : Butterfly Dream(Chung, Ara, Elesis, Add, Lu/Ciel),
Custom : Skill Cut-in (Butterfly Dream) (Chung, Ara, Elesis, Add, Lu/Ciel)
– 2015 09 10 ~ 2015 10 08

[End]
1. Life Crystal: Hedgehog package
2. Keroro Accessories
3. Avatar: Keroro one piece avatar

#Changes

[Rebuy feature]
1.
– 8 of the most recent items sold will be stored
– rebuy store list resets if moving to another channel, relogging or closing the game.
– Enhancement/Socket/Attribute remains doesn’t change after rebuying

Character
1. Ara and Elesis renewal changes

Ara

Character

Skill

Changes

Shared

Exorcism 3
: Shadoweave

[Useful] attribute damage decrease amount increased
Fixed error where it didn’t give spirit when cancelling.
Fixed how the skill that was cancelled into was being casted multiple times.

Gain Spirit

Fixed [Gigantified] attribute not working properly

Falling Dragon

Fixed [Gigantified] attribute not working properly

Little Devil
Yama Raja

Command Spirit Bullets

Damage Drecreased

Wolf 3
: Wolf claw

Fixed [Gigantified] attribute not working properly

Energy Wave

Changed [Gigantified] into [Persistent] attribute

Wolf 4
: Wolf Fang

[Tough] changed into [Enhanced]

Force Spear

Changed [Gigantified] into [Persistent] attribute

Blood Swap

Fixed Mana swap not working if HP is below 8%

Energy Void

Fixed [Gigantified] attribute not working properly

Resurrection

Fixed debuff not disappearing.
Fixed error with amount of orbs needed

Little Hsien

Sakra Devanam

Shining Lotus

MP cost decreased, No change in damage
Debuff duration increased
Motion time decreased

Suppression : Bond

[ixed [Gigantified] attribute not working properly
Fixed error of not gaining orbs even when in Celesital Fox mode.

Tiger 4 : Raging Wave

Hitbox slightly increased

Ultimate Spearmanship

Fixed effects not activating on front and back attacks

Little Specter
Asura

Mana drain

Fixed [Gigantified] attribute not working properly

Exorcism 2 : Specter Restraints

Fixed [Gigantified] attribute not working properly

Spell : Thunder

Fixed not being protected before first hit.

Dash Jump ZX

Cancel Point timing changed
Fixed it not being able to be used as secret art starter

Elesis

Character

Skill

Changes

Pyro Knight
Blazing Hear

Incarnation of Fire

MP cost decreased, damage removed.
Burn and undying flame debuff added.
On top of original MP recovery, also recovers MP based on undying flame debuff amount.

Sword Fire

Range increased horizontally by x2
Quikcer motion when using on ground

Blazing Dance

Damage increased, First hit additional damage decreased

Blaze Wing

Ciritical Attribute’s extra MP cost decreased
Persistent Attribute changed to Lighter

Dark Knight
Crimson Avenger

Injection Stigma

HP usaged based on physical attack

Burning Phantom

HP usaged based on physical attack

Shadow Edge

HP usaged based on physical attack

Overflowing Blood

Damage buff duration increased
Damage increased when HP is below 50% and damage taken from blood hit decreased
Fixed recieving damage buff when debuff was removed.
Made dark energy gathering time longer so they can stack easily

Overflowing Blood

Fixed recieving damage buff when debuff was removed.

Grand Master

Provoke

Fixed error being mana breakable even when using Merciless

Skilled Knight

Fixed it not having hitstun upon being hit because of superarmor.

Waltz of Sword

Fixed gaining MP multiple times upon hit

[Dungeon/Field]
1. Raid Phase 2 difficulty revamped

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33 Responses

  • Endgame says:

    Fixed an error where Elesis could lose PVP matches.

    Fixed an error where Grand Master’s Dash XXX command was dealing less damage than intended.

    …..Is what I’m surprised is not in these patch notes.

    Elesis getting even more buffs and zero nerfs?! You bet your sweet ass I saw that coming.

  • zetgeist says:

    >YR’s energyballs nerfed
    not like they were her main non-SA source of damage or anything…. assholes.

  • MagicSpice says:

    i expected KOG to practically buff these classes this time, cause their logic is to make sure that whatever is too powerful stays on top…

    so watch add and luciel get major buffs soon, i’m not expecting anything different.

    the rage quit quartet remains as the 4 most hated characters to fight, huh KOG?

    • MagicSpice says:

      oh, i’m sorry. rage quit quintet since rena still remains as a huge threat….

      • Yik46d says:

        I don’t think they’re really going to receive any changes, other than get more numbers added to damage and the pick anything you want skill buffet.

        • MagicSpice says:

          at this point, don’t assume the balance will shift much.

          majority of the good PvP classes kept their positions…

          only thing they did was make some classes more viable in PvE, cause this revamp didn’t even follow their “buff based on popularity idea”.

          i’m expecting them to buff the living shit out of at least 3 remaining classes, then fuck up mods for S4 PvP…

          might as well wait for lv 85-90 for a “balance” if they ever decide to do shit right…

          ara, elesis, add, and luciel all needed nerfed in some way and KOG knows it… they just want more ADHD and Autism classes around for easy money…

          • Flare Kyn says:

            What did you expect? It’s free season.

          • Flare Kyn says:

            Dude, I have Autism and even I can find some pretty good uses for the non-Elesis non-Add characters.

          • MagicSpice says:

            yeah, PvE.

            and if you don’t suck at PvP, your class will in PvE.

            outside of ara, elesis, add, and luciel, there’s few classes that are good in both PvE and PvP. but those…

            they all do well in both at this point… regardless oh class. smoe aren’t as good as they used to be, but those 4 are still the definition of “easy mode” with how you can abuse their mechanics

          • Flare Kyn says:

            My IS is S-Rank in PvP and does pretty well in Secret Dungeons (even though he can’t solo them yet)

            You need to stop thinking about “which one they’re naturally better in” and think more about “how can I get better with this character”. ‘Cause believe me, I used to be one of those IS noobs that spammed the X key, and now I’m doing actual combos and man did I get better when I made that switch.

          • MagicSpice says:

            how can i get better won’t apply to my DW… i’ve practically mastered the ins and outs of her to the point where i’ve actually cleared over half the game without a weapon or items (currently testing this on sander). i’m also not using res stones or energy spurt (cause weaponless, it still does 320k, enough to match my HA weaponless). i’ve uploaded the 24 vids to my youtube as proof.

            when you hit your peak, only gear and patching can change that. i’m nowhere near that peak on my alts, but at this point, only star rank is left for my pre-revamp DW, cause i’m still too lazy to pick back up on SSS rank PvP.

            point is, KOG knows they can change things to have actual balance and yet again refuses to do so. i’ve even banned myself from certain mechanics cause it’s so abusable. remove these from some classes and said classes are not worth shit. and this applies to a ton of them

          • UNub says:

            Your pessimism stems from your own lack of observation as to the point of these revamps. I can accept people just hating on Endgame because frankly speaking he’s bored and needs attention. But this whole “balance” measure you speak of makes no sense if a lot of skill-based damage has yet to be toned down (which is what happens after free season). DW got to keep her combo-based damage which will likely not change after free season is over, same with RF.

            Aside from that, reaching the “peak” means you’re considered one of the best and are known as one of the best. If you’re capable of showing that to everyone else, then please do so. But for now, there’s no point in anyone saying they’ve reached a “peak” for a class when nobody really knows what that is in Elsword aside from CONSTANT BM video uploads. BM almost exclusively fills that position of telling people what any sort of “peak” looks like.

            I wish you a nice day and hope you’ll understand where I’m coming from as a DW player myself.

  • HolyG says:

    So this means that Elesis can actually kill herself if her damage is higher than her HP??

  • My heart says:

    Personally, I can’t see how they nerfed CrA. I mean sure they nerfed her healing but they buffed get damage too. Hell, she can even lower the enemies attack power, and let’s not forget that one viable heal move that practically equals her healing before renewal. I mean for fucks sake, get 2 people with it and you recover like 30% HP in 10 seconds. And this patch only tells me that she can stay in vitality mode longer, WHICH means more healing. Ya, total nerf alright. I honestly see no difference

  • Flare Kyn says:

    HOLY **** I JUST FOUND OUT THAT ARMAGEDDON BLADE HAS A WHOLE NEW LOOK TO IT AND HAS A BIT MORE RANGE!!! NOT ONLY THAT THE NEW BLADE LOOKS AWESOME AS ****!

    ELBOY DON’T NEED NO LEVEL TWO ARMA BLADE, HE’S GOT EVERYTHING HE NEEDS WITH JUST LEVEL ONE!!!

  • Mr. Dawn says:

    So am I the only one who noticed the rebuy feature? I mean that will save me a lot of fear over mistakes and my cat somehow learning how to sell weapons he once sold my time and space gloves so many horrible memories…



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