Category |
Details |
Ki bullets (cmd) |
– Base size increased |
Energy Reinforce (P) |
– knockdown reduction applies to all commands |
ZZZ->Z (cmd) |
– Adjusted back step distance and firing speed increased. |
Super Vacuum Field (SA) |
– MP consumption changed from MP100 + 150 -> MP 150 -> ki consumption. |
Suppression : Energy (SA) |
– Changed so you cannot mana break out of the black hole attack. – MP 250 changed to -> MP 150+ 5 ki orbs. |
Conversion:Mana Conversion:Health (A) |
– Shared: Skill Damage Increased – Health: HP consume fixed at 8%. Gains 1 more ki orb. After successful hit, regains portion of the HP used. – Mana: MP consumption changed to 35. After successful hit gains 1 more ki orb. |
Rakshasa Secret Art (52) |
– ki consumption decreased |
Rakshasa 1: Soul Absorb (SA) |
– Added stun effect on first hit. – Fixed problem where ki absorb effect didn’t work properly. |
Wolf Fang 3: Wolf Claw (A) |
– Added super armor description on tool tip. – MP consumption decreased. |
High Speed (A) |
– Added aerial use description in tool tip. |
Rakshasa 2 : Chain Energy (SA) Secret Rakshasa Art ‘Purgatory’ (52) |
– Fixed so it isn’t affected by projectile reflection/absorption. |
Dash ZZ (Cmd) |
– Removed delay after firing ki bullets. |
Maharaurava (HA) |
– cant be mana breaked |
Wolf Fang secret Art ‘Spirit Wolf Strike’ (52) |
– hitbox adjusted – 피격 effect added. |
Hell’s Tornado (SA) |
– After first attack, spinning orbs radius increased. – MP 250 changed to -> MP170+ 4 ki orbs |
Opening Hell’s Gate (P) |
– Skill damage increased |
Rakshasa 4: Soul Release (SA) |
– Fixed problem where ki absorb didn’t work properly. |
Fox God (3 bead awakening) |
– Fixed problem where it showed base job hair and face. |
Resurrection (P) |
– Fixed problem where the debuff and activation only could be seen by the player – Fixed so debuff cool down applies even when using resurrection stone. – Fixed so it knocks down when activated. |
“Base Size Increased”
I read it as
“Bust Size Increase”
….I think I’mma take a break.