Gyro Kick: Difference between revisions

321 bytes added ,  12 October 2016
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| align="left" | 90 || 5086% || 200 MP || 15 Seconds
| align="left" | 90 || 5086% || 200 MP || 15 Seconds
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===KR===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Character Level !! Pierce (Physical) !! MP Usage !! Cooldown
|-
| align="left" | 90 || 4083% || 200 MP || 15 Seconds
|}
|}
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*Due to its immediate execution, it is a useful attack in PvP, especially in team battles.
*Due to its immediate execution, it is a useful attack in PvP, especially in team battles.
**Rena also has very few recovery frames after executing the attack, making it very hard to punish as she regains full control practically immediately after finishing the attack.
**Rena also has very few recovery frames after executing the attack, making it very hard to punish as she regains full control practically immediately after finishing the attack.
== Updates ==
*10/13/2016 KR
**Damage decreased.
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== Alternative Names ==
== Alternative Names ==
ElEditors, Administrators
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